pathfinder-2-sqlite-MIRROR/data/monsters/annis hag.yaml

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ability_mods:
cha_mod: 3
con_mod: 4
dex_mod: 4
int_mod: 1
str_mod: 6
wis_mod: 4
ac: 24
ac_special: null
alignment: CE
automatic_abilities: null
description: 'Annis hags are brutal torturers and murderers, delighting in the musical
screams and tasty flesh of young creatures and those who are pure of heart. Annis
hags are the most direct of all hags, engaging in physical combat and using their
change shape ability to hunt rather than to infiltrate and betray humanoids. But
an Annis hag takes a grisly trophy from each kill and uses it to sow discord, sending
the trophy to one of her victim''s loved ones in a way that implicates another family
member in the murder. Also known as iron hags, annis hags have iron-like yet flexible
flesh that resists edged weapons, and their own touch is the same cold iron that
burns the flesh of other hags. This allows them to bully their way to the leadership
of hag covens.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 22'
hp: 85
hp_misc: null
immunities: null
items: null
languages:
- Aklo
- Common
- Jotun
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d8+6
type: cold iron slashing
name: claw
plus_damage:
- formula: null
type: Grab
to_hit: 16
traits:
- agile
- magical
- reach 10 feet
name: Annis Hag
perception: 15
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: Once per day, an annis hag can cause a cage built of cold iron fingernails
to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__
check to Grapple against the target's Fortitude DC; if the target has a weakness
to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike
a normal Grapple, the annis hag doesn't need to be within reach and can move as
she pleases, and a successful attempt lasts until the creature escapes (DC 24),
causing the cage to crumble into rust. Any creature can attempt to destroy the
cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Bonds of Iron
range: null
raw_description: '**Bonds of Iron** [Two Actions] (__attack__, __conjuration__,
__occult__) Once per day, an annis hag can cause a cage built of cold iron fingernails
to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__
check to Grapple against the target''s Fortitude DC; if the target has a weakness
to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike
a normal Grapple, the annis hag doesn''t need to be within reach and can move
as she pleases, and a successful attempt lasts until the creature escapes (DC
24), causing the cage to crumble into rust. Any creature can attempt to destroy
the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.'
requirements: null
success: null
traits:
- attack
- conjuration
- occult
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The hag can take on the appearance of any Medium female humanoid. This
doesn't change her Speed or her attack and damage bonuses with her Strikes but
might change the damage type her Strikes deal (typically to bludgeoning).
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Change Shape
range: null
raw_description: '**Change Shape** (__concentrate__, __occult__, __polymorph__,
__transmutation__) The hag can take on the appearance of any Medium female humanoid.
This doesn''t change her Speed or her attack and damage bonuses with her Strikes
but might change the damage type her Strikes deal (typically to bludgeoning).'
requirements: null
success: null
traits:
- concentrate
- occult
- polymorph
- transmutation
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: claw
effect: The monster automatically deals that Strike's damage again to the enemy.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Rend
range: null
raw_description: A Rend entry lists a Strike the monster has. **Requirements** The
monster hit the same enemy with two consecutive Strikes of the listed type in
the same round. **Effect** The monster automatically deals that Strike's damage
again to the enemy.
requirements: The monster hit the same enemy with two consecutive Strikes of the
listed type in the same round.
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 5
type: physical (except bludgeoning)
ritual_lists: null
saves:
fort: 16
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 12
ref_misc: null
will: 14
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: An annis hag adds __earthbind__, __passwall__, and __spellwrack__ to
her coven's spells.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Coven
range: null
raw_description: '**Coven** An annis hag adds __earthbind__, __passwall__, and __spellwrack__
to her coven''s spells.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +15
- darkvision
size: Large
skills:
- bonus: 10
misc: null
name: 'Acrobatics '
- bonus: 14
misc: +16 to Grapple
name: 'Athletics '
- bonus: 11
misc: null
name: 'Deception '
- bonus: 9
misc: null
name: 'Diplomacy '
- bonus: 11
misc: null
name: 'Intimidation '
- bonus: 14
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 202
page_stop: null
speed:
- amount: 40
type: Land
spell_lists: null
traits:
- CE
- Large
- Hag
- Humanoid
type: Creature
weaknesses: null