2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: -5
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con_mod: 4
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dex_mod: 5
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int_mod: -5
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str_mod: -4
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wis_mod: 0
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ac: 13
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ac_special: null
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alignment: N
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automatic_abilities: null
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description: 'While individually one of these fist-sized jellyfish is merely a nuisance,
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in great numbers, fire jellyfish can form into dangerous swarms. Bobbing in the
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water, they create a cloud of stinging tentacles. They were named in part for their
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bright coloration, but those who are stung by fire jellyfish learn the larger reason
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for their name—the pain of their stings is comparable to being burned alive.
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**__Recall Knowledge - Animal__ (__Nature__)**: DC 22'
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hp: 155
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hp_misc: null
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immunities:
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- mental
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- precision
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- swarm mind
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 22
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skills:
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- Nature
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2020-05-30 01:59:14 -04:00
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languages: null
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level: 6
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melee: null
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name: Fire Jellyfish Swarm
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perception: 10
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Fire jellyfish swarms use __Acrobatics__ to __Swim__.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Agile Swimmer
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range: null
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raw_description: '**Agile Swimmer** Fire jellyfish swarms use __Acrobatics__ to
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__Swim__.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: Each enemy in the swarm's space takes 3d8 poison damage (DC 24 basic
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Reflex save) and is exposed to fire jelly venom.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Burning Swarm
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range: null
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raw_description: '**Burning Swarm** (__poison__) Each enemy in the swarm''s space
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takes 3d8 poison damage (DC 24 basic Reflex save) and is exposed to fire jelly
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venom.'
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requirements: null
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success: null
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traits:
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- poison
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: '**Saving Throw** DC 24 Fortitude; **Maximum Duration** 6 rounds; **Stage
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1** __clumsy 1__ (1 round); **Stage 2** clumsy 2 (1 round); **Stage 3** clumsy
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3 (1 round)'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Fire Jelly Venom
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range: null
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raw_description: '**Fire Jelly Venom** (__poison__) **Saving Throw** DC 24 Fortitude;
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**Maximum Duration** 6 rounds; **Stage 1** __clumsy 1__ (1 round); **Stage 2**
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clumsy 2 (1 round); **Stage 3** clumsy 3 (1 round)'
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requirements: null
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success: null
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traits:
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- poison
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 9
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type: bludgeoning
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- amount: 9
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type: piercing
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- amount: 10
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type: poison
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- amount: 5
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type: slashing
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ritual_lists: null
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saves:
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fort: 16
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fort_misc: null
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misc: null
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ref: 15
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ref_misc: null
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will: 10
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +10
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- low-light vision
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size: Large
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skills:
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- bonus: 15
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misc: null
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name: 'Acrobatics '
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source:
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- abbr: Bestiary 2
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page_start: 152
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page_stop: null
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speed:
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- amount: 20
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type: swim
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spell_lists: null
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traits:
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- N
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- Large
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- Animal
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- Aquatic
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- Mindless
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- Swarm
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type: Creature
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weaknesses:
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- amount: 7
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type: area damage
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- amount: 7
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type: <a style="text-decoration:underline" href="Traits.aspx?ID=150">splash</a>
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damage
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