pathfinder-2-sqlite-MIRROR/data/monsters/wood giant.yaml

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ability_mods:
cha_mod: 1
con_mod: 4
dex_mod: 5
int_mod: 2
str_mod: 5
wis_mod: 3
ac: 24
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The wood giant shoots an arrow at a target so that it glances off the
first target to strike another target behind the first one. The wood giant chooses
two targets in a direct line, one of which must be giving lesser cover to the
other, then makes a single ranged Strike with its longbow against both targets.
This attack ignores the lesser cover the first target provides to the second.
The wood giant rolls damage only once, and applies it to each creature it hits.
Piercing Shot counts as two attacks for the wood giant's multiple attack penalty.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Piercing Shot
range: null
raw_description: '**Piercing Shot** [One Action] The wood giant shoots an arrow
at a target so that it glances off the first target to strike another target behind
the first one. The wood giant chooses two targets in a direct line, one of which
must be giving lesser cover to the other, then makes a single ranged Strike with
its longbow against both targets. This attack ignores the lesser cover the first
target provides to the second. The wood giant rolls damage only once, and applies
it to each creature it hits. Piercing Shot counts as two attacks for the wood
giant''s multiple attack penalty.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Throw Rock
range: null
raw_description: '**Throw Rock** [One Action]'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CG
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Catch Rock
range: null
raw_description: '**__Catch Rock__** [Reaction]'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Wood giants are the denizens and protectors of the deepest, most primeval
forests in the world. They dedicate their entire lives to the preservation of nature—a
role that they believe nature itself has selected them to carry out. Wood giants
are patient and kind to those who show respect and care for wild places. Although
most wood giants consider civilization as simply another part of the world, they
value places untouched by permanent structures and dense humanoid settlements.
Wood giants have long, drooping ears and more slender builds than most giants. Despite
their size, they are graceful and agile, able to move through dense forests and
brush with little sound. They have been known to work closely with druids and others
who share their respect for the sanctity of wilderness regions. Wood giants spend
their days patrolling vast swaths of territory, foraging, and keeping an eye out
for any who would despoil their lands. While they respect the connection to nature
they share with many fey creatures and remain on good terms with them, wood giants
see most fey as far too flighty to take part in any long-term plans.
An average wood giant stands 14 feet tall and weighs 1,200 pounds.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 22'
hp: 120
hp_misc: null
items:
- +1 composite longbow (20 arrows)
- hide armor
- shortsword
languages:
- Common
- Jotun
- Sylvan
- speak with animals
level: 6
melee_attacks:
- action_cost: One Action
damage:
formula: 1d8+11
type: piercing
name: shortsword
plus_damage: null
to_hit: 17
traits:
- agile
- reach 10 feet
- versatile S
- action_cost: One Action
damage:
formula: 1d6+11
type: bludgeoning
name: fist
plus_damage: null
to_hit: 17
traits:
- agile
- reach 10 feet
name: Wood Giant
perception: 15
ranged_attacks:
- action_cost: One Action
damage:
formula: 1d8+8
type: piercing
name: composite longbow
plus_damage: null
to_hit: 18
traits:
- deadly d10
- range increment 100 feet
- reload 0
- volley 30 feet
- action_cost: One Action
damage:
formula: 2d6+11
type: bludgeoning
name: rock
plus_damage: null
to_hit: 17
traits:
- brutal
- range increment 120 feet
saves:
fort: 17
fort_misc: null
misc: null
ref: 14
ref_misc: null
will: 13
will_misc: null
senses:
- low-light vision
size: Large
skills:
- bonus: 13
misc: null
name: Acrobatics
- bonus: 15
misc: null
name: Athletics
- bonus: 14
misc: null
name: Forest Lore
- bonus: 14
misc: null
name: Nature
- bonus: 13
misc: +15 in forests
name: Stealth
- bonus: 13
misc: null
name: Survival
sources:
- abbr: Bestiary 2
page_start: '124'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 2
spells:
- misc: null
name: pass without trace
- misc: null
name: speak with animals
dc: 23
focus_points: null
misc: null
spell_lists:
- level: 4
spells:
- misc: null
name: speak with plants
- level: 3
spells:
- misc: null
name: earthbind
- level: 2
spells:
- misc: null
name: entangle
- misc: null
name: tree shape
spells_source: Primal Innate Spells
traits:
- Giant
- Humanoid