pathfinder-2-sqlite-MIRROR/data/monsters/remorhaz.yaml

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ability_mods:
cha_mod: -2
con_mod: 5
dex_mod: 2
int_mod: -3
str_mod: 7
wis_mod: 1
ac: 25
ac_special: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 5 feet. A creature that starts its turn in the aura takes 1d6 fire
damage. Whenever the remorhaz takes damage from an enemy, this damage increases
to 2d6 until the start of its next turn. Any creature that hits a remorhaz with
an unarmed Strike takes 2d6 fire damage, and a weapon that hits a remorhaz takes
2d6 fire damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Heat
range: null
raw_description: '**Heat** (__aura__, __evocation__, __fire__, __primal__) 5 feet.
A creature that starts its turn in the aura takes 1d6 fire damage. Whenever the
remorhaz takes damage from an enemy, this damage increases to 2d6 until the start
of its next turn. Any creature that hits a remorhaz with an unarmed Strike takes
2d6 fire damage, and a weapon that hits a remorhaz takes 2d6 fire damage.'
requirements: null
success: null
traits:
- aura
- evocation
- fire
- primal
trigger: null
description: 'A remorhaz is an enormous arctic predator that resembles a multilegged
insect with draconic features. This monster has chitinous plates and more than a
score segmented legs, a multipartite maw, and winglike growths fianking its head.
The most unusual aspect of the creature, however, is its internal heat, which burns
with such intensity that it causes the armored plates on the creature''s back to
become superheated whenever the beast is agitated.
Remorhazes are carnivores. Their diet includes arctic animals such as elk, but a
hungry remorhaz readily devours anything it can catch and kill. It commonly lurks
beneath ice or snow and ambushes prey with a sudden upward strike. Many victims
die before even knowing what attacked them.
Those who survive the worm''s initial onslaught must face not only its deadly jaws,
but also its hideously hot body. This heat can melt weapons, scorch armor, and burn
flesh—all tactics the remorhaz uses to disable and defeat its foes. A remorhaz''s
internal fire allows it to burrow through ice and snow with ease. It leaves smooth
tunnels in its wake as melted ice refreezes to leave the telltale signs of its passage.
Most people underestimate a remorhaz''s intelligence, assuming it to be a mere animal.
However, remorhazes are capable of learning languages. Frost giants in particular
use this trait to form alliances with them. The giants provide food, protection,
and shelter for the worm, and in return the remorhaz acts as a guard beast and helps
the giants build fortresses and forge metal weapons. The giants also employ the
worms as war beasts, using them to undermine enemy positions.
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 25'
hp: 120
hp_misc: null
immunities:
- cold
- fire
items: null
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knowledge_checks:
dc: 25
skills:
- Arcana
- Nature
languages:
- Jotun
- (can't speak any language)
level: 7
melee:
- action_cost: One Action
damage:
formula: 2d10+9
type: piercing
name: jaws
plus_damage:
- formula: null
type: Grab
to_hit: 18
traits:
- reach 15 feet
- action_cost: One Action
damage:
formula: 1d10+3
type: bludgeoning
name: tail
plus_damage:
- formula: 2d6
type: fire
to_hit: 18
traits:
- fire
- reach 15 feet
name: Remorhaz
perception: 14
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The remorhaz unleashes a gout of flame that deals 8d6 fire damage in
a 30-foot cone (DC 26 basic Reflex save). It can't use Breath Weapon again for
1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__)
The remorhaz unleashes a gout of flame that deals 8d6 fire damage in a 30-foot
cone (DC 26 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
requirements: null
success: null
traits:
- evocation
- fire
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A remorhaz can leave a tunnel when it burrows through ice or snow,
and it usually does.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Ice Tunneler
range: null
raw_description: '**Ice Tunneler** A remorhaz can leave a tunnel when it burrows
through ice or snow, and it usually does.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: Large, 2d8+5 bludgeoning plus 2d6 fire, Rupture 12
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Swallow Whole
range: null
raw_description: '**Swallow Whole** Large, 2d8+5 bludgeoning plus 2d6 fire, Rupture
12'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The remorhaz Strikes once with its jaws and once with its tail, each
targeting a different creature. Each attack counts toward the remorhaz's multiple
attack penalty, but the multiple attack penalty doesn't increase until after all
the attacks have been made.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Thrash
range: null
raw_description: '**Thrash** [Two Actions] The remorhaz Strikes once with its jaws
and once with its tail, each targeting a different creature. Each attack counts
toward the remorhaz''s multiple attack penalty, but the multiple attack penalty
doesn''t increase until after all the attacks have been made.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Uncommon
resistances: null
ritual_lists: null
saves:
fort: 18
fort_misc: null
misc: null
ref: 15
ref_misc: null
will: 10
will_misc: null
sense_abilities: null
senses:
- Perception +14
- darkvision
- tremorsense (imprecise) 60 feet
size: Huge
skills:
- bonus: 18
misc: null
name: 'Athletics '
- bonus: 13
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 280
page_stop: null
speed:
- amount: 35
type: Land
- amount: 30
type: burrow
spell_lists: null
traits:
- Uncommon
- N
- Huge
- Beast
type: Creature
weaknesses: null