355 lines
11 KiB
YAML
355 lines
11 KiB
YAML
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ability_mods:
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cha_mod: 1
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con_mod: 1
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dex_mod: 4
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int_mod: 4
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str_mod: 3
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wis_mod: 3
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ac: 19
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ac_special: null
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alignment: CN
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 'An akizendri''s vital organs shift and change shape and position constantly.
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Immediately after the akizendri takes acid, electricity, or sonic damage, it gains
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the listed amount of resistance to that damage type. This lasts for 1 hour or
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until the next time the protean takes damage of one of the other types (in which
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case its resistance changes to match that type), whichever comes first.
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The akizendri is immune to __polymorph__ effects unless it is a willing target.
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If __blinded__ or __deafened__, the akizendri automatically recovers at the end
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of its next turn as new sensory organs grow to replace the compromised ones.'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Protean Anatomy
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range: null
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raw_description: '**Protean Anatomy** (__divine__, __transmutation__) An akizendri''s
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vital organs shift and change shape and position constantly. Immediately after
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the akizendri takes acid, electricity, or sonic damage, it gains the listed amount
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of resistance to that damage type. This lasts for 1 hour or until the next time
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the protean takes damage of one of the other types (in which case its resistance
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changes to match that type), whichever comes first.
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The akizendri is immune to __polymorph__ effects unless it is a willing target.
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If __blinded__ or __deafened__, the akizendri automatically recovers at the end
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of its next turn as new sensory organs grow to replace the compromised ones.'
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requirements: null
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success: null
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traits:
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- divine
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- transmutation
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trigger: null
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description: 'Akizendris gnaw at sources of knowledge and lore, gleefully corrupting
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and altering them to vex scholars and sages across the planes with contradictions
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and untruths. These proteans appear as cackling, serpentine creatures with elongated
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crocodilian faces, luminous eyes, and arms that vanish at the elbows into swirling
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clouds of runes before reforming into solid talons.
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Akizendris amuse themselves by rearranging or deleting texts, placing insulting
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acrostics in poetic verses, and penning crude insults upon title pages. Libraries
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in such places as __Heaven__, __Axis__, and __Hell__ are especially keen to avoid
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such contamination, knowing that their records are choice targets for every akizendri
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in existence.
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**__Recall Knowledge - Monitor__ (__Religion__)**: DC 18'
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hp: 42
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hp_misc: fast healing 1
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immunities: null
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items: null
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languages:
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- Abyssal
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- Celestial
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- Protean
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- telepathy (touch)
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+3
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type: piercing
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name: jaws
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plus_damage:
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- formula: 1d4
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type: chaotic and garbled thoughts
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to_hit: 12
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traits:
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- chaotic
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- finesse
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- magical
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- action_cost: One Action
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damage:
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formula: 2d6+3
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type: bludgeoning
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name: tail
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plus_damage:
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- formula: 1d4
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type: chaotic and Grab
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to_hit: 12
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traits:
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- chaotic
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- finesse
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- magical
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name: Akizendri
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perception: 8
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The akizendri takes on the appearance of any Small or smaller creature.
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This doesn't change its Speed or its attack and damage bonuses with its Strikes,
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but might change the damage type its Strikes deal.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Change Shape
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range: null
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raw_description: '**__Change Shape__** (__concentrate__, __divine__, __polymorph__,
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__transmutation__) The akizendri takes on the appearance of any Small or smaller
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creature. This doesn''t change its Speed or its attack and damage bonuses with
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its Strikes, but might change the damage type its Strikes deal.'
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requirements: null
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success: null
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traits:
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- concentrate
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- divine
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- polymorph
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- transmutation
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 1d8+3 bludgeoning, DC 20
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Constrict
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range: null
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raw_description: '**__Constrict__** 1d8+3 bludgeoning, DC 20'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: As failure, but the creature is also confused for 1 round.
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critical_success: null
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description: "A creature hit by the akizendri's bite Strike must attempt a DC 20\
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\ Will save. \n\n"
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effect: null
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effects: null
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failure: The creature is stupefied 1 for 1d4 rounds.
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frequency: null
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full_description: null
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generic_description: null
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name: Garbled Thoughts
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range: null
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raw_description: "**Garbled Thoughts** (__divine__, __emotion__, __enchantment__,\
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\ __mental__) A creature hit by the akizendri's bite Strike must attempt a DC\
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\ 20 Will save. \n\n**Success** The creature is unaffected. \n\n**Failure** The\
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\ creature is __stupefied 1__ for 1d4 rounds. \n\n**Critical Failure** As failure,\
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\ but the creature is also __confused__ for 1 round."
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requirements: null
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success: The creature is unaffected.
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traits:
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- divine
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- emotion
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- enchantment
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- mental
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the akizendri casts __secret page__, it can physically immerse
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itself in the text, changing the message of the text in the process. It can exit
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the book at any point by Dismissing secret page, at which point it appears in
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a space adjacent to the text. If it does so to begin combat, it rolls a __Deception__
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check for initiative. As long as it remains immersed in the text, the akizendri
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has no body. It can communicate telepathically with a creature as long as the
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creature touches the book or scroll that contains the secret page. It can sense
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nearby creatures using its entropy sense, but not in any other way, nor can it
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use any attack, manipulate, or move actions or speak aloud. If the object it is
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immersed in is destroyed, the akizendri reappears in an adjacent square and is
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__stunned 1__.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Text Immersion
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range: null
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raw_description: '**Text Immersion** (__divine__, __transmutation__) When the akizendri
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casts __secret page__, it can physically immerse itself in the text, changing
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the message of the text in the process. It can exit the book at any point by Dismissing
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secret page, at which point it appears in a space adjacent to the text. If it
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does so to begin combat, it rolls a __Deception__ check for initiative. As long
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as it remains immersed in the text, the akizendri has no body. It can communicate
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telepathically with a creature as long as the creature touches the book or scroll
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that contains the secret page. It can sense nearby creatures using its entropy
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sense, but not in any other way, nor can it use any attack, manipulate, or move
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actions or speak aloud. If the object it is immersed in is destroyed, the akizendri
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reappears in an adjacent square and is __stunned 1__.'
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requirements: null
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success: null
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traits:
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- divine
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- transmutation
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 3
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type: precision
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- amount: 6
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type: protean anatomy
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ritual_lists: null
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saves:
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fort: 6
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fort_misc: null
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misc: null
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ref: 11
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ref_misc: null
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will: 10
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An akizendri can anticipate the most likely location of a creature
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through their supernatural insight into the forces of chaotic probabilities and
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chance. This grants the akizendri the ability to sense creatures within the listed
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range. A creature under the effects of __nondetection__ or that is otherwise shielded
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from __divinations__ and __predictions__ cannot be noticed via entropy sense.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Entropy Sense
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range: null
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raw_description: '**Entropy Sense** (__divination__, __divine__, __prediction__)
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An akizendri can anticipate the most likely location of a creature through their
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supernatural insight into the forces of chaotic probabilities and chance. This
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grants the akizendri the ability to sense creatures within the listed range. A
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creature under the effects of __nondetection__ or that is otherwise shielded from
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__divinations__ and __predictions__ cannot be noticed via entropy sense.'
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requirements: null
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success: null
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traits:
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- divination
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- divine
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- prediction
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trigger: null
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senses:
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- Perception +8
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- darkvision
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- entropy sense (imprecise) 30 feet
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size: Small
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skills:
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- bonus: 9
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misc: null
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name: 'Acrobatics '
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- bonus: 10
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misc: null
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name: 'Deception '
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- bonus: 11
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misc: null
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name: 'Occultism '
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- bonus: 10
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misc: null
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name: 'Society '
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- bonus: 9
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misc: null
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name: 'Stealth '
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- bonus: 9
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misc: null
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name: 'Thievery '
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source:
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- abbr: Bestiary 2
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page_start: 204
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page_stop: null
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speed:
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- amount: 25
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type: Land
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- amount: 25
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type: fly
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- amount: 25
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type: swim
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- amount: 128
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type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>freedom of
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movement</i></a>
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spell_lists:
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- dc: 20
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misc: ''
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name: Divine Innate Spells
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spell_groups:
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- heightened_level: null
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level: 3
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spells:
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- frequency: null
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name: glyph of warding
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requirement: null
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- frequency: null
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name: secret page
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requirement: null
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- heightened_level: null
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level: 1
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spells:
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- frequency: at will, lawful only
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name: detect alignment
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requirement: null
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- heightened_level: 2
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level: 0
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spells:
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- frequency: null
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name: acid splash
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requirement: null
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- frequency: null
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name: daze
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requirement: null
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- frequency: null
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name: ghost sound
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requirement: null
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- frequency: null
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name: mage hand
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requirement: null
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- frequency: null
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name: sigil
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requirement: null
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- heightened_level: 4
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level: -1
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spells:
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- frequency: null
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name: freedom of movement
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requirement: null
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to_hit: 12
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traits:
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- CN
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- Small
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- Monitor
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- Protean
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type: Creature
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weaknesses:
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- amount: 3
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type: lawful
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