pathfinder-2-sqlite-MIRROR/data/monsters/marrmora.yaml

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ability_mods:
cha_mod: 8
con_mod: 8
dex_mod: 4
int_mod: 4
str_mod: 6
wis_mod: 6
ac: 37
ac_special: null
alignment: NE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 30 feet. A creature that enters or begins its turn in this aura's emanation
must attempt a DC 33 Will save. Regardless of the result of the saving throw,
the creature is temporarily immune for 1 minute.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Fascination of Flame
range: null
raw_description: '**Fascination of Flame** (__aura__, __emotion__, __enchantment__,
__mental__, __primal__) 30 feet. A creature that enters or begins its turn in
this aura''s emanation must attempt a DC 33 Will save. Regardless of the result
of the saving throw, the creature is temporarily immune for 1 minute.'
requirements: null
success: null
traits:
- aura
- emotion
- enchantment
- mental
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature is unaffected.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Critical Success
range: null
raw_description: '**Critical Success** The creature is unaffected.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature loses any resistance to fire for 1 round.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Success
range: null
raw_description: '**Success** The creature loses any resistance to fire for 1 round.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature loses any resistance to fire for 1 hour.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Failure
range: null
raw_description: '**Failure** The creature loses any resistance to fire for 1 hour.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature loses any resistance to fire for 1 hour and gains weakness
15 to fire for the same duration.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Critical Failure
range: null
raw_description: '**Critical Failure** The creature loses any resistance to fire
for 1 hour and gains weakness 15 to fire for the same duration.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The marrmora is healed by the fire damage, regaining Hit Points equal to
half the damage the fire effect would have dealt.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Absorb Flame
range: null
raw_description: '**Absorb Flame [Reaction]** **Trigger** The marrmora is targeted
by a __fire__ spell or effect, or is in the area of a fire effect; **Effect**
The marrmora is healed by the fire damage, regaining Hit Points equal to half
the damage the fire effect would have dealt.'
requirements: null
success: null
traits: null
trigger: The marrmora is targeted by a __fire__ spell or effect, or is in the area
of a fire effect
description: 'On the __First World__, marrmoras dwell in ruined wildlands perpetually
scourged by fire and rarely, if ever, travel elsewhere. When a wildfire devastates
a wilderness region on the Material Plane and results in the death of other fey,
marrmoras can be drawn across the planar boundary to revel in the resulting destruction.
They seek to reignite the fires that beckoned them, to gather up and feed upon the
charred remains of those who perished within (particularly the bodies of dead fey),
though they do grow homesick if they spend too much time away from the First World.
They are burdened by a capricious but persistent rage and are unfailingly cruel.
While they are capable of negotiation and intelligent interaction, they almost never
bargain in good faith and typically interact with others only as a means to more
efficiently spread their fiery devastation.
A marmorra''s twisted appearance evokes the look of an __arboreal__ whose bark has
been burnt down to charcoal. They have nearly featureless faces and hands ending
in long, sharp claws. Their broken flesh looks like charcoal-burnt wood, riddled
with cracks that still glow with an unwholesome heat. They trail ash wherever they
walk, and wisps of smoke curl off of their bodies. Though marrmoras enjoy the sight
of any woodland and its inhabitants roasting in the flames of their carefully curated
fires, there is little that brings more pleasure to a marrmora than the sight of
good-aligned plant creatures cooking to a crisp.
**__Recall Knowledge - Fey__ (__Nature__)**: DC 34'
hp: 280
hp_misc: null
immunities:
- fire
items: null
languages:
- Common
- Elven
- Sylvan
level: 15
melee:
- action_cost: One Action
damage:
formula: 3d6+14
type: slashing
name: claw
plus_damage:
- formula: 3d6
type: fire and 1d6 persistent fire
to_hit: 29
traits: null
name: Marrmora
perception: 27
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The marrmora is not under the effect of __fire shield__
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Igniting Assault
range: null
raw_description: '**Igniting Assault** **Requirement** The marrmora is not under
the effect of __fire shield__; **Effect** The marrmora makes a claw Strike. If
it hits, it can immediately cast one of its available fire shield innate spells
as a free action.'
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 6d6
type: fire
name: flame jet
plus_damage:
- formula: 2d6
type: persistent fire
to_hit: 29
traits:
- fire
- range increment 40 feet
rarity: Common
resistances:
- amount: 10
type: physical (except slashing)
ritual_lists: null
saves:
fort: 29
fort_misc: null
misc: null
ref: 25
ref_misc: null
will: 27
will_misc: null
sense_abilities: null
senses:
- Perception +27
- low-light vision
size: Medium
skills:
- bonus: 25
misc: null
name: 'Acrobatics '
- bonus: 25
misc: null
name: 'Athletics '
- bonus: 30
misc: null
name: 'Deception '
- bonus: 30
misc: null
name: 'Intimidation '
- bonus: 30
misc: null
name: 'Nature '
- bonus: 27
misc: null
name: 'Stealth '
- bonus: 27
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 171
page_stop: null
speed:
- amount: 30
type: Land
- amount: 30
type: fly
spell_lists:
- dc: 36
misc: ''
name: Primal Innate Spells
spell_groups:
- heightened_level: null
level: 8
spells:
- frequency: null
name: fire shield
requirement: null
- frequency: null
name: fireball
requirement: null
- heightened_level: null
level: 7
spells:
- frequency: <a style="text-decoration:underline" href="MonsterFamilies.aspx?ID=43">fire
elemental</a> only
name: elemental form
requirement: null
- frequency: null
name: volcanic eruption
requirement: null
- frequency: null
name: wall of fire
requirement: null
- heightened_level: null
level: 6
spells:
- frequency: x3
name: fire shield
requirement: null
- frequency: x3
name: fireball
requirement: null
- frequency: at will, appears as a burnt, dead tree
name: tree shape
requirement: null
- heightened_level: 8
level: 0
spells:
- frequency: null
name: produce flame
requirement: null
to_hit: 28
traits:
- NE
- Medium
- Fey
- Fire
type: Creature
weaknesses:
- amount: 15
type: cold iron