pathfinder-2-sqlite-MIRROR/data/monsters/ghost commoner.yaml

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ability_mods:
cha_mod: 2
con_mod: 0
dex_mod: 3
int_mod: 0
str_mod: -5
wis_mod: 2
ac: 20
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The ghost laments its fate, forcing each living creature within 30
feet to attempt a DC 21 Will save. On a failure, a creature becomes __frightened
2__ (or frightened 3 on a critical failure). On a success, a creature is temporarily
immune to this ghost's frightful moan for 1 minute.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Frightful Moan
range: null
raw_description: '**Frightful Moan** [One Action] (__auditory__, __divine__, __emotion__,
__enchantment__, __fear__, __mental__) The ghost laments its fate, forcing each
living creature within 30 feet to attempt a DC 21 Will save. On a failure, a creature
becomes __frightened 2__ (or frightened 3 on a critical failure). On a success,
a creature is temporarily immune to this ghost''s frightful moan for 1 minute.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- auditory
- divine
- emotion
- enchantment
- fear
- mental
trigger: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 'When a ghost is destroyed, it re-forms after 2d4 days within the location
it''s bound to, fully healed. A ghost can be permanently destroyed only if someone
determines the reason for its existence and sets right whatever prevents the spirit
from resting.
Setting right the injustice that led to the commoner''s death allows it to move
on to the afterlife.'
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Rejuvenation
range: null
raw_description: '**Rejuvenation** (__divine__, __necromancy__) When a ghost is
destroyed, it re-forms after 2d4 days within the location it''s bound to, fully
healed. A ghost can be permanently destroyed only if someone determines the reason
for its existence and sets right whatever prevents the spirit from resting.
Setting right the injustice that led to the commoner''s death allows it to move
on to the afterlife.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- necromancy
trigger: null
description: 'The ghost commoner is an ordinary person who believes they died unjustly,
usually due to foul play or betrayal.
**__Recall Knowledge - Spirit__ (__Occultism__)**: DC 19
**__Recall Knowledge - Undead__ (__Religion__)**: DC 19'
hp: 30
hp_misc: negative healing, rejuvenation
immunities:
- death effects
- disease
- paralyzed
- poison
- precision
- unconscious
languages:
- Common
level: 4
melee_attacks:
- action_cost: One Action
damage:
formula: 2d6+2
type: negative
name: ghostly hand
plus_damage: null
to_hit: 13
traits:
- agile
- finesse
- magical
name: Ghost Commoner
perception: 10
ranged_attacks: null
resistances:
- amount: 5
misc: null
type: all damage
saves:
fort: 8
fort_misc: null
misc: null
ref: 11
ref_misc: null
will: 8
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A typical ghost can stray only a short distance from where it was killed
or the place it haunts. A typical limit is 120 feet. Some ghosts are instead bound
to a room, building, item, or creature that was special to it rather than a location.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Site Bound
range: null
raw_description: '**Site Bound** A typical ghost can stray only a short distance
from where it was killed or the place it haunts. A typical limit is 120 feet.
Some ghosts are instead bound to a room, building, item, or creature that was
special to it rather than a location.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
size: Medium
skills:
- bonus: 10
misc: applies to the place the ghost is bound to
name: Dwelling Lore
- bonus: 12
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '167'
page_stop: null
speed:
- amount: 25
misc: null
type: fly
spell_lists: null
traits:
- Ghost
- Incorporeal
- Spirit
- Undead