pathfinder-2-sqlite-MIRROR/data/monsters/skinstitch.yaml

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ability_mods:
cha_mod: 0
con_mod: 5
dex_mod: 3
int_mod: -5
str_mod: 6
wis_mod: 0
ac: 22
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The skinstitch makes a blade Strike against an __animal__ or __humanoid__.
On a success, the skinstitch slices a long strip of flesh from the target; if
the skinstitch dealt damage, it deals an additional 1d6 __persistent bleed damage__.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Flay
range: null
raw_description: '**Flay** [Two Actions] The skinstitch makes a blade Strike against
an __animal__ or __humanoid__. On a success, the skinstitch slices a long strip
of flesh from the target; if the skinstitch dealt damage, it deals an additional
1d6 __persistent bleed damage__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The skinstitch sews flayed flesh to its body to seal tears and rents. The
skinstitch regains 8 Hit Points.
failure: null
frequency: null
maximum_duration: null
name: Stitch Skin
range: null
raw_description: '**Stitch Skin** [One Action] (__manipulate__) **Requirements**
The skinstitch hasn''t used this ability since the last time it successfully used
its Flay ability; **Effect** The skinstitch sews flayed flesh to its body to seal
tears and rents. The skinstitch regains 8 Hit Points.'
requirements: The skinstitch hasn't used this ability since the last time it successfully
used its Flay ability
saving_throw: null
stages: null
success: null
traits:
- manipulate
trigger: null
alignment: NE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The rotting hides and molding straw stuffing of skinstitches are ideal
nesting grounds for vermin and insect swarms. Any __animal__ __swarm__ sharing
a space with a skinstitch gains fast healing 3. Additionally, if a creature deals
at least 10 piercing or slashing damage to the skinstitch, the swarm can use its
swarming bites Strike (or similar attack) against the attacker as a reaction.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Pest Haven
range: null
raw_description: '**Pest Haven** The rotting hides and molding straw stuffing of
skinstitches are ideal nesting grounds for vermin and insect swarms. Any __animal__
__swarm__ sharing a space with a skinstitch gains fast healing 3. Additionally,
if a creature deals at least 10 piercing or slashing damage to the skinstitch,
the swarm can use its swarming bites Strike (or similar attack) against the attacker
as a reaction.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Skinstitches'' hulking frames are made from flayed humanoid skin stuffed
with straw and poisonous insects. The dark god __Norgorber__ grants the secrets
for creating these monstrosities in disturbing dreams to select followers, informally
referred to as skinstitchers.
While most skinstitches have vaguely humanoid shapes, they often appear monstrous
due to various modifications their creators have made to their bodies. Some skinstitches''
arms, for instance, may bear jagged metal blades or blunt iron rods. The most talented
skinstitchers rarely bother with the humanoid form at all and instead opt to craft
skinstitches that resemble other creatures sacred to Norgorber, such as scorpions,
centipedes, or especially spiders. There are rumors of skinstitchers who can build
skinstitches using exotic materials such as steel, __daemon__ flesh, or even magical
shadows.
The rotting materials used to build skinstitches tend to attract vermin, which may
in turn make a hive or nest within the skinstitches'' bodies. Skinstitchers consider
such occurrences as a sure sign of Norgorber''s approval.
**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 22'
hp: 95
hp_misc: null
immunities:
- bleed
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- __death__ effects
- __disease__
- __doomed__
- __drained__
- __fatigued__
- __healing__
- __mental__
- __necromancy__
- __nonlethal__ attacks
- __paralyzed__
- __poison__
- __sickened__
- __unconscious__
level: 5
melee_attacks:
- action_cost: One Action
damage:
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- formula: 2d4+8
type: slashing
name: blade
to_hit: 15
traits:
- agile
- sweep
- action_cost: One Action
damage:
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- formula: 2d8+8
type: bludgeoning
name: cudgel
to_hit: 15
traits:
- forceful
- reach 10 feet
name: Skinstitch
perception: 12
ranged_attacks: null
rarity: Uncommon
saves:
fort: 16
fort_misc: null
misc: null
ref: 14
ref_misc: null
will: 7
will_misc: null
senses:
- darkvision
size: Large
skills:
- bonus: 15
misc: null
name: Athletics
sources:
- abbr: 'Pathfinder #158: Sixty Feet Under'
page_start: '84'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
spell_lists: null
traits:
- Construct
- Mindless
weaknesses:
- amount: 5
misc: null
type: fire