pathfinder-2-sqlite-MIRROR/data/monsters/goblin dog.yaml

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ability_mods:
cha_mod: -1
con_mod: 2
dex_mod: 2
int_mod: -4
str_mod: 3
wis_mod: 1
ac: 17
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: DC 17
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Buck
range: null
raw_description: '**Buck** [Reaction] DC 17'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A creature that hits the goblin dog with an unarmed attack, tries to
Grapple it, or otherwise touches it is exposed to goblin pox.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Irritating Dander
range: null
raw_description: '**Irritating Dander** A creature that hits the goblin dog with
an unarmed attack, tries to Grapple it, or otherwise touches it is exposed to
goblin pox.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The rider issues a command to the goblin dog.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Juke
range: null
raw_description: '**Juke** [Reaction] **Requirement** A creature must be mounted
on the goblin dog. **Trigger** The rider issues a command to the goblin dog. **Effect**
The goblin dog Steps before following the command.'
requirements: null
success: null
traits: null
trigger: A creature must be mounted on the goblin dog.
description: 'Goblins'' eponymous pets aren''t true canines at all, but rather large,
blunt-nosed rodents with thin bodies and long legs. As cowardly as they are ugly,
goblin dogs prefer to lurk behind bushes or in deep shadows, pouncing upon lone
or wounded prey. Goblin dogs frequently lair and roam in packs, but they are likely
to flee from a fight if injured, even if it means abandoning their pack-mates.
Goblin dogs take their name from their long association with goblins, who breed
the beasts as guard animals and mounts. Most goblins take issue with the name, as
the average goblin is appalled at the suggestion that these, their favored mounts,
have anything at all to do with actual dogs. Of course, being goblins, they haven''t
bothered to come up with their own, unique name for goblin dogs.
Even the most pampered goblin dogs have itchy mange and prolific dander that tenaciously
affects those who come in contact with them. This "goblin pox" causes itchy hives
and festering sores that are as unsightly as they are irritating and distracting.
Goblin dog dander causes allergic reactions in nearly all other creatures that don''t
share the goblin dogs'' terrible hygiene—with the notable exception, of course,
of goblins, who remain entirely immune to the disease regardless of cleanliness.
Hunger can drive goblin dogs to bouts of uncharacteristic violence; many goblins
purposefully starve their pets to make them more aggressive in battle. Goblin dogs
subsist on whatever organic material they can scavenge, and they particularly enjoy
fresh carrion. Although goblins are far from picky eaters, they value goblin dogs
as pets because the noisome animals will consume food that even goblins won''t dare
to eat. "Will it eat?" is one of several games goblins enjoy playing with their
goblin dog pets, where a wide range of mouth-sized morsels (not always edible or
safe to consume) are dangled before a goblin dog''s snout. "Will it die?" is often
a game played after "Will it eat?" Goblin dogs who survive the second game earn
renown for their digestive prowess and often become favored tribal pets treated
better than most of the rank-and-file goblins.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 15'
hp: 17
hp_misc: null
immunities: null
items: null
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knowledge_checks:
dc: 15
skills:
- Nature
languages: null
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d6+3
type: piercing
name: jaws
plus_damage:
- formula: null
type: goblin pox
to_hit: 9
traits: null
name: Goblin Dog
perception: 6
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Goblins and goblin dogs are immune to goblin pox. **Saving Throw**
DC 17 Fortitude; **Stage 1** __sickened__ 1 (1 round); **Stage 2** sickened 1
and __slowed__ 1 (1 round); **Stage 3** sickened 2 and can't reduce its sickened
value below 1 (1 day).
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Goblin Pox
range: null
raw_description: '**Goblin Pox** (__disease__) Goblins and goblin dogs are immune
to goblin pox. **Saving Throw** DC 17 Fortitude; **Stage 1** __sickened__ 1 (1
round); **Stage 2** sickened 1 and __slowed__ 1 (1 round); **Stage 3** sickened
2 and can''t reduce its sickened value below 1 (1 day).'
requirements: null
success: null
traits:
- disease
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The goblin dog vigorously scratches itself, exposing all adjacent creatures
to goblin pox.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Scratch
range: null
raw_description: '**Scratch** [Two Actions] (__manipulate__) The goblin dog vigorously
scratches itself, exposing all adjacent creatures to goblin pox.'
requirements: null
success: null
traits:
- manipulate
trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 8
fort_misc: null
misc: null
ref: 8
ref_misc: null
will: 5
will_misc: null
sense_abilities: null
senses:
- Perception +6
- low-light vision
- scent (imprecise) 30 feet
size: Medium
skills:
- bonus: 6
misc: null
name: 'Athletics '
- bonus: 7
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 182
page_stop: null
speed:
- amount: 40
type: Land
spell_lists: null
traits:
- N
- Medium
- Animal
type: Creature
weaknesses: null