2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 6
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con_mod: 3
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dex_mod: 6
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int_mod: 3
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str_mod: -5
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wis_mod: 4
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ac: 28
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ac_special: null
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alignment: LE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 10 feet. A creature entering the aura must succeed at a DC 26 Fortitude
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save or become __drained 1__. It recovers after it has been out of the aura for
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1 minute. This drained condition value is cumulative with the drained value caused
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by drain life, but not with multiple draining presence auras. A creature that
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succeeds at its save is temporarily immune to draining presence for 24 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Draining Presence
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range: null
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raw_description: '**Draining Presence** (__aura__, __negative__) 10 feet. A creature
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entering the aura must succeed at a DC 26 Fortitude save or become __drained 1__.
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It recovers after it has been out of the aura for 1 minute. This drained condition
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value is cumulative with the drained value caused by drain life, but not with
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multiple draining presence auras. A creature that succeeds at its save is temporarily
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immune to draining presence for 24 hours.'
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requirements: null
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success: null
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traits:
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- aura
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- negative
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A dread wraith caught in sunlight is __stunned 2__ and __clumsy 2__.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sunlight Powerlessness
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range: null
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raw_description: '**Sunlight Powerlessness** A dread wraith caught in sunlight is
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__stunned 2__ and __clumsy 2__.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'These menacing spiritual remnants of wicked warlords or bloodthirsty
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generals are towering specters of shadow and death. Like other wraiths, dread wraiths
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haunt the shadowy places of the world, but dread wraiths are more likely to travel
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greater distances to sow terror or amass influence, often sticking to dark glades
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or sinister ruins when journeying across sun-dappled lands. Dread wraiths tends
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to be arrogant and rarely form a pack with others of their kind, preferring instead
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to dominate groups of ordinary wraiths. A particularly powerful necromancer might
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compel packs of dread wraiths into service, however, while a particularly malevolent
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goal—such as to eradicate a bastion of light and life—might draw several dread wraiths
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together in a common purpose.
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 26'
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hp: 130
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hp_misc: negative healingnegative healing
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immunities:
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- death effects
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- disease
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- paralyzed
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- poison
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- precision
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- unconscious
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 26
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skills:
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- Religion
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2020-05-30 01:59:14 -04:00
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languages:
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- Common
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- Necril
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level: 9
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+7
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type: negative
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name: spectral hand
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plus_damage:
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- formula: null
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type: drain life
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to_hit: 21
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traits:
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- finesse
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- reach 10 feet
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name: Dread Wraith
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perception: 19
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dread wraith extends its hand toward another __wraith__ creature
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within 100 feet. The target wraith dissolves and streaks toward the dread wraith
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in a straight line, dealing 6d10 negative damage to each creature along the line
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(DC 28 basic Fortitude save). The dread wraith absorbs the essence of the target
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wraith, becoming __quickened__ and gaining a +10-foot status bonus to its fly
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Speed for a number of rounds equal to the level of the absorbed wraith. It can
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use its extra action only to Fly or Strike. An unwilling target can attempt a
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DC 28 Will save to resist being absorbed.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Absorb Wraith
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range: null
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raw_description: '**Absorb Wraith** [Two Actions] The dread wraith extends its
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hand toward another __wraith__ creature within 100 feet. The target wraith dissolves
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and streaks toward the dread wraith in a straight line, dealing 6d10 negative
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damage to each creature along the line (DC 28 basic Fortitude save). The dread
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wraith absorbs the essence of the target wraith, becoming __quickened__ and gaining
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a +10-foot status bonus to its fly Speed for a number of rounds equal to the level
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of the absorbed wraith. It can use its extra action only to Fly or Strike. An
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unwilling target can attempt a DC 28 Will save to resist being absorbed.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the dread wraith damages a living creature with its spectral hand
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Strike, the wraith gains 10 temporary Hit Points and the target must succeed at
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a DC 28 Fortitude save or become __drained 1__. Further damage dealt by the wraith
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increases the drained condition value by 1 on a failed save, to a maximum of drained
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4.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Drain Life
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range: null
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raw_description: '**Drain Life** (__divine__, __necromancy__) When the dread wraith
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damages a living creature with its spectral hand Strike, the wraith gains 10 temporary
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Hit Points and the target must succeed at a DC 28 Fortitude save or become __drained
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1__. Further damage dealt by the wraith increases the drained condition value
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by 1 on a failed save, to a maximum of drained 4.'
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requirements: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A living __humanoid__ slain by a wraith's spectral hand Strike rises
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as a wraith spawn after 1d4 rounds. This wraith spawn is under the command of
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the dread wraith that killed it. It doesn't have drain life or wraith spawn. If
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the creator of the wraith spawn dies, the wraith spawn becomes a full-fledged,
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autonomous wraith; it regains its free will and gains drain life and wraith spawn.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Wraith Spawn
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range: null
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raw_description: '**Wraith Spawn** (__divine__, __necromancy__) A living __humanoid__
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slain by a wraith''s spectral hand Strike rises as a wraith spawn after 1d4 rounds.
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This wraith spawn is under the command of the dread wraith that killed it. It
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doesn''t have drain life or wraith spawn. If the creator of the wraith spawn dies,
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the wraith spawn becomes a full-fledged, autonomous wraith; it regains its free
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will and gains drain life and wraith spawn.'
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requirements: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 10
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type: all (except force
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- amount: null
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type: ghost touch
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- amount: null
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type: or positive
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ritual_lists: null
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saves:
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fort: 16
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fort_misc: null
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misc: +1 status to all saves vs. positive
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ref: 19
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ref_misc: null
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will: 21
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +19
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- darkvision
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- lifesense 60 feet
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size: Large
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skills:
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- bonus: 19
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misc: null
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name: 'Acrobatics '
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- bonus: 21
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misc: null
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name: 'Intimidation '
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- bonus: 19
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 298
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page_stop: null
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speed:
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- amount: 60
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type: fly
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spell_lists: null
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traits:
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- LE
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- Large
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- Incorporeal
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- Undead
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- Wraith
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type: Creature
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weaknesses: null
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