131 lines
3.2 KiB
YAML
131 lines
3.2 KiB
YAML
|
ability_mods:
|
||
|
cha_mod: -3
|
||
|
con_mod: 1
|
||
|
dex_mod: 3
|
||
|
int_mod: -4
|
||
|
str_mod: -2
|
||
|
wis_mod: 1
|
||
|
ac: 14
|
||
|
ac_special: null
|
||
|
alignment: N
|
||
|
automatic_abilities: null
|
||
|
description: 'A swarm of rats can cause total chaos within a household or business.
|
||
|
Contracting filth fever is all the easier when dozens of these agitated or hungry
|
||
|
vermin gather to bite victims en masse, making rat-hunting a viable career in many
|
||
|
parts of the world as desperate townspeople seek relief from the disease''s spread.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
**__Recall Knowledge - Animal__ (__Nature__)**: DC 15'
|
||
|
hp: 14
|
||
|
hp_misc: null
|
||
|
immunities:
|
||
|
- precision
|
||
|
- swarm mind
|
||
|
items: null
|
||
|
languages: null
|
||
|
level: 1
|
||
|
melee: null
|
||
|
name: Rat Swarm
|
||
|
perception: 5
|
||
|
proactive_abilities:
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: The __sickened__ and __unconscious__ conditions from filth fever don't
|
||
|
improve on their own until the disease is cured. **Saving Throw** DC 14 Fortitude;
|
||
|
**Stage 1** carrier with no ill effect (1d4 hours), **Stage 2** __sickened 1__
|
||
|
(1 day), **Stage 3** __sickened 1__ and __slowed 1__ (1 day), **Stage 4** __unconscious__
|
||
|
(1 day), **Stage 5** dead
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Filth Fever
|
||
|
range: null
|
||
|
raw_description: '**Filth Fever** (__disease__) The __sickened__ and __unconscious__
|
||
|
conditions from filth fever don''t improve on their own until the disease is cured.
|
||
|
**Saving Throw** DC 14 Fortitude; **Stage 1** carrier with no ill effect (1d4
|
||
|
hours), **Stage 2** __sickened 1__ (1 day), **Stage 3** __sickened 1__ and __slowed
|
||
|
1__ (1 day), **Stage 4** __unconscious__ (1 day), **Stage 5** dead'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits:
|
||
|
- disease
|
||
|
trigger: null
|
||
|
- action_cost: One Action
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: Each enemy in the swarm's space takes 1d6 piercing damage and must
|
||
|
attempt a DC 17 basic Reflex save. A creature that fails its save is exposed to
|
||
|
filth fever.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Swarming Bites
|
||
|
range: null
|
||
|
raw_description: '**Swarming Bites** Each enemy in the swarm''s space takes 1d6
|
||
|
piercing damage and must attempt a DC 17 basic Reflex save. A creature that fails
|
||
|
its save is exposed to filth fever.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
ranged: null
|
||
|
rarity: Common
|
||
|
resistances:
|
||
|
- amount: 6
|
||
|
type: physical (except bludgeoning)
|
||
|
ritual_lists: null
|
||
|
saves:
|
||
|
fort: 2
|
||
|
fort_misc: null
|
||
|
misc: null
|
||
|
ref: 7
|
||
|
ref_misc: null
|
||
|
will: 4
|
||
|
will_misc: null
|
||
|
sense_abilities: null
|
||
|
senses:
|
||
|
- Perception +5
|
||
|
- low-light vision
|
||
|
- scent (imprecise) 30 feet
|
||
|
size: Large
|
||
|
skills:
|
||
|
- bonus: 8
|
||
|
misc: null
|
||
|
name: 'Acrobatics '
|
||
|
- bonus: 4
|
||
|
misc: +6 to Climb or Swim
|
||
|
name: 'Athletics '
|
||
|
- bonus: 6
|
||
|
misc: null
|
||
|
name: 'Stealth '
|
||
|
source:
|
||
|
- abbr: Bestiary
|
||
|
page_start: 276
|
||
|
page_stop: null
|
||
|
speed:
|
||
|
- amount: 30
|
||
|
type: Land
|
||
|
- amount: 10
|
||
|
type: climb
|
||
|
spell_lists: null
|
||
|
traits:
|
||
|
- N
|
||
|
- Large
|
||
|
- Animal
|
||
|
- Swarm
|
||
|
type: Creature
|
||
|
weaknesses:
|
||
|
- amount: 3
|
||
|
type: area damage
|
||
|
- amount: 3
|
||
|
type: splash damage
|