pathfinder-2-sqlite-MIRROR/data/monsters/nightmare.yaml

175 lines
4.1 KiB
YAML
Raw Normal View History

ability_mods:
cha_mod: 2
con_mod: 3
dex_mod: 3
int_mod: 1
str_mod: 6
wis_mod: 4
ac: 24
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The nightmare Strides or Flies up to triple its Speed. Its hooves burst
with intense flame, dealing 3d6 fire damage (DC 24 basic Reflex save) once to
each creature other than the nightmare's rider that the nightmare moves adjacent
to during its gallop.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Flaming Gallop
range: null
raw_description: '**Flaming Gallop** [Two Actions] (__fire__) The nightmare Strides
or Flies up to triple its Speed. Its hooves burst with intense flame, dealing
3d6 fire damage (DC 24 basic Reflex save) once to each creature other than the
nightmare''s rider that the nightmare moves adjacent to during its gallop.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- fire
trigger: null
alignment: NE
automatic_abilities: null
description: 'Nightmares are flaming equine harbingers of death.
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 22
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 22'
hp: 100
hp_misc: null
languages:
- Abyssal
- Daemonic
- Infernal
level: 6
melee_attacks:
- action_cost: One Action
damage:
formula: 2d10+6
type: piercing
name: jaws
plus_damage:
- formula: null
type: 1d6 evil
to_hit: 16
traits:
- evil
- magical
- action_cost: One Action
damage:
formula: 1d8+6
type: bludgeoning
name: hoof
plus_damage:
- formula: null
type: 1d6 evil
- formula: null
type: 1d8 fire
to_hit: 16
traits:
- agile
- evil
- fire
- magical
name: Nightmare
perception: 14
ranged_attacks: null
resistances:
- amount: 10
misc: null
type: fire
saves:
fort: 15
fort_misc: null
misc: null
ref: 15
ref_misc: null
will: 12
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The nightmare continually exhales black smoke that creates concealment
in an aura around it. Nightmares and their riders can see through this smoke.
A creature that begins its turn in the area becomes sickened 2 (DC 23 Fortitude
negates) and is then temporarily immune sickness from the smoke for 1 minute.
The nightmare, its rider, any creature currently holding its breath (or that does
not need to breathe), and any creature immune to poison are immune to the aura's
sickened effect but not the concealment.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Smoke
range: 15 feet
raw_description: '**Smoke** (__aura__) 15 feet. The nightmare continually exhales
black smoke that creates concealment in an aura around it. Nightmares and their
riders can see through this smoke. A creature that begins its turn in the area
becomes sickened 2 (DC 23 Fortitude negates) and is then temporarily immune sickness
from the smoke for 1 minute. The nightmare, its rider, any creature currently
holding its breath (or that does not need to breathe), and any creature immune
to poison are immune to the aura''s sickened effect but not the concealment.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
trigger: null
senses:
- darkvision
size: Large
skills:
- bonus: 13
misc: null
name: Acrobatics
- bonus: 16
misc: null
name: Athletics
- bonus: 14
misc: null
name: Intimidation
- bonus: 12
misc: null
name: Survival
sources:
- abbr: Bestiary
page_start: '244'
page_stop: null
speed:
- amount: 40
misc: null
type: Land
- amount: 90
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips: null
constants: null
dc: 24
focus_points: null
misc: null
spell_lists:
- level: 7
spells:
- misc: self and rider only
name: plane shift
spells_source: Divine Innate Spells
traits:
- Beast
- Fiend