pathfinder-2-sqlite-MIRROR/data/monsters/soulbound ruin.yaml

209 lines
6.3 KiB
YAML
Raw Normal View History

ability_mods:
cha_mod: 3
con_mod: 6
dex_mod: 0
int_mod: 4
str_mod: 10
wis_mod: 4
ac: 37
ac_special: null
active_abilities:
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: The ruin collapses up to three 10-footby- 10-foot sections of its ceiling.
The ruin takes 10 damage per section it collapses, and it can't collapse the same
section until it has been repaired. Each creature in one of these areas takes
8d10 bludgeoning damage with a DC 35 basic Reflex save. On a failed save, the
creature is also restrained under the rubble until it Escapes (DC 33).
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Collapse Ceiling
range: null
raw_description: '**Collapse Ceiling** [Three Actions] The ruin collapses up to
three 10-footby- 10-foot sections of its ceiling. The ruin takes 10 damage per
section it collapses, and it can''t collapse the same section until it has been
repaired. Each creature in one of these areas takes 8d10 bludgeoning damage with
a DC 35 basic Reflex save. On a failed save, the creature is also restrained under
the rubble until it Escapes (DC 33).'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A soulbound ruin's edifice Strikes can target any creature inside the
ruin.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Pervasive Attacks
range: null
raw_description: '**Pervasive Attacks** A soulbound ruin''s edifice Strikes can
target any creature inside the ruin.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The ruin can spend 10 minutes repairing itself to regain up to 30 Hit
Points. If the ruin is interrupted during this time, it loses its focus and the
repair fails. This ability functions even if the ruin is reduced to 0 HP, unless
a __consecrate__ ritual has been performed to purify the building, in which case
the soulbound ruin is destroyed. This ritual must be dedicated to a good deity
or a deity with a strong opposition to undead, such as __Pharasma__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Self-Repair
range: null
raw_description: '**Self-Repair** The ruin can spend 10 minutes repairing itself
to regain up to 30 Hit Points. If the ruin is interrupted during this time, it
loses its focus and the repair fails. This ability functions even if the ruin
is reduced to 0 HP, unless a __consecrate__ ritual has been performed to purify
the building, in which case the soulbound ruin is destroyed. This ritual must
be dedicated to a good deity or a deity with a strong opposition to undead, such
as __Pharasma__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: NE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The soulbound ruin reacts violently to stop the creature's movement, shooting
spikes, throwing bricks, or otherwise impeding the target. The target must succeed
at a DC 35 Reflex save or fall __prone__.
failure: null
frequency: once per turn
full_description: null
generic_description: null
maximum_duration: null
name: Vulnerability to Exorcism
range: null
raw_description: '**Vulnerability to Exorcism** When a soulbound ruin fails a saving
throw against a spell that would banish tormented spirits or manipulate souls,
such as __banishment__ or __bind soul__, instead of experiencing the listed effects,
it takes 10 damage per spell level.
**Impede** [Reaction] **Frequency** once per turn; **Trigger** A creature within
the soulbound ruin uses an action with the move trait. **Effect** The soulbound
ruin reacts violently to stop the creature''s movement, shooting spikes, throwing
bricks, or otherwise impeding the target. The target must succeed at a DC 35 Reflex
save or fall __prone__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within the soulbound ruin uses an action with the move trait.
description: 'Those who tread in ruined places sometimes speak of a sense that a supernatural
presence is there alongside them, as if the spirits of the dead were watching intently.
Such presences can be very real, often taking the form of ghosts or other shades
of undead that cannot let go of their attachment to the Material Plane. But sometimes,
instead of manifesting as distinct spirits, the souls of the dead infuse the very
stone and mortar around them. When enough souls attach themselves to a single place—be
it a home, crypt, or castle—it can take on a life of its own, becoming a soulbound
ruin.
**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 34
**__Recall Knowledge - Undead__ (__Religion__)**: DC 34'
hp: 310
hp_misc: negative healing
immunities:
- bleed
- death effects
- disease
- doomed
- drained
- fatigued
- healing
- necromancy
- nonlethal
- paralyzed
- poison
- sickened
- unconscious
languages:
- Common
- and other languages typical to the region
level: 15
melee_attacks:
- action_cost: One Action
damage:
formula: 4d10+9
type: bludgeoning
name: edifice
plus_damage: null
to_hit: 30
traits: null
name: Soulbound Ruin
perception: 25
ranged_attacks: null
resistances:
- amount: 10
misc: except adamantine
type: physical
saves:
fort: 29
fort_misc: null
misc: null
ref: 21
ref_misc: null
will: 27
will_misc: null
senses:
- darkvision
size: Gargantuan
skills:
- bonus: 30
misc: null
name: Athletics
- bonus: 26
misc: null
name: Deception
sources:
- abbr: 'Pathfinder #148: Fires of the Haunted City'
page_start: '85'
page_stop: null
speed:
- amount: null
misc: null
type: can't move
spell_lists: null
traits:
- Construct
- Undead
weaknesses:
- amount: 15
misc: null
type: positive