2020-05-30 01:59:14 -04:00
|
|
|
ability_mods:
|
|
|
|
cha_mod: 4
|
|
|
|
con_mod: 7
|
|
|
|
dex_mod: 2
|
|
|
|
int_mod: 2
|
|
|
|
str_mod: 9
|
|
|
|
wis_mod: 6
|
|
|
|
ac: 38
|
|
|
|
ac_special: null
|
|
|
|
alignment: LE
|
|
|
|
automatic_abilities:
|
|
|
|
- action_cost: Reaction
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: The rune giant gains an additional reaction at the beginning of each
|
|
|
|
of its turns that it can only use for an Attack of Opportunity.
|
|
|
|
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
|
|
|
the triggering creature. If your attack is a critical hit and the trigger was
|
|
|
|
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
|
|
|
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
|
|
|
this Strike.
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Attack of Opportunity
|
|
|
|
range: null
|
|
|
|
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
|
|
|
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
|
|
|
leaves a square during a move action it''s using. **Effect** You lash out at a
|
|
|
|
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
|
|
|
If your attack is a critical hit and the trigger was a manipulate action, you
|
|
|
|
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
|
|
|
and your multiple attack penalty doesn''t apply to this Strike.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: A creature within your reach uses a manipulate action or a move action,
|
|
|
|
makes a ranged attack, or leaves a square during a move action it's using.
|
|
|
|
- action_cost: Reaction
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: null
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Catch Rock
|
|
|
|
range: null
|
|
|
|
raw_description: '**Catch Rock** [Reaction]'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
description: 'Magically crafted and bred by ancient wizards, rune giants are anathema
|
|
|
|
to and tyrants among their own kind, who were given power to command and magically
|
|
|
|
control other giants. The rune giants themselves served even more powerful masters—potent
|
|
|
|
wizards known as runelords—and in so doing commanded entire armies of giants on
|
|
|
|
behalf of the runelords'' empires. In the eons since these empires collapsed, rune
|
|
|
|
giants have persisted as a people of their own, though to the outside world they''re
|
|
|
|
little more than fabled horrors whispered of late at night by superstitious giants.
|
|
|
|
Rune giants usually dwell in the most remote and rugged of towering mountain ranges,
|
|
|
|
but they can also be found in immense ruins atop lost islands, glacial valleys,
|
|
|
|
or even more remote or magical regions.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Rune giants'' striking charcoal flesh is decorated by dozens of runes, which are
|
|
|
|
potent manifestations of their eldritch powers. Rune giants are towering creatures,
|
|
|
|
averaging at 40 feet in height and weighing 25,000 pounds.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 37'
|
|
|
|
hp: 330
|
|
|
|
hp_misc: null
|
|
|
|
immunities:
|
|
|
|
- fire
|
|
|
|
items:
|
|
|
|
- +1 striking longspear
|
|
|
|
- +2 greater striking greatsword
|
|
|
|
- +1 splint mail
|
2020-07-29 12:06:31 -04:00
|
|
|
knowledge_checks:
|
|
|
|
dc: 37
|
|
|
|
skills:
|
|
|
|
- Society
|
2020-05-30 01:59:14 -04:00
|
|
|
languages:
|
|
|
|
- Common
|
|
|
|
- Jotun
|
|
|
|
- Terran
|
|
|
|
level: 16
|
|
|
|
melee:
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
|
|
|
formula: 3d12+17
|
|
|
|
type: slashing
|
|
|
|
name: greatsword
|
|
|
|
plus_damage: null
|
|
|
|
to_hit: 33
|
|
|
|
traits:
|
|
|
|
- magical
|
|
|
|
- reach 20 feet
|
|
|
|
- versatile P
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
|
|
|
formula: 2d8+17
|
|
|
|
type: piercing
|
|
|
|
name: longspear
|
|
|
|
plus_damage: null
|
|
|
|
to_hit: 32
|
|
|
|
traits:
|
|
|
|
- magical
|
|
|
|
- reach 25 feet
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
|
|
|
formula: 3d8+17
|
|
|
|
type: bludgeoning
|
|
|
|
name: fist
|
|
|
|
plus_damage: null
|
|
|
|
to_hit: 31
|
|
|
|
traits:
|
|
|
|
- agile
|
|
|
|
- reach 20 feet
|
|
|
|
name: Rune Giant
|
|
|
|
perception: 28
|
|
|
|
proactive_abilities:
|
|
|
|
- action_cost: None
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: When a rune giant casts a mental spell against another giant, the DC
|
|
|
|
is 39, rather than 35.
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Command Giants
|
|
|
|
range: null
|
|
|
|
raw_description: '**Command Giants** When a rune giant casts a mental spell against
|
|
|
|
another giant, the DC is 39, rather than 35.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
- action_cost: Free Action
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: When a rune giant casts its innate __sending__ spell, it can also cast
|
|
|
|
__suggestion__ on the target.
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Demand
|
|
|
|
range: null
|
|
|
|
raw_description: '**Demand** [Free Action] (__arcane__, __enchantment__, __mental__)
|
|
|
|
When a rune giant casts its innate __sending__ spell, it can also cast __suggestion__
|
|
|
|
on the target.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits:
|
|
|
|
- arcane
|
|
|
|
- enchantment
|
|
|
|
- mental
|
|
|
|
trigger: null
|
|
|
|
- action_cost: Free Action
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: The creature is unaffected.
|
|
|
|
description: null
|
|
|
|
effect: 'The runes on the giant''s body flash as they produce magical energy. Each
|
|
|
|
creature within a 10-foot emanation must attempt a DC 35 Fortitude save.
|
|
|
|
|
|
|
|
|
|
|
|
'
|
|
|
|
effects: null
|
|
|
|
failure: The creature is blinded for 1 round.
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Flashing Runes
|
|
|
|
range: null
|
|
|
|
raw_description: '**Flashing Runes** [Free Action] (__arcane__, __evocation__,
|
|
|
|
__light__) **Trigger** The rune giant uses an arcane ability or casts an arcane
|
|
|
|
spell. **Effect** The runes on the giant''s body flash as they produce magical
|
|
|
|
energy. Each creature within a 10-foot emanation must attempt a DC 35 Fortitude
|
|
|
|
save.
|
|
|
|
|
|
|
|
|
|
|
|
**Critical Success** The creature is unaffected.
|
|
|
|
|
|
|
|
|
|
|
|
**Success** The creature is __dazzled__ for 1 round.
|
|
|
|
|
|
|
|
|
|
|
|
**Failure** The creature is __blinded__ for 1 round.'
|
|
|
|
requirements: null
|
|
|
|
success: The creature is dazzled for 1 round.
|
|
|
|
traits:
|
|
|
|
- arcane
|
|
|
|
- evocation
|
|
|
|
- light
|
|
|
|
trigger: The rune giant uses an arcane ability or casts an arcane spell.
|
|
|
|
- action_cost: One Action
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: 'The rune giant invokes one of the runes on its body, causing the rune
|
|
|
|
to spray forth a 30-foot cone of sparks that deals 6d12 electricity damage to
|
|
|
|
all creatures in the cone (DC 37 basic Reflex save).
|
|
|
|
|
|
|
|
|
|
|
|
A glowing copy of the invoked rune appears on a single weapon the giant holds,
|
|
|
|
granting the weapon one effect listed below of the giant''s choice. The giant
|
|
|
|
can''t use Invoke Rune again for 1d4 rounds. The effect on the weapon lasts for
|
|
|
|
1 minute. If the giant places a new rune on a weapon, any previously placed rune
|
|
|
|
immediately vanishes, ending its effect.'
|
|
|
|
effect: null
|
|
|
|
effects:
|
|
|
|
- action_cost: None
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: The weapon gains the __deadly__ trait with three weapon damage dice
|
|
|
|
of the same die size as for the base weapon, and a creature hit with the weapon
|
|
|
|
is drained 1 unless it succeeds at a DC 35 Fortitude save.
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Rune of Destruction
|
|
|
|
range: null
|
|
|
|
raw_description: '**Rune of Destruction** The weapon gains the __deadly__ trait
|
|
|
|
with three weapon damage dice of the same die size as for the base weapon, and
|
|
|
|
a creature hit with the weapon is drained 1 unless it succeeds at a DC 35 Fortitude
|
|
|
|
save.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
- action_cost: None
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: The weapon deals an additional 3d6 fire damage on all attacks.
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Rune of Flames
|
|
|
|
range: null
|
|
|
|
raw_description: '**Rune of Flames** The weapon deals an additional 3d6 fire damage
|
|
|
|
on all attacks.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
- action_cost: None
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: When the weapon hits, the giant can Push the target back 10 feet,
|
|
|
|
or 20 feet on a critical hit.
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Rune of Smiting
|
|
|
|
range: null
|
|
|
|
raw_description: '**Rune of Smiting** When the weapon hits, the giant can Push
|
|
|
|
the target back 10 feet, or 20 feet on a critical hit.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Invoke Rune
|
|
|
|
range: null
|
|
|
|
raw_description: "**Invoke Rune** (__arcane__, __concentrate__, __electricity__,\
|
|
|
|
\ __evocation__) The rune giant invokes one of the runes on its body, causing\
|
|
|
|
\ the rune to spray forth a 30-foot cone of sparks that deals 6d12 electricity\
|
|
|
|
\ damage to all creatures in the cone (DC 37 basic Reflex save).\n\nA glowing\
|
|
|
|
\ copy of the invoked rune appears on a single weapon the giant holds, granting\
|
|
|
|
\ the weapon one effect listed below of the giant's choice. The giant can't use\
|
|
|
|
\ Invoke Rune again for 1d4 rounds. The effect on the weapon lasts for 1 minute.\
|
|
|
|
\ If the giant places a new rune on a weapon, any previously placed rune immediately\
|
|
|
|
\ vanishes, ending its effect. \n\n * **Rune of Destruction** The weapon gains\
|
|
|
|
\ the __deadly__ trait with three weapon damage dice of the same die size as for\
|
|
|
|
\ the base weapon, and a creature hit with the weapon is drained 1 unless it succeeds\
|
|
|
|
\ at a DC 35 Fortitude save.\n\n * **Rune of Flames** The weapon deals an additional\
|
|
|
|
\ 3d6 fire damage on all attacks.\n\n * **Rune of Smiting** When the weapon hits,\
|
|
|
|
\ the giant can Push the target back 10 feet, or 20 feet on a critical hit."
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits:
|
|
|
|
- arcane
|
|
|
|
- concentrate
|
|
|
|
- electricity
|
|
|
|
- evocation
|
|
|
|
trigger: null
|
|
|
|
- action_cost: One Action
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: ''
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Throw Rock
|
|
|
|
range: null
|
|
|
|
raw_description: '**Throw Rock** '
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
- action_cost: One Action
|
|
|
|
critical_failure: null
|
|
|
|
critical_success: null
|
|
|
|
description: The rune giant makes a single greatsword Strike and compares the attack
|
|
|
|
roll result to the ACs of up to two foes within its reach. This counts as two
|
|
|
|
attacks for the giant's multiple attack penalty.
|
|
|
|
effect: null
|
|
|
|
effects: null
|
|
|
|
failure: null
|
|
|
|
frequency: null
|
|
|
|
full_description: null
|
|
|
|
generic_description: null
|
|
|
|
name: Wide Swing
|
|
|
|
range: null
|
|
|
|
raw_description: '**Wide Swing** The rune giant makes a single greatsword Strike
|
|
|
|
and compares the attack roll result to the ACs of up to two foes within its reach.
|
|
|
|
This counts as two attacks for the giant''s multiple attack penalty.'
|
|
|
|
requirements: null
|
|
|
|
success: null
|
|
|
|
traits: null
|
|
|
|
trigger: null
|
|
|
|
ranged:
|
|
|
|
- action_cost: One Action
|
|
|
|
damage:
|
|
|
|
formula: 2d12+17
|
|
|
|
type: bludgeoning
|
|
|
|
name: rock
|
|
|
|
plus_damage: null
|
|
|
|
to_hit: 31
|
|
|
|
traits:
|
|
|
|
- brutal
|
|
|
|
- range increment 120 feet
|
|
|
|
rarity: Uncommon
|
|
|
|
resistances: null
|
|
|
|
ritual_lists: null
|
|
|
|
saves:
|
|
|
|
fort: 33
|
|
|
|
fort_misc: null
|
|
|
|
misc: null
|
|
|
|
ref: 26
|
|
|
|
ref_misc: null
|
|
|
|
will: 28
|
|
|
|
will_misc: null
|
|
|
|
sense_abilities: null
|
|
|
|
senses:
|
|
|
|
- Perception +28
|
|
|
|
- low-light vision
|
|
|
|
size: Gargantuan
|
|
|
|
skills:
|
|
|
|
- bonus: 28
|
|
|
|
misc: null
|
|
|
|
name: 'Arcana '
|
|
|
|
- bonus: 32
|
|
|
|
misc: null
|
|
|
|
name: 'Athletics '
|
|
|
|
- bonus: 28
|
|
|
|
misc: null
|
|
|
|
name: 'Crafting '
|
|
|
|
- bonus: 28
|
|
|
|
misc: null
|
|
|
|
name: 'Intimidation '
|
|
|
|
- bonus: 27
|
|
|
|
misc: null
|
|
|
|
name: 'Society '
|
|
|
|
source:
|
|
|
|
- abbr: Bestiary
|
|
|
|
page_start: 175
|
|
|
|
page_stop: null
|
|
|
|
speed:
|
|
|
|
- amount: 45
|
|
|
|
type: Land
|
|
|
|
- amount: 6
|
|
|
|
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>air walk</i></a>
|
|
|
|
spell_lists:
|
|
|
|
- dc: 35
|
|
|
|
misc: null
|
|
|
|
name: Arcane Innate Spells
|
|
|
|
spell_groups:
|
|
|
|
- heightened_level: null
|
|
|
|
level: 8
|
|
|
|
spells:
|
|
|
|
- frequency: null
|
|
|
|
name: charm
|
|
|
|
requirement: null
|
|
|
|
- frequency: null
|
|
|
|
name: suggestion
|
|
|
|
requirement: null
|
|
|
|
- heightened_level: null
|
|
|
|
level: 6
|
|
|
|
spells:
|
|
|
|
- frequency: x3
|
|
|
|
name: dominate
|
|
|
|
requirement: null
|
|
|
|
- frequency: null
|
|
|
|
name: true seeing
|
|
|
|
requirement: null
|
|
|
|
- heightened_level: null
|
|
|
|
level: 5
|
|
|
|
spells:
|
|
|
|
- frequency: null
|
|
|
|
name: sending
|
|
|
|
requirement: null
|
|
|
|
- heightened_level: null
|
|
|
|
level: 4
|
|
|
|
spells:
|
|
|
|
- frequency: at will
|
|
|
|
name: charm
|
|
|
|
requirement: null
|
|
|
|
- frequency: at will
|
|
|
|
name: suggestion
|
|
|
|
requirement: null
|
|
|
|
- heightened_level: 4
|
|
|
|
level: -1
|
|
|
|
spells:
|
|
|
|
- frequency: null
|
|
|
|
name: air walk
|
|
|
|
requirement: null
|
|
|
|
to_hit: null
|
|
|
|
traits:
|
|
|
|
- Uncommon
|
|
|
|
- LE
|
|
|
|
- Gargantuan
|
|
|
|
- Evil
|
|
|
|
- Giant
|
|
|
|
- Humanoid
|
|
|
|
type: Creature
|
|
|
|
weaknesses: null
|