348 lines
9.1 KiB
YAML
348 lines
9.1 KiB
YAML
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ability_mods:
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cha_mod: 5
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con_mod: 5
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dex_mod: 4
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int_mod: 3
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str_mod: 7
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wis_mod: 4
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ac: 34
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ac_special: null
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alignment: CG
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automatic_abilities:
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: null
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effect: A ghaele's blade is implacable in the pursuit of freedom, and its energies
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can overpower any eflect that would interfere with its swordplay. The ghaele attempts
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to counteract each effect that prevents it from making a greatsword Strike, gives
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it a penalty to its greatsword Strike, or prevents it from acting. The ghaele
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can use this ability even if it's otherwise unable to act.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Free Blade
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range: null
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raw_description: '**Free Blade** [Free Action] **Trigger** The ghaele ends its turn
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while unable to act or attempts a greatsword Strike that would take a circumstance
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or status penalty. **Effect** A ghaele''s blade is implacable in the pursuit of
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freedom, and its energies can overpower any eflect that would interfere with its
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swordplay. The ghaele attempts to counteract each effect that prevents it from
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making a greatsword Strike, gives it a penalty to its greatsword Strike, or prevents
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it from acting. The ghaele can use this ability even if it''s otherwise unable
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to act.**Light Form** A ghaele''s body is partially corporeal and partially composed
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of light, with a color corresponding to the elemental energy currently residing
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in its blade (see Choose Weakness). It can move through solid objects but can''t
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end its action within a solid object.'
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requirements: null
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success: null
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traits: null
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trigger: The ghaele ends its turn while unable to act or attempts a greatsword Strike
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that would take a circumstance or status penalty.
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description: 'Ghaeles are fiend-hunting knights of Elysium and champions of the freedom
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to take up arms against oppressors and other evils. Ghaeles rarely engage directly
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in mortal wars, but where fiends are involved they make an exception. A ghaele might
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assume the guise of a mortal to fight fiends alongside others, hoping to bolster
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morale and teach good tactics against such supernatural foes. Ghaeles serve various
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deities and empyreal lords of Elysium, though many have an affinity for Cayden Cailean
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in his capacity as a champion of freedom and defender of the downtrodden. Among
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azatas, ghaeles are generally the quickest to shift to violence as a method of solving
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problems, but even then they seek to minimize pain and suffering when they can.
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**__Recall Knowledge - Celestial__ (__Religion__)**: DC 31'
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hp: 235
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hp_misc: null
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immunities: null
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items:
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- +1 greatsword
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languages:
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- Celestial
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- Draconic
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- Infernal
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- tongues
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level: 13
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+13
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type: slashing
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name: holy greatsword
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plus_damage:
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- formula: 1d6
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type: good and 1d6 other (see Choose Weakness)
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to_hit: 28
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traits:
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- good
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- magical
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- versatile P
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name: Ghaele
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perception: 25
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: A ghaele attempts to Recall Knowledge about a foe it is facing. If
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successful, it can change the elemental damage dealt by its greatsword and light
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ray to acid, cold, electricity, fire, or sonic, usually to match the a foe's weakness.
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It can also change its energy resistance to any of these energy types (this can
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be a different type than for its attacks). The choices remain until it next uses
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Choose Weakness.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Choose Weakness
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range: null
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raw_description: '**Choose Weakness** (__concentrate__, __divination__, __divine__,
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__evocation__, __manipulate__) A ghaele attempts to Recall Knowledge about a foe
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it is facing. If successful, it can change the elemental damage dealt by its greatsword
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and light ray to acid, cold, electricity, fire, or sonic, usually to match the
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a foe''s weakness. It can also change its energy resistance to any of these energy
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types (this can be a different type than for its attacks). The choices remain
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until it next uses Choose Weakness.'
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requirements: null
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success: null
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traits:
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- concentrate
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- divination
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- divine
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- evocation
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- manipulate
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: When a ghaele fixes its gaze upon a non-good creature, the creature
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suffers the effects of __divine decree__ (DC 33 Will save). If it survives, the
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creature is temporarily immune to Ghaele's Gaze for 1 minute.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Ghaele's Gaze
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range: null
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raw_description: '**Ghaele''s Gaze** (__divine__, __evocation__, __visual__) When
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a ghaele fixes its gaze upon a non-good creature, the creature suffers the effects
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of __divine decree__ (DC 33 Will save). If it survives, the creature is temporarily
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immune to Ghaele''s Gaze for 1 minute.'
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requirements: null
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success: null
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traits:
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- divine
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- evocation
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- visual
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Any weapon becomes a +2 __holy__ __striking__ weapon while the ghaele
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wields it.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Holy Blade
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range: null
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raw_description: '**Holy Blade** (__divine__, __evocation__) Any weapon becomes
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a +2 __holy__ __striking__ weapon while the ghaele wields it.'
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requirements: null
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success: null
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traits:
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- divine
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- evocation
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d12
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type: chaotic
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name: light ray
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plus_damage:
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- formula: 1d12
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type: good
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to_hit: 25
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traits:
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- chaotic
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- good
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- light
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- range 300 feet
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rarity: Common
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resistances:
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- amount: 15
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type: energy (see Choose Weakness)
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ritual_lists:
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- dc: 33
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misc: null
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name: Divine Rituals
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spell_groups:
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- heightened_level: null
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level: 5
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spells:
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- frequency: null
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name: resurrect
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requirement: null
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to_hit: null
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saves:
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fort: 26
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fort_misc: null
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misc: null
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ref: 20
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ref_misc: null
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will: 23
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +25
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- darkvision
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- see invisibility
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size: Medium
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skills:
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- bonus: 27
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misc: null
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name: 'Acrobatics '
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- bonus: 26
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misc: null
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name: 'Athletics '
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- bonus: 26
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misc: null
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name: 'Diplomacy '
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- bonus: 23
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misc: null
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name: 'Nature '
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- bonus: 23
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misc: null
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name: 'Religion '
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- bonus: 21
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misc: null
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name: 'Stealth '
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- bonus: 26
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misc: null
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name: 'Warfare Lore '
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source:
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- abbr: Bestiary
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page_start: 33
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page_stop: null
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speed:
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- amount: 35
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type: Land
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- amount: 100
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type: fly
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spell_lists:
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- dc: 33
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misc: null
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name: Divine Innate Spells
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spell_groups:
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- heightened_level: null
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level: 7
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spells:
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- frequency: null
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name: chromatic wall
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requirement: null
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- frequency: null
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name: dispel magic
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requirement: null
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- frequency: null
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name: heal
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requirement: null
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- frequency: null
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name: prismatic spray
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requirement: null
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- heightened_level: null
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level: 6
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spells:
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- frequency: null
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name: illusory scene
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requirement: null
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- heightened_level: null
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level: 5
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spells:
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- frequency: null
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name: banishment
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requirement: null
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- heightened_level: null
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level: 4
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spells:
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- frequency: x4
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name: heal
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requirement: null
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- frequency: at will, self only
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name: invisibility
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requirement: null
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- frequency: null
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name: restoration
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: null
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name: mind reading
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requirement: null
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- heightened_level: null
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level: 2
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spells:
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- frequency: at will
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name: continual flame
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requirement: null
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- frequency: at will
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name: dispel magic
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requirement: null
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: charm
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requirement: null
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- frequency: at will, evil only
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name: detect alignment
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requirement: null
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- frequency: at will
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name: illusory disguise
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requirement: null
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- heightened_level: 7
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level: 0
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spells:
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- frequency: null
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name: dancing lights
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requirement: null
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- frequency: null
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name: detect magic
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requirement: null
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- frequency: null
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name: light
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requirement: null
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- heightened_level: 7
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level: -1
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spells:
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- frequency: null
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name: see invisibility
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requirement: null
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- heightened_level: 5
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level: -1
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spells:
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- frequency: null
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name: tongues
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requirement: null
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to_hit: null
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traits:
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- CG
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- Medium
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- Azata
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- Celestial
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type: Creature
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weaknesses:
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- amount: 15
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type: cold iron
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- amount: 15
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type: evil
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