144 lines
3.8 KiB
YAML
144 lines
3.8 KiB
YAML
|
ability_mods:
|
||
|
cha_mod: 4
|
||
|
con_mod: -1
|
||
|
dex_mod: 2
|
||
|
int_mod: 3
|
||
|
str_mod: 0
|
||
|
wis_mod: 3
|
||
|
ac: 19
|
||
|
ac_special: null
|
||
|
alignment: NG
|
||
|
automatic_abilities: null
|
||
|
description: 'For all their advancement in agriculture, horticulture, and animal husbandry,
|
||
|
shoonies subscribe to a remarkably antiquated form of leadership; the role of hierarch
|
||
|
is normally inherited, passed on to the oldest living child of the village''s previous
|
||
|
hierarch. In the instance that the village''s hierarch does not produce an heir,
|
||
|
the village holds a general election. Elected hierarchs hold the term for life and
|
||
|
are just as highly regarded as hierarchs raised from birth. When the settlement
|
||
|
comes under attack, it is up to the hierarch to decide when to fight and when to
|
||
|
flee. In most cases, shoonies prefer to elect individuals with a preference toward
|
||
|
the latter.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 24'
|
||
|
hp: 60
|
||
|
hp_misc: null
|
||
|
immunities: null
|
||
|
items:
|
||
|
- longbow (20 arrows and 5 signal arrows)
|
||
|
- staff
|
||
|
languages:
|
||
|
- Common
|
||
|
- Shoony
|
||
|
level: 4
|
||
|
melee:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d4
|
||
|
type: bludgeoning
|
||
|
name: staff
|
||
|
plus_damage: null
|
||
|
to_hit: 9
|
||
|
traits:
|
||
|
- two-hand d8
|
||
|
name: Shoony Hierarch
|
||
|
perception: 12
|
||
|
proactive_abilities:
|
||
|
- action_cost: Two Actions
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: The shoony hierarch sparks and launches an alchemically treated arrow
|
||
|
that creates a bright light high in the sky. A signal arrow cannot be used to
|
||
|
deal damage. Hierarchs carry a number of different arrows that signal different
|
||
|
things; a red signal arrow might mean retreat, whereas a green arrow might be
|
||
|
a call to gather in the village commons.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Signal Arrow
|
||
|
range: null
|
||
|
raw_description: '**Signal Arrow** [Two Actions] The shoony hierarch sparks and
|
||
|
launches an alchemically treated arrow that creates a bright light high in the
|
||
|
sky. A signal arrow cannot be used to deal damage. Hierarchs carry a number of
|
||
|
different arrows that signal different things; a red signal arrow might mean retreat,
|
||
|
whereas a green arrow might be a call to gather in the village commons.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
ranged:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d8+2
|
||
|
type: piercing
|
||
|
name: longbow
|
||
|
plus_damage: null
|
||
|
to_hit: 11
|
||
|
traits:
|
||
|
- deadly 1d10
|
||
|
- range 100 feet
|
||
|
- volley 30 feet
|
||
|
rarity: Rare
|
||
|
resistances:
|
||
|
- amount: null
|
||
|
type: '>'
|
||
|
ritual_lists: null
|
||
|
saves:
|
||
|
fort: 9
|
||
|
fort_misc: null
|
||
|
misc: A shoony's small, blunt snout and labyrinthine sinus system make them resistant
|
||
|
to phenomena that assail the nose. When they rolls a saving throw against <a style="text-decoration:underline"
|
||
|
href="Traits.aspx?ID=96">inhaled</a> threats (such as inhaled poisons) and <a
|
||
|
style="text-decoration:underline" href="Traits.aspx?ID=246">olfactory</a> effects
|
||
|
(such as <a style="text-decoration:underline" href="MonsterFamilies.aspx?ID=102">xulgath
|
||
|
stench</a>), they get the outcome one degree of success better than the result
|
||
|
of their roll.
|
||
|
ref: 10
|
||
|
ref_misc: null
|
||
|
will: 13
|
||
|
will_misc: such as inhaled poisons
|
||
|
sense_abilities: null
|
||
|
senses:
|
||
|
- Perception +12
|
||
|
- low-light vision
|
||
|
size: Small
|
||
|
skills:
|
||
|
- bonus: 11
|
||
|
misc: null
|
||
|
name: 'Crafting '
|
||
|
- bonus: 12
|
||
|
misc: null
|
||
|
name: 'Diplomacy '
|
||
|
- bonus: 13
|
||
|
misc: null
|
||
|
name: 'Shoony Lore '
|
||
|
- bonus: 13
|
||
|
misc: null
|
||
|
name: 'Society '
|
||
|
- bonus: 11
|
||
|
misc: null
|
||
|
name: 'Survival '
|
||
|
source:
|
||
|
- abbr: 'Pathfinder #153: Life''s Long Shadow'
|
||
|
page_start: 83
|
||
|
page_stop: null
|
||
|
speed:
|
||
|
- amount: 25
|
||
|
type: Land
|
||
|
- amount: 56
|
||
|
type: <a style="text-decoration:underline" href="Heritages.aspx?ID=">paddler</a>
|
||
|
spell_lists: null
|
||
|
traits:
|
||
|
- Rare
|
||
|
- NG
|
||
|
- Small
|
||
|
- Humanoid
|
||
|
- Shoony
|
||
|
type: Creature
|
||
|
weaknesses: null
|