2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 0
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con_mod: 5
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dex_mod: 6
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int_mod: 6
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str_mod: 9
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wis_mod: 5
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ac: 40
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 60 feet. A creature that uses a __teleportation__ ability within the
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aura's emanation or enters it via a teleportation ability must succeed a DC 38
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Will save or become __sickened 1__ and have its destination changed to a point
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of the radiant warden's choosing within the emanation. On a successful save, the
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creature arrives as intended but is still sickened 1.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Gatekeeper Aura
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range: null
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raw_description: '**Gatekeeper Aura** (__abjuration__, __aura__, __occult__) 60
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feet. A creature that uses a __teleportation__ ability within the aura''s emanation
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or enters it via a teleportation ability must succeed a DC 38 Will save or become
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__sickened 1__ and have its destination changed to a point of the radiant warden''s
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choosing within the emanation. On a successful save, the creature arrives as intended
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but is still sickened 1.'
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requirements: null
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success: null
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traits:
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- abjuration
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- aura
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- occult
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trigger: null
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description: 'The enigmatic and strange radiant wardens were constructed thousands
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of years ago to protect observatories and scholars against the incursion of alien
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aggressors from the Dominion of the Black. Over time, their roles as guardians expanded
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to include watching over any region where the laws of time and space have worn thin,
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particularly near portals and permanent gates between planets, planes, or dimensions.
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Named for both the radial nature of the concentric rings that make up their bodies
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as well as the glowing radiance of their attacks, radiant wardens carry on their
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orders, defending sites from invasion with single-minded purpose.
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**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 38'
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hp: 300
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hp_misc: null
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immunities:
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- bleed
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- death effects
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- disease
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- doomed
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- drained
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- fatigued
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- necromancy
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- nonlethal attacks
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- paralyzed
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- poison
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- sickened
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- unconscious
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 38
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skills:
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- Arcana
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- Crafting
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2020-05-30 01:59:14 -04:00
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languages:
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- any one ancient language (such as Jistkan)
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level: 17
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melee:
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- action_cost: One Action
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damage:
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formula: 3d12+15
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type: bludgeoning
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name: hammer
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plus_damage:
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- formula: null
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type: radiant blow
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to_hit: 32
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traits:
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- magical
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- reach 15 feet
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- shove
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name: Radiant Warden
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perception: 30
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: Until it acts, the radiant warden appears to be an orrery (or similar
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large mechanical contraption, such as a telescope). It has an automatic result
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of 53 on __Deception__ checks and DCs to convincingly pass as such a machine.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Orrery
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range: null
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raw_description: '**Orrery** (__concentrate__) Until it acts, the radiant warden
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appears to be an orrery (or similar large mechanical contraption, such as a telescope).
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It has an automatic result of 53 on __Deception__ checks and DCs to convincingly
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pass as such a machine.'
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requirements: null
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success: null
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traits:
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- concentrate
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The radiant warden releases a 50-foot cone of bright energy that deals
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10d12 force damage (DC 38 basic Reflex save). The radiant warden can't use Radiant
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Blast for 1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Radiant Blast
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range: null
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raw_description: '**Radiant Blast** [Two Actions] (__evocation__, __force__, __occult__)
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The radiant warden releases a 50-foot cone of bright energy that deals 10d12 force
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damage (DC 38 basic Reflex save). The radiant warden can''t use Radiant Blast
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for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- evocation
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- force
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- occult
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a creature is hit by the radiant warden's hammer Strike, a flash
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of radiant energy attempts to anchor the creature in place. The creature must
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attempt a DC 38 Will save; on a failure, the creature can't use any __teleportation__
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effects for 1 minute. On a critical failure, the creature is also permanently
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__blinded__.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Radiant Blow
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range: null
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raw_description: '**Radiant Blow** When a creature is hit by the radiant warden''s
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hammer Strike, a flash of radiant energy attempts to anchor the creature in place.
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The creature must attempt a DC 38 Will save; on a failure, the creature can''t
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use any __teleportation__ effects for 1 minute. On a critical failure, the creature
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is also permanently __blinded__.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 4d10
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type: force
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name: radiant beam
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plus_damage: null
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to_hit: 32
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traits:
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- magical
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- reach 15 feet
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rarity: Uncommon
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resistances:
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- amount: 15
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type: mental
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- amount: 15
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type: physical (except adamantine)
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ritual_lists: null
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saves:
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fort: 32
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fort_misc: null
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misc: null
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ref: 29
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ref_misc: null
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will: 28
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +30
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- darkvision
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size: Gargantuan
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skills:
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- bonus: 32
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misc: null
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name: 'Arcana '
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- bonus: 36
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misc: null
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name: 'Astronomy Lore '
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- bonus: 33
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misc: null
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name: 'Athletics '
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- bonus: 32
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misc: null
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name: 'Occultism '
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source:
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- abbr: Bestiary 2
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page_start: 220
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page_stop: null
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speed:
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- amount: 30
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type: Land
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- amount: 30
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type: fly
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spell_lists:
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- dc: 38
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misc: null
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 9
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spells:
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- frequency: null
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name: teleport
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requirement: null
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- heightened_level: null
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level: 8
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spells:
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- frequency: ×3
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name: collective transposition
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requirement: null
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- frequency: null
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name: scintillating pattern
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requirement: null
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- heightened_level: null
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level: 7
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spells:
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- frequency: null
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name: dimensional lock
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requirement: null
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- frequency: null
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name: prismatic spray
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requirement: null
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- heightened_level: null
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level: 5
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spells:
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- frequency: at will
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name: dimension door
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requirement: null
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to_hit: null
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traits:
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- Uncommon
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- N
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- Gargantuan
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- Construct
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type: Creature
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weaknesses: null
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