368 lines
10 KiB
YAML
368 lines
10 KiB
YAML
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ability_mods:
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cha_mod: 6
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con_mod: 7
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dex_mod: 6
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int_mod: 4
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str_mod: 8
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wis_mod: 6
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ac: 38
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ac_special: null
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alignment: LE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 10 feet. A constant __circle of protection__ against good is centered
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on the cornugon.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Circle of Protection
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range: null
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raw_description: '**Circle of Protection** (__abjuration__, __aura__, __divine__,
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__evil__) 10 feet. A constant __circle of protection__ against good is centered
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on the cornugon.'
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requirements: null
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success: null
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traits:
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- abjuration
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- aura
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- divine
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- evil
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 100 feet. Allied evil creatures in the aura of a level lower than the
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devil's gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves,
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and skill checks.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Commander's Aura
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range: null
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raw_description: '**Commander''s Aura** (__aura__, __divine__, __enchantment__)
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100 feet. Allied evil creatures in the aura of a level lower than the devil''s
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gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill
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checks.'
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requirements: null
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success: null
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traits:
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- aura
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- divine
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- enchantment
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trigger: null
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- action_cost: None
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critical_failure: The creature is frightened 4.
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critical_success: The creature is unaffected by the presence.
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description: 10 feet, DC 34
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effect: null
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effects: null
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failure: The creature is frightened 2.
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frequency: null
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full_description: null
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generic_description: A creature that first enters the area must attempt a Will save.
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Regardless of the result of the saving throw, the creature is temporarily immune
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to this monster's Frightful Presence for 1 minute.
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name: Frightful Presence
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range: null
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raw_description: '**Frightful Presence** 10 feet, DC 34 A creature that first enters
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the area must attempt a Will save. Regardless of the result of the saving throw,
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the creature is temporarily immune to this monster''s Frightful Presence for 1
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minute.
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Critical Success The creature is unaffected by the presence.
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Success The creature is frightened 1.
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Failure The creature is frightened 2.
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Critical Success The creature is frightened 4.'
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requirements: null
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success: The creature is frightened 1.
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traits:
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- aura
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- divine
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- emotion
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- enchantment
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- fear
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- mental
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: '__Hell''s__ armies contain legions upon legions of different devils
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all suited precisely to their roles. But such an army needs able commanders, and
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it is this role that cornugons fill. Their mere presence inspires those under their
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command to improved performance— often through fear of the horrible torments that
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a cornugon can unleash as punishment for failure. Forged in the fires of Malebolge
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from the most renowned warriors among lesser devilkind, even the least cornugon
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is among the fiercest warriors of the multiverse. The greatest among them on occasion
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ascend further still, becoming those rare and feared legends of Hell called malebranche.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 35'
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hp: 300
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hp_misc: null
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immunities:
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- fire
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items:
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- +2 greater striking unholy spiked chain
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languages:
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- Celestial
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- Common
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- Draconic
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- Infernal
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- telepathy 100 feet
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level: 16
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melee:
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- action_cost: One Action
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damage:
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formula: 3d8+16
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type: slashing
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name: spiked chain
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plus_damage:
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- formula: 2d6
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type: evil and stunning chain
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to_hit: 34
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traits:
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- disarm
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- evil
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- finesse
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- magical
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- reach 10 feet
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- trip
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- action_cost: One Action
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damage:
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formula: 3d10+14
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type: slashing
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name: claw
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plus_damage:
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- formula: 1d6
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type: evil
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to_hit: 32
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traits:
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- agile
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 3d8+14
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type: slashing
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name: tail
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plus_damage:
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- formula: 1d6
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type: evil and infernal wound
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to_hit: 32
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traits:
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- magical
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- reach 10 feet
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name: Cornugon
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perception: 28
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The cornugon's last action was a success with a __spiked chain__ Strike
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Chain of Malebolge
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range: null
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raw_description: '**Chain of Malebolge** **Requirements **The cornugon''s last
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action was a success with a __spiked chain__ Strike; **Effect **The devil pulls
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the creature 5 feet closer and grabs it with the spiked chain (__Escape__ DC 42).
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The creature is automatically freed if the devil makes another spiked chain attack
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or moves away.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A cornugon's tail Strike deals 4d6 __persistent bleed damage__. The
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DC of the flat check to stop the bleeding starts at 20 and is reduced to 15 only
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if someone successfully assists. The DC to __Administer First Aid__ to a creature
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with an infernal wound increases by 10. A spellcaster or item using healing magic
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on an infernally wounded creature must succeed at a DC 34 counteract check or
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the magic fails to heal the creature.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Infernal Wound
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range: null
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raw_description: '**Infernal Wound** (__divine__, __necromancy__) A cornugon''s
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tail Strike deals 4d6 __persistent bleed damage__. The DC of the flat check to
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stop the bleeding starts at 20 and is reduced to 15 only if someone successfully
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assists. The DC to __Administer First Aid__ to a creature with an infernal wound
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increases by 10. A spellcaster or item using healing magic on an infernally wounded
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creature must succeed at a DC 34 counteract check or the magic fails to heal the
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creature.'
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requirements: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: If the cornugon critically hits with its __spiked chain__ Strike, the
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target must succeed at a DC 34 Fortitude save or be __stunned__ for 1 round (1d4
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rounds on a critical failure).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Stunning Chain
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range: null
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raw_description: '**Stunning Chain** (__incapacitation__) If the cornugon critically
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hits with its __spiked chain__ Strike, the target must succeed at a DC 34 Fortitude
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save or be __stunned__ for 1 round (1d4 rounds on a critical failure).'
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requirements: null
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success: null
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traits:
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- incapacitation
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 15
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type: physical (except silver)
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- amount: 15
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type: poison
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ritual_lists:
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- dc: 36
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misc: null
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name: Rituals
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spell_groups:
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: infernal pact
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requirement: null
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to_hit: null
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saves:
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fort: 31
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 26
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ref_misc: null
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will: 26
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +28
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- greater darkvision
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size: Large
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skills:
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- bonus: 28
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misc: null
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name: 'Acrobatics '
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- bonus: 32
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misc: null
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name: 'Athletics '
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- bonus: 30
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misc: null
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name: 'Intimidation '
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- bonus: 28
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misc: null
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name: 'Religion '
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- bonus: 26
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misc: null
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name: 'Stealth '
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- bonus: 30
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misc: null
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name: 'Warfare Lore '
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source:
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- abbr: Bestiary 2
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page_start: 76
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page_stop: null
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speed:
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- amount: 25
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type: Land
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- amount: 50
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type: fly
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spell_lists:
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- dc: 36
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misc: null
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name: Divine Innate Spells
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spell_groups:
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- heightened_level: null
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level: 7
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spells:
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- frequency: null
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name: dispel magic
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requirement: null
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- frequency: ×2
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name: fireball
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requirement: null
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- frequency: ×2
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name: lightning bolt
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requirement: null
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- heightened_level: null
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level: 5
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spells:
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- frequency: null
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name: dimension door
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requirement: null
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- heightened_level: null
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level: 4
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spells:
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- frequency: at will
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name: dimension door
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requirement: null
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to_hit: null
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traits:
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- LE
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- Large
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- Devil
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- Fiend
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type: Creature
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weaknesses:
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- amount: 15
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type: good
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