pathfinder-2-sqlite-MIRROR/data/monsters/giant crab.yaml

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ability_mods:
cha_mod: -3
con_mod: 1
dex_mod: 3
int_mod: -4
str_mod: 4
wis_mod: 2
ac: 19
ac_special: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: If a creature critically succeeds on a check to __Trip__ the giant
crab, the crab is flipped over onto its back in addition to the usual effects.
A giant crab that is flipped onto its back has a particularly hard time defending
itself; instead of taking the normal -2 circumstance penalty to AC for being __flat-footed__,
it takes a -4 circumstance penalty to AC.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Vulnerable to Prone
range: null
raw_description: '**Vulnerable to __Prone__** If a creature critically succeeds
on a check to __Trip__ the giant crab, the crab is flipped over onto its back
in addition to the usual effects. A giant crab that is flipped onto its back has
a particularly hard time defending itself; instead of taking the normal -2 circumstance
penalty to AC for being __flat-footed__, it takes a -4 circumstance penalty to
AC.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The giant crab scuttles to the side and gains a +2 circumstance bonus to
AC against the triggering attack. After the attack resolves, the crab can Stride
up to its speed in a straight line as part of the reaction.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Scuttle
range: null
raw_description: '**Scuttle [Reaction]** **Trigger **A creature that the giant crab
can see targets the crab with an attack; **Effect **The giant crab scuttles to
the side and gains a +2 circumstance bonus to AC against the triggering attack.
After the attack resolves, the crab can Stride up to its speed in a straight line
as part of the reaction.'
requirements: null
success: null
traits: null
trigger: A creature that the giant crab can see targets the crab with an attack
description: 'Crabs are scavenging crustaceans known for their hard shells and iconic
sideways gait. They use their claws to defend themselves, hunt, and fight other
crabs for territory. When confronted with threats from outside their species, most
crabs prefer to flee, but when retreat isn''t possible, they clamp on to their foes
as tightly as they can.
The statistics presented here represent giant crabs that live close to the water''s
surface. Crabs that live deeper underwater often exhibit more extreme adaptations
to their environment. Crabs who live in the depths where little light reaches gain
darkvision and cold resistance, and those adapted to the most hostile reaches of
the deep sea can detect nearby creatures through subtle shifts in ocean currents.
These skittering creatures are prized for their delicious meat, but their size makes
them dangerous targets for harvesting.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 16'
hp: 24
hp_misc: null
immunities: null
items: null
languages: null
level: 2
melee:
- action_cost: One Action
damage:
formula: 1d10+4
type: slashing
name: claw
plus_damage:
- formula: null
type: Grab
to_hit: 10
traits: null
name: Giant Crab
perception: 8
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: 1d6+4 bludgeoning, DC 18
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Constrict
range: null
raw_description: '**__Constrict__** 1d6+4 bludgeoning, DC 18'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 3
type: physical (except bludgeoning)
ritual_lists: null
saves:
fort: 7
fort_misc: null
misc: null
ref: 9
ref_misc: null
will: 8
will_misc: null
sense_abilities: null
senses:
- Perception +8
- darkvision
size: Medium
skills:
- bonus: 7
misc: null
name: 'Acrobatics '
- bonus: 8
misc: null
name: 'Athletics '
- bonus: 7
misc: null
name: 'Stealth '
source:
- abbr: Bestiary 2
page_start: 55
page_stop: null
speed:
- amount: 25
type: Land
- amount: 15
type: swim
spell_lists: null
traits:
- N
- Medium
- Animal
- Aquatic
type: Creature
weaknesses: null