2020-05-30 01:59:14 -04:00
|
|
|
ability_mods:
|
|
|
|
cha_mod: 7
|
|
|
|
con_mod: 8
|
|
|
|
dex_mod: 5
|
|
|
|
int_mod: -3
|
|
|
|
str_mod: 9
|
|
|
|
wis_mod: 6
|
|
|
|
ac: 40
|
|
|
|
ac_special: null
|
|
|
|
alignment: CE
|
|
|
|
automatic_abilities:
|
|
|
|
- action_cost: None
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: When a creature slays a fjord linnorm, it must succeed at a DC 41 Will
|
|
|
|
save or become unable to ever breathe underwater (either via a natural ability
|
|
|
|
or a spell such as __water breathing__). In addition, the victim can hold its
|
|
|
|
breath only half as long as normal, and whenever it holds its breath it becomes
|
|
|
|
__sickened 2__.
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Curse of Stolen Breath
|
|
|
|
range: null
|
|
|
|
raw_description: '**Curse of Stolen Breath** (__curse__, __primal__, __water__)
|
|
|
|
When a creature slays a fjord linnorm, it must succeed at a DC 41 Will save or
|
|
|
|
become unable to ever breathe underwater (either via a natural ability or a spell
|
|
|
|
such as __water breathing__). In addition, the victim can hold its breath only
|
|
|
|
half as long as normal, and whenever it holds its breath it becomes __sickened
|
|
|
|
2__.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits:
|
|
|
|
- curse
|
|
|
|
- primal
|
|
|
|
- water
|
|
|
|
trigger: null
|
|
|
|
- action_cost: Reaction
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: Tail only.
|
|
|
|
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
|
|
|
the triggering creature. If your attack is a critical hit and the trigger was
|
|
|
|
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
|
|
|
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
|
|
|
this Strike.
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Attack of Opportunity
|
|
|
|
range: null
|
|
|
|
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
|
|
|
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
|
|
|
leaves a square during a move action it''s using. **Effect** You lash out at a
|
|
|
|
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
|
|
|
If your attack is a critical hit and the trigger was a manipulate action, you
|
|
|
|
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
|
|
|
and your multiple attack penalty doesn''t apply to this Strike.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: A creature within your reach uses a manipulate action or a move action,
|
|
|
|
makes a ranged attack, or leaves a square during a move action it's using.
|
|
|
|
description: 'Fjord linnorms make their homes in damp caves behind ice-cold waterfalls
|
|
|
|
in the river-veined coastal reaches of the north. While they may appear graceful
|
|
|
|
as they swim up the fjords for which they''re named, they are as vile as any other
|
|
|
|
of their species and take pleasures in capsizing river boats before gobbling up
|
|
|
|
their terrified crews.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 37'
|
|
|
|
hp: 315
|
|
|
|
hp_misc: regeneration 10 (deactivated by cold iron
|
|
|
|
immunities:
|
|
|
|
- cold
|
|
|
|
- curse
|
|
|
|
- paralyzed
|
|
|
|
- sleep
|
|
|
|
items: null
|
2020-07-29 12:06:31 -04:00
|
|
|
knowledge_checks:
|
|
|
|
dc: 37
|
|
|
|
skills:
|
|
|
|
- Arcana
|
2020-05-30 01:59:14 -04:00
|
|
|
languages:
|
|
|
|
- Aklo
|
|
|
|
- Draconic
|
|
|
|
- Sylvan
|
|
|
|
level: 16
|
|
|
|
melee:
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
|
|
|
formula: 3d12+17
|
|
|
|
type: piercing
|
|
|
|
name: jaws
|
|
|
|
plus_damage:
|
|
|
|
- formula: null
|
|
|
|
type: fjord linnorm venom
|
|
|
|
to_hit: 33
|
|
|
|
traits:
|
|
|
|
- magical
|
|
|
|
- reach 20 feet
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
|
|
|
formula: 3d10+17
|
|
|
|
type: slashing
|
|
|
|
name: claw
|
|
|
|
plus_damage: null
|
|
|
|
to_hit: 33
|
|
|
|
traits:
|
|
|
|
- agile
|
|
|
|
- magical
|
|
|
|
- reach 20 feet
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
|
|
|
formula: 3d6+15
|
|
|
|
type: bludgeoning
|
|
|
|
name: tail
|
|
|
|
plus_damage:
|
|
|
|
- formula: null
|
|
|
|
type: Improved Grab
|
|
|
|
to_hit: 33
|
|
|
|
traits:
|
|
|
|
- agile
|
|
|
|
- magical
|
|
|
|
- reach 25 feet
|
|
|
|
name: Fjord Linnorm
|
|
|
|
perception: 28
|
|
|
|
proactive_abilities:
|
|
|
|
- action_cost: Two Actions
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: The fjord linnorm expels a 120-foot line of icy bile, dealing 17d6
|
|
|
|
cold damage to creatures within the area (DC 37 basic Reflex save). Any creature
|
|
|
|
that fails its save is covered by the ice, which freezes and fuses with the creature's
|
|
|
|
skin, giving it a -10-foot penalty to Speed. A creature can __Escape__ or __Force
|
|
|
|
Open__ the ice (DC 34) to free itself; otherwise, the ice remains for 1 minute.
|
|
|
|
The fjord linnorm can't use Breath Weapon again for 1d4 rounds.
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Breath Weapon
|
|
|
|
range: null
|
|
|
|
raw_description: '**Breath Weapon** [Two Actions] (__cold__, __evocation__, __primal__)
|
|
|
|
The fjord linnorm expels a 120-foot line of icy bile, dealing 17d6 cold damage
|
|
|
|
to creatures within the area (DC 37 basic Reflex save). Any creature that fails
|
|
|
|
its save is covered by the ice, which freezes and fuses with the creature''s skin,
|
|
|
|
giving it a -10-foot penalty to Speed. A creature can __Escape__ or __Force Open__
|
|
|
|
the ice (DC 34) to free itself; otherwise, the ice remains for 1 minute. The fjord
|
|
|
|
linnorm can''t use Breath Weapon again for 1d4 rounds.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits:
|
|
|
|
- cold
|
|
|
|
- evocation
|
|
|
|
- primal
|
|
|
|
trigger: null
|
|
|
|
- action_cost: None
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: '**Saving Throw** DC 37 Fortitude; **Maximum Duration** 10 rounds;
|
|
|
|
**Stage 1** 4d6 cold damage and __clumsy 1__ (1 round); **Stage 2** 6d6 cold damage
|
|
|
|
and clumsy 2 (1 round)'
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Fjord Linnorm Venom
|
|
|
|
range: null
|
|
|
|
raw_description: '**Fjord Linnorm Venom** (__cold__, __poison__) **Saving Throw**
|
|
|
|
DC 37 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 4d6 cold damage and
|
|
|
|
__clumsy 1__ (1 round); **Stage 2** 6d6 cold damage and clumsy 2 (1 round)'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits:
|
|
|
|
- cold
|
|
|
|
- poison
|
|
|
|
trigger: null
|
|
|
|
ranged: null
|
|
|
|
rarity: Uncommon
|
|
|
|
resistances:
|
|
|
|
- amount: 15
|
|
|
|
type: cold iron
|
|
|
|
ritual_lists: null
|
|
|
|
saves:
|
|
|
|
fort: 30
|
|
|
|
fort_misc: null
|
|
|
|
misc: +1 status to all saves vs. magic
|
|
|
|
ref: 28
|
|
|
|
ref_misc: null
|
|
|
|
will: 24
|
|
|
|
will_misc: null
|
|
|
|
sense_abilities: null
|
|
|
|
senses:
|
|
|
|
- Perception +28
|
|
|
|
- darkvision
|
|
|
|
- scent (imprecise) 60 feet
|
|
|
|
- true seeing
|
|
|
|
size: Gargantuan
|
|
|
|
skills:
|
|
|
|
- bonus: 27
|
|
|
|
misc: null
|
|
|
|
name: 'Acrobatics '
|
|
|
|
- bonus: 33
|
|
|
|
misc: null
|
|
|
|
name: 'Athletics '
|
|
|
|
- bonus: 29
|
|
|
|
misc: null
|
|
|
|
name: 'Stealth '
|
|
|
|
source:
|
|
|
|
- abbr: Bestiary 2
|
|
|
|
page_start: 165
|
|
|
|
page_stop: null
|
|
|
|
speed:
|
|
|
|
- amount: 35
|
|
|
|
type: Land
|
|
|
|
- amount: 75
|
|
|
|
type: fly
|
|
|
|
- amount: 50
|
|
|
|
type: swim
|
|
|
|
- amount: 128
|
|
|
|
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>freedom of
|
|
|
|
movement</i></a>
|
|
|
|
spell_lists:
|
|
|
|
- dc: 37
|
|
|
|
misc: null
|
|
|
|
name: Primal Innate Spells
|
|
|
|
spell_groups:
|
|
|
|
- heightened_level: 7
|
|
|
|
level: -1
|
|
|
|
spells:
|
|
|
|
- frequency: null
|
|
|
|
name: freedom of movement
|
|
|
|
requirement: null
|
|
|
|
- heightened_level: 6
|
|
|
|
level: -1
|
|
|
|
spells:
|
|
|
|
- frequency: null
|
|
|
|
name: true seeing
|
|
|
|
requirement: null
|
|
|
|
to_hit: null
|
|
|
|
traits:
|
|
|
|
- Uncommon
|
|
|
|
- CE
|
|
|
|
- Gargantuan
|
|
|
|
- Amphibious
|
|
|
|
- Dragon
|
|
|
|
type: Creature
|
|
|
|
weaknesses: null
|