pathfinder-2-sqlite-MIRROR/data/monsters/viper.yaml

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ability_mods:
cha_mod: -2
con_mod: 0
dex_mod: 4
int_mod: -4
str_mod: -3
wis_mod: 1
ac: 15
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The viper Strides, Climbs, or Swims up to 10 feet (or up to the relevant
Speed, if that Speed is less than 10 feet). It must end its movement in a location
that isn't within 5 feet of a foe. This movement doesn't trigger reactions.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Slink
range: null
raw_description: '**Slink** [Reaction] **Trigger** A creature ends its movement
adjacent to the viper or within the viper''s space. **Effect** The viper Strides,
Climbs, or Swims up to 10 feet (or up to the relevant Speed, if that Speed is
less than 10 feet). It must end its movement in a location that isn''t within
5 feet of a foe. This movement doesn''t trigger reactions.'
requirements: null
success: null
traits: null
trigger: A creature ends its movement adjacent to the viper or within the viper's
space.
description: 'Each member of this family of venomous snakes has long, hinged fangs
that inject potent venom in their prey. Different vipers inject different types
of venom, which might result in paralysis, extreme pain and swelling, blood clotting,
or even the sudden stopping of the victim''s heart.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 13'
hp: 8
hp_misc: null
immunities: null
items: null
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knowledge_checks:
dc: 13
skills:
- Nature
languages: null
level: -1
melee:
- action_cost: One Action
damage:
formula: 1d8-3
type: piercing
name: fangs
plus_damage:
- formula: null
type: viper venom
to_hit: 8
traits:
- agile
- finesse
name: Viper
perception: 5
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 16 Fortitude; **Maximum Duration** 4 rounds; **Stage
1** 1d8 poison (1 round).'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Viper Venom
range: null
raw_description: '**Viper Venom** (__poison__) **Saving Throw** DC 16 Fortitude;
**Maximum Duration** 4 rounds; **Stage 1** 1d8 poison (1 round).'
requirements: null
success: null
traits:
- poison
trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 2
fort_misc: null
misc: null
ref: 7
ref_misc: null
will: 5
will_misc: null
sense_abilities: null
senses:
- Perception +5
- low-light vision
- scent (imprecise) 30 feet
size: Tiny
skills:
- bonus: 5
misc: null
name: 'Acrobatics '
- bonus: 1
misc: +4 to Climb
name: 'Athletics '
- bonus: 5
misc: null
name: 'Stealth '
- bonus: 3
misc: null
name: 'Survival '
source:
- abbr: Bestiary
page_start: 302
page_stop: null
speed:
- amount: 20
type: Land
- amount: 20
type: climb
- amount: 20
type: swim
spell_lists: null
traits:
- N
- Tiny
- Animal
type: Creature
weaknesses: null