pathfinder-2-sqlite-MIRROR/data/monsters/treerazer.yaml

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ability_mods:
cha_mod: 8
con_mod: 11
dex_mod: 9
int_mod: 7
str_mod: 12
wis_mod: 8
ac: 54
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 120 feet. Plants near Treerazer twist, deform, and transform into thorny
or fungoid parodies of their natural shapes. A living creature in this area must
succeed at a DC 47 Fortitude save each round or become partially transformed into
plantlike matter. Those who fail this saving throw are treated as if they were
plants for the purposes of any effect that particularly harms or inconveniences
plant creatures more than other creatures, but do not gain any benefits of being
plant creatures. This effect lasts as long as the creature remains within the
area of corruption and for 1 minute thereafter.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Aura of Corruption
range: null
raw_description: '**Aura of Corruption** (__aura__, __plant__, __primal__, __transmutation__)
120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid
parodies of their natural shapes. A living creature in this area must succeed
at a DC 47 Fortitude save each round or become partially transformed into plantlike
matter. Those who fail this saving throw are treated as if they were plants for
the purposes of any effect that particularly harms or inconveniences plant creatures
more than other creatures, but do not gain any benefits of being plant creatures.
This effect lasts as long as the creature remains within the area of corruption
and for 1 minute thereafter.'
requirements: null
success: null
traits:
- aura
- plant
- primal
- transmutation
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon
on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a
demon lord. For now, even as a nascent demon lord, Treerazer is a dangerous foe.
Treerazer rarely leaves his swampy realm of Tanglebriar—a large thicket of tainted
foliage and rotting detritus just south of Kyonin''s Fierani Forest—but can be encountered
anywhere within that toxic mire, often accompanied by a small legion of demons,
corrupted fey, and other deadly allies. Certain occult rituals have the power to
call him forth from Tanglebriar, granting him the opportunity to directly work his
evils beyond the realm to which he has been exiled. Some believe that no eldritch
force contains Treerazer and that, were he willing, he could travel Golarion with
impunity, spreading the twisted blessings of his touch and the corruption of his
presence, yet the Lord of the Blasted Tarn is as cunning and canny as he is deadly,
and prefers to work his evils on the world from the safety of his nightmare realm.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 60'
hp: 550
hp_misc: regeneration 50 (deactivated by good
immunities:
- death effects
- disease
- mental
- poison
items:
- blackaxe
languages:
- Abyssal
- Common
- Elven
- Sylvan
- telepathy 300 ft.
level: 25
melee:
- action_cost: One Action
damage:
formula: 4d12+15
type: slashing
name: Blackaxe
plus_damage:
- formula: 1d6
type: acid
- formula: 1d6
type: chaotic
- formula: 1d6
type: evil
- formula: 2d6
type: slashing vs. plants
to_hit: 47
traits:
- acid
- chaotic
- evil
- magical
- reach 15 feet
- sweep
- action_cost: One Action
damage:
formula: 4d10+18
type: slashing
name: jaws
plus_damage:
- formula: 2d6
type: chaotic and 2d6 evil
to_hit: 45
traits:
- agile
- chaotic
- evil
- magical
- reach 15 feet
name: Treerazer
perception: 46
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: Treerazer exudes a pulse of sickly green light in a 30-foot-radius
emanation. All plants in the area (including creatures under the effect of his
aura of corruption) blacken and wither. Non-creature plants immediately wither
and die. Plant creatures take 20d8 negative damage with a DC 49 basic Fortitude
save. A creature that fails its save is doomed 1 for 1 minute and sickened 3.
Treerazer can choose to exclude any number of plants in the area from this effect,
and generally does so to preserve twisted and corrupted plants or fungi, or plant
creatures that are allied to his cause. Treerazer can't use Defoliation for 1d4
rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Defoliation
range: null
raw_description: '**Defoliation** [Two Actions] (__primal__, __necromancy__, __plant__)
Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation.
All plants in the area (including creatures under the effect of his aura of corruption)
blacken and wither. Non-creature plants immediately wither and die. Plant creatures
take 20d8 negative damage with a DC 49 basic Fortitude save. A creature that fails
its save is doomed 1 for 1 minute and sickened 3. Treerazer can choose to exclude
any number of plants in the area from this effect, and generally does so to preserve
twisted and corrupted plants or fungi, or plant creatures that are allied to his
cause. Treerazer can''t use Defoliation for 1d4 rounds.'
requirements: null
success: null
traits:
- primal
- necromancy
- plant
trigger: null
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: Treerazer casts his innate dispel magic, targeting the creature he hit with
his Strike or one spell affecting that creature.
effects: null
failure: null
frequency: once per round
full_description: null
generic_description: null
name: Dispelling Strike
range: null
raw_description: '**Dispelling Strike** [Free Action] (__abjuration__, __primal__)
**Frequency** once per round; **Trigger** Treerazer hits a creature, object, or
spell effect with a weapon Strike or a defoliation attack. **Effect** Treerazer
casts his innate dispel magic, targeting the creature he hit with his Strike or
one spell affecting that creature.'
requirements: null
success: null
traits:
- abjuration
- primal
trigger: Treerazer hits a creature, object, or spell effect with a weapon Strike
or a defoliation attack.
- action_cost: None
critical_failure: null
critical_success: null
description: When Treerazer scores a critical hit with a melee attack, the target
is stunned 2.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Staggering Strike
range: null
raw_description: '**Staggering Strike** When Treerazer scores a critical hit with
a melee attack, the target is stunned 2.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Rare
resistances:
- amount: 20
type: acid
- amount: 15
type: cold
- amount: 15
type: fire
- amount: 20
type: physical (except cold iron)
ritual_lists:
- dc: 49
misc: null
name: Primal Rituals
spell_groups:
- heightened_level: null
level: 5
spells:
- frequency: null
name: planar ally
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: null
name: abyssal pact
requirement: null
to_hit: null
saves:
fort: 42
fort_misc: null
misc: +2 status to all saves vs. magic
ref: 40
ref_misc: null
will: 43
will_misc: null
sense_abilities: null
senses:
- Perception +46
- darkvision
- true seeing
size: Huge
skills:
- bonus: 40
misc: null
name: 'Acrobatics '
- bonus: 38
misc: null
name: 'Arcana '
- bonus: 45
misc: null
name: 'Athletics '
- bonus: 46
misc: null
name: 'Intimidation '
- bonus: 49
misc: null
name: 'Nature '
- bonus: 38
misc: null
name: 'Occultism '
- bonus: 45
misc: null
name: 'Religion '
- bonus: 40
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 312
page_stop: null
speed:
- amount: 60
type: Land
- amount: 60
type: fly
- amount: 40
type: swim
- amount: 128
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>freedom of
movement</i></a>
spell_lists:
- dc: 49
misc: ''
name: Primal Innate Spells
spell_groups:
- heightened_level: null
level: 10
spells:
- frequency: null
name: horrid wilting
requirement: null
- frequency: null
name: time stop
requirement: null
- frequency: null
name: wall of thorns
requirement: null
- heightened_level: null
level: 9
spells:
- frequency: at will
name: abyssal wrath
requirement: null
- frequency: at will
name: dispel magic
requirement: null
- heightened_level: null
level: 6
spells:
- frequency: at will
name: tangling creepers
requirement: null
- heightened_level: null
level: 5
spells:
- frequency: at will
name: abyssal plague
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: at will
name: earthbind
requirement: null
- heightened_level: null
level: 2
spells:
- frequency: at will
name: telekinetic maneuver
requirement: null
- heightened_level: 9
level: 0
spells:
- frequency: null
name: telekinetic projectile
requirement: null
- heightened_level: 8
level: -1
spells:
- frequency: null
name: true seeing
requirement: null
- heightened_level: 4
level: -1
spells:
- frequency: null
name: freedom of movement
requirement: null
to_hit: 43
traits:
- Rare
- CE
- Huge
- Amphibious
- Demon
- Fiend
type: Creature
weaknesses:
- amount: 20
type: good