2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 1
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con_mod: 9
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dex_mod: 6
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int_mod: -3
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str_mod: 10
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wis_mod: 6
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ac: 39
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ac_special: null
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alignment: CN
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 60 feet. A shoggoth constantly voices syllables and mutterings that
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mortals were not meant to hear. A creature entering the aura or starting its turn
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in the aura must succeed at a DC 38 Will save or become confused for 1 round (2d4
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rounds on a critical failure). A creature that successfully saves is temporarily
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immune for 24 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Maddening Cacophony
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range: null
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raw_description: '**Maddening Cacophony** (__auditory__, __aura__, __incapacitation__,
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__mental__) 60 feet. A shoggoth constantly voices syllables and mutterings that
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mortals were not meant to hear. A creature entering the aura or starting its turn
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in the aura must succeed at a DC 38 Will save or become confused for 1 round (2d4
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rounds on a critical failure). A creature that successfully saves is temporarily
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immune for 24 hours.'
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requirements: null
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success: null
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traits:
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- auditory
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- aura
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- incapacitation
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- mental
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trigger: null
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description: 'Although even raving fanatics and doom-saying prophets desperately claim
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the monstrous shoggoth is nothing more than a drug-induced vision or a thankfully
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unreal nightmare, the truth is altogether more dire. Shoggoths exist, yet they tend
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keep to the deepest of ocean trenches or the most remote of caverns and ruins, emerging
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to spread chaos and destruction in their slimy wakes.
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The first shoggoths were created by an alien species to serve as mindless beasts
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of burden. Their vast bulk, incredible strength, and amorphous nature made them
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useful slave labor, and their ability to spontaneously form whatever new eyes, mouths,
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limbs, and other organs they might need made them incredibly versatile. Eventually,
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the shoggoths developed enough intelligence to rebel against their masters, and
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now they lurk, patient but potent, in the lightless deeps.
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A shoggoth has goals and methods unknowable to humanoid beings. They remember their
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eons of servitude and, compared to their mysterious masters, humans, elves, dwarves
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and other intelligent beings are mere specks which crawl upon the surface of the
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world, indistinguishable from animals. When a shoggoth rolls its immense, hideous
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body over a band of explorers, engulfing them in a gelatinous press of flesh and
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gnawing teeth, it is not so much evil as uncaring.
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Shoggoths can become the object of worship for humanoid cults dedicated to chaos
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and entropy. The shoggoth does not respond to this worship, but it can be counted
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on to consume any hapless victim the cult can capture and sacrifice to it. Rumors
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of shoggoths that have developed even greater intellects are, one would hope, just
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that, for the damage a shoggoth capable of reasoning could wreak upon a world is
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unsettling to say the least.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 43'
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hp: 275
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hp_misc: fast healing 20
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immunities:
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- blinded
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- controlled
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- critical hits
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- deafened
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- precision
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- sleep
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 43
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skills:
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- Occultism
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2020-05-30 01:59:14 -04:00
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languages:
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- Aklo
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level: 18
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melee:
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- action_cost: One Action
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damage:
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formula: 4d10+18
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type: bludgeoning
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name: pseudopod
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 35
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traits:
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- magical
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- reach 30 feet
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name: Shoggoth
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perception: 34
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 2d10+15 bludgeoning
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Constrict
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range: null
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raw_description: '**__Constrict__** 2d10+15 bludgeoning'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A creature that begins its turn inside the shoggoth takes 9d6 acid
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damage.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Eat Away
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range: null
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raw_description: '**Eat Away** A creature that begins its turn inside the shoggoth
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takes 9d6 acid damage.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: DC 40, 6d6 acid, Escape DC 40, Rupture 40
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Engulf
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range: null
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raw_description: '**Engulf** [Two Actions] DC 40, 6d6 acid, Escape DC 40, Rupture
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40'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Rare
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resistances:
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- amount: 20
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type: acid
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- amount: 20
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type: cold
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- amount: 20
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type: sonic
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ritual_lists: null
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saves:
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fort: 33
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 30
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ref_misc: null
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will: 30
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +34
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- darkvision
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- scent (imprecise) 60 feet
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- tremorsense (imprecise) 60 feet
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size: Huge
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skills:
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- bonus: 36
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misc: null
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name: 'Athletics '
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- bonus: 29
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misc: null
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name: 'Intimidation '
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source:
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- abbr: Bestiary
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page_start: 293
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page_stop: null
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speed:
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- amount: 40
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type: Land
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- amount: 25
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type: climb
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- amount: 50
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type: swim
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spell_lists: null
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traits:
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- Rare
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- CN
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- Huge
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- Aberration
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- Amphibious
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type: Creature
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weaknesses: null
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