213 lines
5.2 KiB
YAML
213 lines
5.2 KiB
YAML
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ability_mods:
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cha_mod: 4
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con_mod: 3
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dex_mod: 3
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int_mod: 0
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str_mod: 4
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wis_mod: 4
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ac: 20
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ac_special: null
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alignment: CG
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automatic_abilities: null
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description: 'Symbols of grace and purity, unicorns resemble proud and noble horses.
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They are typically pure white of coat, but they are best known for the single, delicate
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horn that extends from the center of their forehead. While unicorns often serve
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as protectors of unspoiled wilderness and sacred places, they are themselves highly
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sought after for their horns, which are said to possess potent magical properties.
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To many, the mere idea of hunting such a magnificent creature in the hopes of severing
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its horn is utterly reprehensible. Indeed, a de-horned unicorn is a sorry sight,
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and few such unicorns survive much longer in the wild.
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Unicorns are found almost exclusively in remote, unsullied areas of wilderness.
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Sometimes associated with good-aligned deities, other times associated with nature
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and the fey, unicorns are always known for their righteousness and nobility. They
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are wary, at best, of most humanoid creatures, due in large part for poachers''
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tendency to hunt them for their horns, but unicorns are often rumored to have a
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weakness for those who are pure of both heart and spirit. Despite some tales, unicorns
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are equally likely to recognize purity in young men as in young women.
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**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 18
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**__Recall Knowledge - Fey__ (__Nature__)**: DC 18'
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hp: 45
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hp_misc: null
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immunities:
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- poison
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items: null
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languages:
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- Common
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- Sylvan
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 1d10+4
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type: piercing
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name: horn
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plus_damage:
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- formula: 1d6
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type: good and ghost touch
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to_hit: 12
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traits:
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- good
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- magical
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- action_cost: One Action
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damage:
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formula: 1d8+4
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type: bludgeoning and ghost touch
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name: hoof
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plus_damage: null
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to_hit: 12
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traits:
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- agile
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- magical
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name: Unicorn
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perception: 13
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A unicorn's Strikes have the effects of a ghost touch property rune.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Ghost Touch
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range: null
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raw_description: '**Ghost Touch** A unicorn''s Strikes have the effects of a ghost
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touch property rune.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The unicorn Strides up to double its Speed in a straight line and then
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makes a horn Strike. If the unicorn moved at least 20 feet, it deals an additional
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2d6 damage on a hit.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Powerful Charge
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range: null
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raw_description: '**Powerful Charge** [Two Actions] The unicorn Strides up to double
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its Speed in a straight line and then makes a horn Strike. If the unicorn moved
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at least 20 feet, it deals an additional 2d6 damage on a hit.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances: null
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ritual_lists: null
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saves:
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fort: 10
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fort_misc: null
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misc: null
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ref: 8
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ref_misc: null
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will: 11
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will_misc: +2 vs. mental
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The unicorn has a connection to the creatures of the natural world
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that allows it to communicate with them. The unicorn can use Diplomacy to Make
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an Impression on animals and to make very simple Requests of them.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Wild Empathy
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range: null
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raw_description: '**Wild Empathy** The unicorn has a connection to the creatures
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of the natural world that allows it to communicate with them. The unicorn can
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use Diplomacy to Make an Impression on animals and to make very simple Requests
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of them.'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +13
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- darkvision
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- scent (imprecise) 30 feet
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size: Large
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skills:
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- bonus: 10
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misc: null
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name: 'Acrobatics '
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- bonus: 11
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misc: null
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name: 'Diplomacy '
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- bonus: 8
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misc: null
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name: 'Stealth '
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- bonus: 9
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misc: null
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name: 'Survival '
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source:
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- abbr: Bestiary
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page_start: 316
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page_stop: null
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speed:
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- amount: 45
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type: Land
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spell_lists:
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- dc: 21
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misc: null
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name: Primal Innate Spells
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spell_groups:
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- heightened_level: null
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level: 5
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spells:
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- frequency: null
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name: tree stride
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: x2
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name: heal
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requirement: null
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- frequency: null
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name: neutralize poison
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requirement: null
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- heightened_level: null
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level: 1
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spells:
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- frequency: at will, good only
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name: detect alignment
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requirement: null
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- heightened_level: 2
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level: 0
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spells:
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- frequency: null
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name: light
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requirement: null
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to_hit: null
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traits:
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- CG
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- Large
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- Beast
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- Fey
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type: Creature
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weaknesses: null
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