pathfinder-2-sqlite-MIRROR/data/monsters/ofalth.yaml

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ability_mods:
cha_mod: -2
con_mod: 6
dex_mod: 3
int_mod: -2
str_mod: 7
wis_mod: 2
ac: 31
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 30 feet. A creature entering the aura must succeed at a DC 28 Fortitude
save or become sickened 1 until the end of its turn (plus slowed 1 for as long
as it is sickened on a critical failure). While within the aura, an affected creature
takes a -2 circumstance penalty to saves against disease and to recover from the
sickened condition. A creature that succeeds at its save is temporarily immune
for 1 minute.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Putrid Stench
range: null
raw_description: '**Putrid Stench** (__aura__) 30 feet. A creature entering the
aura must succeed at a DC 28 Fortitude save or become sickened 1 until the end
of its turn (plus slowed 1 for as long as it is sickened on a critical failure).
While within the aura, an affected creature takes a -2 circumstance penalty to
saves against disease and to recover from the sickened condition. A creature that
succeeds at its save is temporarily immune for 1 minute.'
requirements: null
success: null
traits:
- aura
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A ofalth gains fast healing 2 when in an area with a high concentration
of debris, junk, or excrement, such as a refuse heap or sewer.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Filth Wallow
range: null
raw_description: '**Filth Wallow** A ofalth gains fast healing 2 when in an area
with a high concentration of debris, junk, or excrement, such as a refuse heap
or sewer.'
requirements: null
success: null
traits: null
trigger: null
description: 'Found in castle dung heaps, city dumps, and sewers, ofalths are thought
to be cousins of shamblers. But whereas shamblers are living heaps of soggy vegetation,
ofalths are living heaps of matter from an altogether more unpleasant source: these
monsters look like 9-foot-tall amalgamations of wet detritus, sewage, and rubbish
with long tentacular arms and stout legs. It can be difficult to tell where an ofalth''s
body ends and the foul contents of the cesspit they wallow within begins. They move
through refuse heaps in search of organic material in their endless quest to sate
their hunger.
Though ofalths have a limited intellect, they still exhibit a vile curiosity. They
are no strangers to dissecting their prey after it has succumbed to their wasting
disease—a terrible and aptly named affliction that causes the victim''s blood to
seep from its pores. When an ofalth manages to secure a victim alive, it may even
torture its food by consuming it bit by bit while it shrieks for mercy.
Ofalths'' domains typically overlap with those of otyughs, who fear ofalths, though
otyughs have also been known to band together in order to take down an ofalth for
its rubbery flesh, which the otyughs consider an intoxicating delicacy. On the other
hand, ofalths seem to particularly enjoy taking otyughs apart one piece at a time.
They have been known to keep a captured otyugh alive for days or even weeks, forcing
the otyugh to endure the cloying scent of its own body decaying before the ofalth
feeds.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 27'
hp: 170
hp_misc: fllth wallow
immunities:
- disease
- poison
items: null
languages:
- Common
- (can't speak any language)
level: 10
melee:
- action_cost: One Action
damage:
formula: 2d12+13
type: bludgeoning
name: fist
plus_damage:
- formula: null
type: wretched weeps
to_hit: 23
traits:
- reach 10 feet
name: Ofalth
perception: 18
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 26 Fortitude; **Stage 1** carrier with no ill
effect (1 day); **Stage 2** 2d8 persistent bleed damage every hour and __enfeebled
1__ (1 day); **Stage 3** 2d8 persistent bleed damage every hour and __enfeebled
2__ (1 day)'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Wretched Weeps
range: null
raw_description: '**Wretched Weeps** (__disease__) **Saving Throw** DC 26 Fortitude;
**Stage 1** carrier with no ill effect (1 day); **Stage 2** 2d8 persistent bleed
damage every hour and __enfeebled 1__ (1 day); **Stage 3** 2d8 persistent bleed
damage every hour and __enfeebled 2__ (1 day)'
requirements: null
success: null
traits:
- disease
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 2d10+7
type: bludgeoning
name: fling offal
plus_damage:
- formula: null
type: wretched weeps
to_hit: 19
traits:
- range increment 30 feet
rarity: Common
resistances: null
ritual_lists: null
saves:
fort: 22
fort_misc: null
misc: null
ref: 17
ref_misc: null
will: 18
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When it's not in danger, an ofalth can spend 1 minute settling into
a 10-foot pile that looks like a heap of garbage. While doing so, the ofalth gains
a +2 circumstance bonus to AC but can't use attack, manipulate, or move actions.
A creature that enters the area of the garbage heap or interacts with it must
attempt a save against the ofalth's putrid stench and wretched weeps disease.
An ofalth can leave this form using a single action.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Refuse Pile
range: null
raw_description: '**Refuse Pile** When it''s not in danger, an ofalth can spend
1 minute settling into a 10-foot pile that looks like a heap of garbage. While
doing so, the ofalth gains a +2 circumstance bonus to AC but can''t use attack,
manipulate, or move actions. A creature that enters the area of the garbage heap
or interacts with it must attempt a save against the ofalth''s putrid stench and
wretched weeps disease. An ofalth can leave this form using a single action.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +18
- darkvision
size: Large
skills:
- bonus: 23
misc: null
name: 'Athletics '
- bonus: 19
misc: +23 in trash and rubbish
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 251
page_stop: null
speed:
- amount: 30
type: Land
spell_lists: null
traits:
- CE
- Large
- Aberration
type: Creature
weaknesses: null