278 lines
7.3 KiB
YAML
278 lines
7.3 KiB
YAML
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ability_mods:
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cha_mod: 7
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con_mod: 10
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dex_mod: 9
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int_mod: 0
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str_mod: 11
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wis_mod: 8
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ac: 43
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 60 feet, DC 45. A creature entering or starting its turn in the aura
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that fails at a Fortitude save becomes __doomed 1__ and __drained 1__. If the
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target was already doomed or drained, the values of these conditions increase
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by 1, to a maximum of doomed 3 and drained 3. A creature that dies while doomed
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3 and drained 3 in this way disintegrates into black sand.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Aura of Annihilation
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range: null
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raw_description: '**Aura of Annihilation** (__aura__, __necromancy__, __occult__)
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60 feet, DC 45. A creature entering or starting its turn in the aura that fails
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at a Fortitude save becomes __doomed 1__ and __drained 1__. If the target was
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already doomed or drained, the values of these conditions increase by 1, to a
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maximum of doomed 3 and drained 3. A creature that dies while doomed 3 and drained
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3 in this way disintegrates into black sand.'
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requirements: null
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success: null
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traits:
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- aura
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- necromancy
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- occult
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Unlike most undead, Iffdahsil isn't destroyed at 0 HP. Iffdahsil's
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fast healing continues to function normally, though on any round it begins its
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turn at 0 HP, it is __enfeebled 4__ and __slowed 1__ until the start of its next
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turn. While Iffdahsil is at 0 HP, it can be killed permanently only by simultaneously
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exposing it to direct sunlight (or a 10th-level __sunburst__ spell) and casting
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a __miracle__ or __wish__ spell (or similar magic) directed at destroying it.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Unkillable
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range: null
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raw_description: '**Unkillable** (__necromancy__, __occult__) Unlike most undead,
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Iffdahsil isn''t destroyed at 0 HP. Iffdahsil''s fast healing continues to function
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normally, though on any round it begins its turn at 0 HP, it is __enfeebled 4__
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and __slowed 1__ until the start of its next turn. While Iffdahsil is at 0 HP,
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it can be killed permanently only by simultaneously exposing it to direct sunlight
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(or a 10th-level __sunburst__ spell) and casting a __miracle__ or __wish__ spell
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(or similar magic) directed at destroying it.'
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requirements: null
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success: null
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traits:
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- necromancy
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- occult
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trigger: null
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description: 'The slithering horror known as Iffdahsil is an undead __shoggoth__ that
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has haunted the vault of the Black Desert for millennia. __Drow__ legends in particular
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tend to feature Iffdahsil, terrifying the elves from a young age.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 52
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 52'
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hp: 380
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hp_misc: fast healing 30, negative healing
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immunities:
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- blinded
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- controlled
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- critical hits
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- deafened
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- death effects
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- disease
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- paralyze
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- poison
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- precision
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- sleep
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- unconscious
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items: null
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languages:
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- Aklo
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- Necril
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level: 21
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melee:
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- action_cost: One Action
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damage:
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formula: 5d10+21
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type: piercing
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name: pseudopod
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 38
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traits:
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- magical
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- reach 30 feet
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name: Iffdahsil
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perception: 38
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 3d10+17 piercing
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Constrict
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range: null
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raw_description: '**__Constrict__** 3d10+17 piercing'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A creature that begins its turn inside Iffdahsil takes 10d6 negative
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damage. Iffdahsil gains temporary HP for 1 minute equal to half the damage dealt.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Eat Away
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range: null
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raw_description: '**Eat Away** A creature that begins its turn inside Iffdahsil
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takes 10d6 negative damage. Iffdahsil gains temporary HP for 1 minute equal to
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half the damage dealt.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: DC 43, 10d6 negative, Escape DC 43, Rupture 45
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Engulf
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range: null
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raw_description: '**__Engulf__** [Two Actions] DC 43, 10d6 negative, Escape DC
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43, Rupture 45'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: Iffdahsil deals 8d8 piercing damage to each creature in a 10-foot emanation
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(DC 43 basic Reflex save) and can also attempt to __Grab__ any creatures who critically
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fail their save as a free action. Iffdahsil is then __flat-footed__ until the
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start of its next turn.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Tentacular Burst
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range: null
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raw_description: '**Tentacular Burst** [Two Actions] Iffdahsil deals 8d8 piercing
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damage to each creature in a 10-foot emanation (DC 43 basic Reflex save) and can
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also attempt to __Grab__ any creatures who critically fail their save as a free
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action. Iffdahsil is then __flat-footed__ until the start of its next turn.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Rare
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resistances:
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- amount: 20
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type: acid
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- amount: 20
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type: cold
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- amount: 15
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type: physical (except magical silver)
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- amount: 20
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type: sonic
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ritual_lists: null
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saves:
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fort: 39
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fort_misc: null
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misc: +1 status to all saves vs. magical effects
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ref: 36
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ref_misc: null
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will: 35
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +38
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- darkvision
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- lifesense (imprecise) 60 feet
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- scent (imprecise) 60 feet
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- tremorsense (imprecise) 60 feet
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size: Gargantuan
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skills:
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- bonus: 40
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misc: null
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name: 'Athletics '
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- bonus: 36
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misc: null
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name: 'Intimidation '
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source:
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- abbr: 'Pathfinder #155: Lord of the Black Sands'
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page_start: 81
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page_stop: null
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speed:
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- amount: 40
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type: Land
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- amount: 40
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type: burrow
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- amount: 25
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type: climb
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spell_lists:
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- dc: 42
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misc: null
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 9
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spells:
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- frequency: null
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name: overwhelming presence
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requirement: null
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- heightened_level: null
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level: 8
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spells:
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- frequency: at will, self only
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name: disappearance
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requirement: null
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- frequency: null
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name: hallucination
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requirement: null
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- heightened_level: null
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level: 7
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spells:
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- frequency: null
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name: hallucinatory terrain
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requirement: null
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to_hit: null
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traits:
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- Rare
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- CE
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- Gargantuan
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- Aberration
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- Undead
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type: Creature
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weaknesses:
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- amount: 20
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type: good
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