2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: -5
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con_mod: 5
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dex_mod: -2
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int_mod: -5
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str_mod: 4
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wis_mod: 0
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ac: 19
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ac_special:
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2020-09-15 16:30:39 -04:00
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- descr: 15 when broken)
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- descr: construct armor
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active_abilities: null
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2020-05-30 01:59:14 -04:00
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Like normal objects, an animated statue has Hardness. This Hardness
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reduces any damage it takes by an amount equal to the Hardness. Once an animated
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statue is reduced to less than half its Hit Points, or immediately upon being
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damaged by a critical hit, its construct armor breaks and its Armor Class is reduced
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to 15.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Construct Armor
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range: null
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raw_description: '**Construct Armor** Like normal objects, an animated statue has
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Hardness. This Hardness reduces any damage it takes by an amount equal to the
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Hardness. Once an animated statue is reduced to less than half its Hit Points,
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or immediately upon being damaged by a critical hit, its construct armor breaks
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and its Armor Class is reduced to 15.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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description: 'Animated statues are often used to guard crypts, small shrines, or areas
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in government buildings where they can be positioned amid normal statues to hide
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their true nature until an intruder arouses their ire. Adventurers'' suspicions
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regarding statues suddenly animating and attacking has led many less scrupulous
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adventurers to automatically attack any statues they encounter, ruining harmless,
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ancient relics.
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**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 18'
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hp: 35
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hp_misc: null
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immunities:
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- bleed
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- death effects
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- disease
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- doomed
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- drained
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- fatigued
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- healing
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- mental
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- necromancy
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- nonlethal attacks
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- paralyzed
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- poison
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- sickened
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- unconscious
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level: 3
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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formula: 1d8+6
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type: bludgeoning
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name: fist
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 11
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traits:
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- magical
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name: Animated Statue
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perception: 9
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2020-09-15 16:30:39 -04:00
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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saves:
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fort: 12
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fort_misc: null
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misc: null
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ref: 5
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ref_misc: null
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will: 5
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will_misc: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 11
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Athletics
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary
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2020-09-15 16:30:39 -04:00
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page_start: '21'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 20
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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spell_lists: null
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traits:
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- Construct
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- Earth
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- Mindless
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