pathfinder-2-sqlite-MIRROR/data/monsters/quasit.yaml

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ability_mods:
cha_mod: 2
con_mod: 0
dex_mod: 4
int_mod: 1
str_mod: -1
wis_mod: 2
ac: 17
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The quasit restores 1d6 HP to itself.
failure: null
frequency: once per round
full_description: null
generic_description: null
maximum_duration: null
name: Abyssal Healing
range: null
raw_description: '**Abyssal Healing** [One Action] (__concentrate__, __divine__,
__healing__, __necromancy__) **Frequency** once per round; **Effect** The quasit
restores 1d6 HP to itself.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- divine
- healing
- necromancy
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: "* **Bat **echolocation 40 feet; Speed 15 feet, fly Speed 30 feet;\
\ **Melee **fangs +7, **Damage **1d41 piercing; **Melee **wing +7 (agile), **Damage\
\ **1d41 bludgeoning\n\n * **Centipede **Speed 10 feet, climb 10 feet; **Melee\
\ **mandibles +7 (poison), **Damage **1 piercing plus 1d4 poison\n\n * **Toad\
\ **scent (imprecise) 30 feet; Speed 5 feet; **Melee **jaws +7, **Damage **1 bludgeoning\n\
\n * **Wolf **size Medium; scent (imprecise) 30 feet; Speed 40 feet, climb 10\
\ feet; **Melee **jaws +7, **Damage **1d101 piercing plus Knockdown"
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Change Shape
range: null
raw_description: "**Change Shape** [One Action] (__concentrate__, __divine__, __polymorph__,\
\ __transmutation__)\n\n * **Bat **echolocation 40 feet; Speed 15 feet, fly Speed\
\ 30 feet; **Melee **fangs +7, **Damage **1d41 piercing; **Melee **wing +7 (agile),\
\ **Damage **1d41 bludgeoning\n\n * **Centipede **Speed 10 feet, climb 10 feet;\
\ **Melee **mandibles +7 (poison), **Damage **1 piercing plus 1d4 poison\n\n \
\ * **Toad **scent (imprecise) 30 feet; Speed 5 feet; **Melee **jaws +7, **Damage\
\ **1 bludgeoning\n\n * **Wolf **size Medium; scent (imprecise) 30 feet; Speed\
\ 40 feet, climb 10 feet; **Melee **jaws +7, **Damage **1d101 piercing plus Knockdown"
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- divine
- polymorph
- transmutation
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: 6 rounds
name: Quasit Venom
range: null
raw_description: '**Quasit Venom** (__poison__) **Saving Throw** DC 17 Fortitude;
**Maximum Duration** 6 rounds; **Stage 1** 1d6 poison (1 round); **Stage 2** As
stage 1; **Stage 3** 1d6 poison and __slowed 1__ (1 round)'
requirements: null
saving_throw: DC 17 Fortitude
stages:
- effect: 1d6 poison (1 round)
- effect: As stage 1
- effect: 1d6 poison and __slowed 1__ (1 round)
success: null
traits:
- poison
trigger: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The quasit's link to a mortal soul gave it birth, but it presents a
vulnerability. Once per round, a creature can present an object related to something
virtuous or good in the life of the quasit's creator (such as a beloved daughter's
doll) as an Interact action to automatically deal the quasit 2d6 mental damage.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Virtue Aversion
range: null
raw_description: '**Virtue Aversion** The quasit''s link to a mortal soul gave it
birth, but it presents a vulnerability. Once per round, a creature can present
an object related to something virtuous or good in the life of the quasit''s creator
(such as a beloved daughter''s doll) as an Interact action to automatically deal
the quasit 2d6 mental damage.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Unlike other demons, quasits are formed when a mortal spellcaster sheds
a portion of their own sinful soul to create a familiar or companion. When these
quasits outlive their creators, they become free willed and seek methods of returning
to the Abyss, a task that requires pledging servitude to more powerful demons, so
many quasits instead opt to remain on the Material Plane to promote evil and hope
for chance and luck to someday provide them with a method of reaching the Abyss
on their own.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 15'
hp: 25
hp_misc: null
languages:
- Abyssal
- Common
- telepathy (touch)
level: 1
melee_attacks:
- action_cost: One Action
damage:
formula: 1d6-1
type: slashing
name: claw
plus_damage:
- formula: null
type: 1d4 evil
- formula: null
type: quasit venom
to_hit: 9
traits:
- agile
- evil
- finesse
- magical
- poison
name: Quasit
perception: 7
ranged_attacks: null
saves:
fort: 4
fort_misc: null
misc: null
ref: 10
ref_misc: null
will: 7
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a quasit offers Aid for an Arcana or Religion check, it gets the
critical success result on any success and gets the critical failure result on
any failure.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Abyssal Knowledge
range: null
raw_description: '**Abyssal Knowledge** When a quasit offers Aid for an Arcana or
Religion check, it gets the critical success result on any success and gets the
critical failure result on any failure.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
size: Tiny
skills:
- bonus: 7
misc: null
name: Acrobatics
- bonus: 4
misc: null
name: Arcana
- bonus: 7
misc: null
name: Deception
- bonus: 5
misc: null
name: Intimidation
- bonus: 5
misc: null
name: Religion
- bonus: 7
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '76'
page_stop: null
speed:
- amount: 15
misc: null
type: Land
- amount: 35
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips:
- level: 1
spells:
- misc: null
name: detect magic
constants: null
dc: 17
focus_points: null
misc: null
spell_lists:
- level: 4
spells:
- misc: null
name: read omens
- level: 2
spells:
- misc: at will; good only
name: detect alignment
- misc: at will, self only
name: invisibility
- level: 1
spells:
- misc: null
name: fear
spells_source: Divine Innate Spells
traits:
- Demon
- Fiend
weaknesses:
- amount: 3
misc: null
type: cold iron
- amount: 3
misc: null
type: good