pathfinder-2-sqlite-MIRROR/data/monsters/cassisian.yaml

273 lines
7.5 KiB
YAML
Raw Normal View History

ability_mods:
cha_mod: 1
con_mod: 2
dex_mod: 1
int_mod: -1
str_mod: -1
wis_mod: 1
ac: 18
ac_special: null
alignment: NG
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A non-evil creature can wear a willing cassisian as a helmet. While
it does, the cassisian can take no actions, but the cassisian extends its +1 status
bonus to AC and saves against evil creatures to its wearer. At any time, the cassisian
can detach itself from its wearer as an action.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Transfer Protection
range: null
raw_description: '**Transfer Protection** A non-evil creature can wear a willing
cassisian as a helmet. While it does, the cassisian can take no actions, but the
cassisian extends its +1 status bonus to AC and saves against evil creatures to
its wearer. At any time, the cassisian can detach itself from its wearer as an
action.'
requirements: null
success: null
traits: null
trigger: null
description: 'The weakest of angels, cassisians usually serve as lackey messengers
for more powerful angels or as spiritual guides for mortals. Despite their limited
intellect, cassisians have a knack for precise recollection, particularly with scripture.
Most cassisians are formed from the souls of trustworthy mortals, but some arise
from fragments of greater angels destroyed in service to the celestial realms.
**__Recall Knowledge - Celestial__ (__Religion__)**: DC 15'
hp: 20
hp_misc: null
immunities: null
items: null
languages:
- Celestial
- Common
- Draconic
- Infernal
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d6-1
type: bludgeoning
name: headbutt
plus_damage:
- formula: 1d4
type: good
to_hit: 6
traits:
- agile
- finesse
- good
- magical
name: Cassisian
perception: 6
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: A cassisian can take the appearance of a dove, a winged humanoid, a
dog, or a fish. Normally, this doesn't change its Speed or the attack and damage
bonuses for its Strikes, but it might change the damage type Strikes deal (typically
to bludgeoning). Any further changes for specific forms are noted below.
effect: null
effects:
- action_cost: None
critical_failure: null
critical_success: null
description: size Small; scent (imprecise) 30 feet, Speed 40 feet; **Melee** jaws
+7, Damage 1d6+2 piercing plus __Knockdown__
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Dog
range: null
raw_description: '**Dog** size Small; scent (imprecise) 30 feet, Speed 40 feet;
**Melee** jaws +7, Damage 1d6+2 piercing plus __Knockdown__'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: swim Speed 30 feet
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Fish
range: null
raw_description: '**Fish** swim Speed 30 feet'
requirements: null
success: null
traits: null
trigger: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Change Shape
range: null
raw_description: "**Change Shape** (__concentrate__, __divine__, __polymorph__,\
\ __transmutation__) A cassisian can take the appearance of a dove, a winged humanoid,\
\ a dog, or a fish. Normally, this doesn't change its Speed or the attack and\
\ damage bonuses for its Strikes, but it might change the damage type Strikes\
\ deal (typically to bludgeoning). Any further changes for specific forms are\
\ noted below. \n\n * **Dog** size Small; scent (imprecise) 30 feet, Speed 40\
\ feet; **Melee** jaws +7, Damage 1d6+2 piercing plus __Knockdown__\n\n * **Fish**\
\ swim Speed 30 feet"
requirements: null
success: null
traits:
- concentrate
- divine
- polymorph
- transmutation
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The cassisian releases beams of heat or cold from its eyes, dealing
2d6 cold or fire damage (DC 17 basic Reflex save) to all creatures in a 15-foot
line. It can't use Eye Beams again for 1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Eye Beams
range: null
raw_description: '**Eye Beams** [Two Actions] (__concentrate__, __divine__, __evocation__)
The cassisian releases beams of heat or cold from its eyes, dealing 2d6 cold or
fire damage (DC 17 basic Reflex save) to all creatures in a 15-foot line. It can''t
use Eye Beams again for 1d4 rounds.'
requirements: null
success: null
traits:
- concentrate
- divine
- evocation
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: While the cassisian isn't particularly intelligent, it has perfect
memory and can remember everything it sees or hears. This allows it to attempt
__Lore__ checks on any topic, provided (at the GM's discretion) the cassisian
has encountered the topic in question before. The cassisian's limited intellect
often prevents it from acting upon its knowledge, making it a better resource
than agent in matters of information use.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Repository of Lore
range: null
raw_description: '**Repository of Lore** While the cassisian isn''t particularly
intelligent, it has perfect memory and can remember everything it sees or hears.
This allows it to attempt __Lore__ checks on any topic, provided (at the GM''s
discretion) the cassisian has encountered the topic in question before. The cassisian''s
limited intellect often prevents it from acting upon its knowledge, making it
a better resource than agent in matters of information use.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 3
type: cold
- amount: 3
type: fire
ritual_lists: null
saves:
fort: 7
fort_misc: null
misc: +1 status to all saves vs. evil creatures
ref: 6
ref_misc: null
will: 4
will_misc: null
sense_abilities: null
senses:
- Perception +6
- darkvision
size: Tiny
skills:
- bonus: 6
misc: null
name: 'Acrobatics '
- bonus: 6
misc: null
name: 'Diplomacy '
- bonus: 6
misc: null
name: 'Religion '
- bonus: 6
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 16
page_stop: null
speed:
- amount: 40
type: Fly
spell_lists:
- dc: 16
misc: null
name: Divine Innate Spells
spell_groups:
- heightened_level: null
level: 4
spells:
- frequency: null
name: read omens
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: at will, evil only
name: detect alignment
requirement: null
- frequency: null
name: heal
requirement: null
- heightened_level: 1
level: 0
spells:
- frequency: null
name: know direction
requirement: null
- frequency: null
name: light
requirement: null
to_hit: null
traits:
- NG
- Tiny
- Angel
- Celestial
type: Creature
weaknesses:
- amount: 3
type: evil