pathfinder-2-sqlite-MIRROR/data/monsters/zrukbat.yaml

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ability_mods:
cha_mod: -1
con_mod: 3
dex_mod: 4
int_mod: 1
str_mod: 3
wis_mod: -1
ac: 18
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The zrukbat assumes the shape of any Small object or ornamentation,
although the zrukbat's mimicked objects usually have unrealistic or suspicious
quirks. This doesn't change the zrukbat's size but can alter their coloration
and visual appearance. They have an automatic result of 23 on __Deception__ checks
and DCs to pass as the mimicked object.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Dubious Shifting
range: null
raw_description: '**Dubious Shifting** [One Action] (__concentrate__, __polymorph__,
__primal__, __transmutation__) The zrukbat assumes the shape of any Small object
or ornamentation, although the zrukbat''s mimicked objects usually have unrealistic
or suspicious quirks. This doesn''t change the zrukbat''s size but can alter their
coloration and visual appearance. They have an automatic result of 23 on __Deception__
checks and DCs to pass as the mimicked object.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- polymorph
- primal
- transmutation
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The zrukbat flies up to its Speed and makes a claw Strike at the end
of its move. If the claw attack hits, the target must succeed on a DC 15 Fortitude
saving throw or be __blinded__ for 1 round (or blinded for 1 minute on a critical
failure). If the Strike was a critical hit, the target's save result is one degree
of success worse.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Go for the Eyes
range: null
raw_description: '**Go for the Eyes** [Two Actions] The zrukbat flies up to its
Speed and makes a claw Strike at the end of its move. If the claw attack hits,
the target must succeed on a DC 15 Fortitude saving throw or be __blinded__ for
1 round (or blinded for 1 minute on a critical failure). If the Strike was a critical
hit, the target''s save result is one degree of success worse.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CN
automatic_abilities: null
description: 'Zrukbats resemble long-limbed bats with gangly wings, which make them
clumsy fliers. Instead, these reclusive fey prefer to crawl along surfaces using
the hooked talons on the tips of their wings and feet. Their somewhat humanoid faces
feature bulging black eyes, dark fur, and pointed fangs, shocking—if not terrifying—those
who get a glimpse of them scuttling along a roof or peeping out from under an eave.
Sensitive creatures, zrukbats quickly learn that their appearance triggers negative
reactions, yet they prefer to live in urban settlements, observing busy streets
and houses from inconspicuous locations.
Zrukbats hide in plain sight using their shapeshifting abilities to mimic a broad
repertoire of objects. Despite their intelligence, they fundamentally don''t understand
others'' reasoning and often make foolish mistakes in their disguises. For example,
one might shapeshift into a lit lantern in an otherwise abandoned house, misjudge
the pattern of roof ornaments and become an out-of-place spire, or disguise themself
as smoke in an unlit chimney.
Due to their fearsome appearance and predisposition to conceal themselves, zrukbats
are associated with ghosts and other supernatural phenomena. This affiliation isn''t
wholly earned; as long as zrukbats feel they''ve gone unnoticed, they remain generally
peaceful. When their obsessive secrecy fails, they devolve into extremely volatile,
dangerous creatures. Once spotted, zrukbats fly into a rage if anyone utters even
a casual suspicion regarding their presence. In areas known to harbor zrukbats,
superstition forbids speaking aloud of curious phenomena, lest they take offense
and attack.
**__Recall Knowledge - Fey__ (__Nature__)**: DC 16'
hp: 30
hp_misc: null
immunities:
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
languages:
- Common
- Sylvan
level: 2
melee_attacks:
- action_cost: One Action
damage:
formula: 1d8+3
type: slashing
name: claw
plus_damage: null
to_hit: 11
traits: null
- action_cost: One Action
damage:
formula: 1d6+3
type: piercing
name: fangs
plus_damage: null
to_hit: 11
traits: null
name: Zrukbat
perception: 7
ranged_attacks: null
saves:
fort: 9
fort_misc: null
misc: null
ref: 10
ref_misc: null
will: 5
will_misc: null
senses:
- darkvision
size: Small
skills:
- bonus: 10
misc: null
name: Acrobatics
- bonus: 9
misc: null
name: Athletics
- bonus: 5
misc: null
name: Deception
- bonus: 10
misc: null
name: Stealth
sources:
- abbr: 'Pathfinder #157: Devil at the Dreaming Palace'
page_start: '85'
page_stop: null
speed:
- amount: 20
misc: null
type: Land
- amount: 20
misc: null
type: climb
- amount: 20
misc: null
type: fly
spell_lists: null
traits:
- Fey