pathfinder-2-sqlite-MIRROR/data/monsters/hippopotamus.yaml

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ability_mods:
cha_mod: -2
con_mod: 6
dex_mod: 2
int_mod: -4
str_mod: 6
wis_mod: 4
ac: 21
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
maximum_duration: null
name: Aquatic Ambush
range: 30 feet
raw_description: '**__Aquatic Ambush__** [One Action] 30 feet'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The hippopotamus tries to capsize an adjacent aquatic vessel of its
size or smaller. The hippopotamus must succeed at an __Athletics__ check with
a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or
the pilot's __Sailing Lore__ DC, whichever is higher.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Capsize
range: null
raw_description: '**Capsize** [One Action] (__attack__) The hippopotamus tries
to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus
must succeed at an __Athletics__ check with a DC of 25 (reduced by 5 for each
size smaller the vessel is than the hippo) or the pilot''s __Sailing Lore__ DC,
whichever is higher.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- attack
trigger: null
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: Medium or smaller, foot, DC 23
effect: null
failure: null
frequency: null
maximum_duration: null
name: Trample
range: null
raw_description: '**__Trample__** [Three Actions] Medium or smaller, foot, DC 23'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: N
automatic_abilities: null
description: 'Typical adult hippos move quickly on land and attack stealthily in the
water. Though herbivorous, hippos are notoriously aggressive and territorial.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 20'
hp: 85
hp_misc: null
level: 5
melee_attacks:
- action_cost: One Action
damage:
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- formula: 2d8+8
type: piercing
name: jaws
to_hit: 15
traits:
- deadly d10
- action_cost: One Action
damage:
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- formula: 1d10+8
type: bludgeoning
name: foot
to_hit: 13
traits: null
name: Hippopotamus
perception: 11
ranged_attacks: null
saves:
fort: 15
fort_misc: null
misc: null
ref: 9
ref_misc: null
will: 11
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The hippopotamus can hold its breath for 5 minutes.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Deep Breath
range: null
raw_description: '**Deep Breath** The hippopotamus can hold its breath for 5 minutes.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- low-light vision
- scent (imprecise) 30 feet
size: Large
skills:
- bonus: 13
misc: null
name: Athletics
- bonus: 11
misc: +13 in water
name: Stealth
- bonus: 11
misc: null
name: Survival
sources:
- abbr: Bestiary 2
page_start: '144'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
- amount: 20
misc: null
type: swim
spell_lists: null
traits:
- Animal