pathfinder-2-sqlite-MIRROR/data/monsters/giant tick.yaml

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ability_mods:
cha_mod: -5
con_mod: 4
dex_mod: 3
int_mod: -5
str_mod: 1
wis_mod: 1
ac: 16
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When the giant tick Strikes a creature larger than itself, its barbed
hypostome attaches it to that creature. This is similar to __Grabbing__ the creature,
but the giant tick moves with that creature rather than holding it in place. The
giant tick is __flat-footed__ while attached. If the giant tick is killed or pushed
away while attached to a creature on which it has used Blood Drain, that creature
takes 1 __persistent bleed damage__. Escaping the attachment or removing the giant
tick in other ways doesn't cause bleed damage.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Attach
range: null
raw_description: '**Attach** When the giant tick Strikes a creature larger than
itself, its barbed hypostome attaches it to that creature. This is similar to
__Grabbing__ the creature, but the giant tick moves with that creature rather
than holding it in place. The giant tick is __flat-footed__ while attached. If
the giant tick is killed or pushed away while attached to a creature on which
it has used Blood Drain, that creature takes 1 __persistent bleed damage__. Escaping
the attachment or removing the giant tick in other ways doesn''t cause bleed damage.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The giant tick uses its hypostome to drain blood from the creature it's
attached to. This deals 1d4 damage, and the giant tick gains temporary Hit Points
equal to the damage dealt. A creature that has its blood drained by a giant tick
is __drained 1__ until it receives healing (of any kind or amount).
failure: null
frequency: null
maximum_duration: null
name: Blood Drain
range: null
raw_description: '**Blood Drain** [One Action] **Requirements** The giant tick
is attached to a creature; **Effect** The giant tick uses its hypostome to drain
blood from the creature it''s attached to. This deals 1d4 damage, and the giant
tick gains temporary Hit Points equal to the damage dealt. A creature that has
its blood drained by a giant tick is __drained 1__ until it receives healing (of
any kind or amount).'
requirements: The giant tick is attached to a creature
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
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description: null
effect: null
failure: null
frequency: null
maximum_duration: null
name: Tick Fever
range: null
raw_description: '**Tick Fever** (__disease__) **Saving Throw** DC 17 Fortitude;
**Onset** 1 day; **Stage 1** __enfeebled__ (1 day); **Stage 2** enfeebled 2 (1
day).'
requirements: null
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saving_throw: DC 17 Fortitude; **Onset** 1 day
stages:
- effect: __enfeebled__ (1 day)
- effect: enfeebled 2 (1 day).
success: null
traits:
- disease
trigger: null
alignment: N
automatic_abilities: null
description: 'This grotesque tick is the size of a dog and scurries with surprising
speed.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 15'
hp: 20
hp_misc: null
level: 1
melee_attacks:
- action_cost: One Action
damage:
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- formula: 1d6+1
type: ''
- formula: null
type: attach
- formula: null
type: tick fever
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name: hypostome
to_hit: 8
traits:
- finesse
name: Giant Tick
perception: 6
ranged_attacks: null
saves:
fort: 9
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 4
will_misc: null
senses:
- darkvision
size: Small
skills:
- bonus: 6
misc: null
name: Athletics
- bonus: 6
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '260'
page_stop: null
speed:
- amount: 15
misc: null
type: Land
- amount: 15
misc: null
type: climb
spell_lists: null
traits:
- Animal