pathfinder-2-sqlite-MIRROR/data/monsters/fire jellyfish swarm.yaml

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ability_mods:
cha_mod: -5
con_mod: 4
dex_mod: 5
int_mod: -5
str_mod: -4
wis_mod: 0
ac: 13
ac_special: null
alignment: N
automatic_abilities: null
description: 'While individually one of these fist-sized jellyfish is merely a nuisance,
in great numbers, fire jellyfish can form into dangerous swarms. Bobbing in the
water, they create a cloud of stinging tentacles. They were named in part for their
bright coloration, but those who are stung by fire jellyfish learn the larger reason
for their name—the pain of their stings is comparable to being burned alive.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 22'
hp: 155
hp_misc: null
immunities:
- mental
- precision
- swarm mind
items: null
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knowledge_checks:
dc: 22
skills:
- Nature
languages: null
level: 6
melee: null
name: Fire Jellyfish Swarm
perception: 10
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Fire jellyfish swarms use __Acrobatics__ to __Swim__.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Agile Swimmer
range: null
raw_description: '**Agile Swimmer** Fire jellyfish swarms use __Acrobatics__ to
__Swim__.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: Each enemy in the swarm's space takes 3d8 poison damage (DC 24 basic
Reflex save) and is exposed to fire jelly venom.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Burning Swarm
range: null
raw_description: '**Burning Swarm** (__poison__) Each enemy in the swarm''s space
takes 3d8 poison damage (DC 24 basic Reflex save) and is exposed to fire jelly
venom.'
requirements: null
success: null
traits:
- poison
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 24 Fortitude; **Maximum Duration** 6 rounds; **Stage
1** __clumsy 1__ (1 round); **Stage 2** clumsy 2 (1 round); **Stage 3** clumsy
3 (1 round)'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Fire Jelly Venom
range: null
raw_description: '**Fire Jelly Venom** (__poison__) **Saving Throw** DC 24 Fortitude;
**Maximum Duration** 6 rounds; **Stage 1** __clumsy 1__ (1 round); **Stage 2**
clumsy 2 (1 round); **Stage 3** clumsy 3 (1 round)'
requirements: null
success: null
traits:
- poison
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 9
type: bludgeoning
- amount: 9
type: piercing
- amount: 10
type: poison
- amount: 5
type: slashing
ritual_lists: null
saves:
fort: 16
fort_misc: null
misc: null
ref: 15
ref_misc: null
will: 10
will_misc: null
sense_abilities: null
senses:
- Perception +10
- low-light vision
size: Large
skills:
- bonus: 15
misc: null
name: 'Acrobatics '
source:
- abbr: Bestiary 2
page_start: 152
page_stop: null
speed:
- amount: 20
type: swim
spell_lists: null
traits:
- N
- Large
- Animal
- Aquatic
- Mindless
- Swarm
type: Creature
weaknesses:
- amount: 7
type: area damage
- amount: 7
type: <a style="text-decoration:underline" href="Traits.aspx?ID=150">splash</a>
damage