pathfinder-2-sqlite-MIRROR/data/monsters/suli dune dancer.yaml

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ability_mods:
cha_mod: 4
con_mod: 0
dex_mod: 2
int_mod: 1
str_mod: 2
wis_mod: 0
ac: 15
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The dune dancer gain resistance 2 against the triggering damage.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Elemental Bulwark
range: null
raw_description: '**Elemental Bulwark [Reaction]** **Trigger** An enemy is about
to damage the dune dancer with cold, electricity, or fire, or with a spell that
has the __air__, __earth__, __fire__, or __water__ trait; **Effect** The dune
dancer gain resistance 2 against the triggering damage.'
requirements: null
success: null
traits: null
trigger: An enemy is about to damage the dune dancer with cold, electricity, or
fire, or with a spell that has the __air__, __earth__, __fire__, or __water__
trait
description: 'Because their genie forebears are native to the __Material Plane__,
sulis (scions of mortals and __jann__) are by and large the most common geniekin
on the Material Plane. They are often artisans and peace brokers, compelled to try
and bring harmony and balance in a world wrought with discord.
Sulis have a natural charm that often eludes other geniekin, but tend to layer on
a level of boastful pride or even arrogance as a personal quirk or humorous facade.
Few non-sulis realize that bragging is not simply the symptom of a puffed-up ego
for sulis, but instead is a cultural institution easily comparable to human poetry.
Sulis'' boasts not only glorify themselves, but also secure their companions'' and
families'' accomplishments in history, with the ultimate goal of spinning stories
that will be retold for generations. This is especially true for sulis who have
lived with other geniekin and have been seen as lesser for not having a strong connection
to an Elemental Plane.
Suli dune dancers are but one way these geniekin seek to integrate with other humanoid
societies. They work to hone their skills at boasting to an extent that their claims
help to bolster those they travel with. Suli from regions other than deserts adjust
their names to match their terrains, but regardless of whether they prefer forests,
hills, or arctic plains, their boasts remain as compelling.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
hp: 16
hp_misc: null
immunities: null
items:
- scimitar
- tambourine
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knowledge_checks:
dc: 15
skills:
- Society
languages:
- Aquan
- Auran
- Common
- Ignan
- Terran
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d6+2
type: slashing
name: scimitar
plus_damage: null
to_hit: 7
traits:
- forceful
- sweep
name: Suli Dune Dancer
perception: 5
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: 'Elemental magic fills the dune dancer''s body or weapon. The dune
dancer chooses one element and makes a melee Strike. The Strike deals an additional
1d4 damage of the indicated type and has the trait corresponding to the element:
**Air** electricity, **Earth** bludgeoning, **Fire** fire, or **Water** cold.'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Elemental Assault
range: null
raw_description: '**Elemental Assault** [Two Actions] Elemental magic fills the
dune dancer''s body or weapon. The dune dancer chooses one element and makes a
melee Strike. The Strike deals an additional 1d4 damage of the indicated type
and has the trait corresponding to the element: **Air** electricity, **Earth**
bludgeoning, **Fire** fire, or **Water** cold.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 3
fort_misc: null
misc: null
ref: 5
ref_misc: null
will: 5
will_misc: null
sense_abilities: null
senses:
- Perception +5
size: Medium
skills:
- bonus: 5
misc: null
name: 'Acrobatics '
- bonus: 6
misc: null
name: 'Deception '
- bonus: 7
misc: null
name: 'Diplomacy '
- bonus: 4
misc: null
name: 'Occultism '
- bonus: 7
misc: null
name: 'Performance '
- bonus: 4
misc: null
name: 'Society '
source:
- abbr: Bestiary 2
page_start: 202
page_stop: null
speed:
- amount: 25
type: Land
spell_lists:
- dc: 17
misc: ''
name: Occult Spontaneous Spells
spell_groups:
- heightened_level: null
level: 1
spells:
- frequency: null
name: color spray
requirement: null
- frequency: null
name: soothe
requirement: null
- frequency: 2 slots
name: true strike
requirement: null
- heightened_level: 1
level: 0
spells:
- frequency: null
name: detect magic
requirement: null
- frequency: null
name: guidance
requirement: null
- frequency: null
name: inspire courage
requirement: null
- frequency: null
name: mage hand
requirement: null
- frequency: null
name: shield
requirement: null
- frequency: null
name: telekinetic projectile
requirement: null
to_hit: 9
traits:
- N
- Medium
- Human
- Humanoid
- Suli
type: Creature
weaknesses: null