pathfinder-2-sqlite-MIRROR/data/monsters/vrykolakas spawn.yaml

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ability_mods:
cha_mod: 2
con_mod: 2
dex_mod: 4
int_mod: -3
str_mod: 5
wis_mod: 2
ac: 24
ac_special: null
alignment: NE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Vrykolakas all have the following vulnerabilities.
effect: null
effects:
- action_cost: None
critical_failure: null
critical_success: null
description: A vrykolakas is bound to the place of its death or interment. It
must return to this location once per week and bury itself in the earth for
24 hours, during which time it is __paralyzed__ and can be beheaded. If it is
unable to return to this site, it is reduced to 0 Hit Points and attempts to
use Feral Corruption; if this host animal can't return to the burial site before
the possession effect ends, the vrykolakas is destroyed and the animal host
returns to normal.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Burial Site Bound
range: null
raw_description: '**Burial Site Bound** A vrykolakas is bound to the place of
its death or interment. It must return to this location once per week and bury
itself in the earth for 24 hours, during which time it is __paralyzed__ and
can be beheaded. If it is unable to return to this site, it is reduced to 0
Hit Points and attempts to use Feral Corruption; if this host animal can''t
return to the burial site before the possession effect ends, the vrykolakas
is destroyed and the animal host returns to normal.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A vrykolakas that is beheaded can't use its Feral Possession, and
a beheaded corpse cannot rise as a vrykolakas.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Vulnerable to Decapitation
range: null
raw_description: '**Vulnerable to Decapitation** A vrykolakas that is beheaded
can''t use its Feral Possession, and a beheaded corpse cannot rise as a vrykolakas.'
requirements: null
success: null
traits: null
trigger: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Vrykolakas Vulnerabilities
range: null
raw_description: "**Vrykolakas Vulnerabilities**Vrykolakas all have the following\
\ vulnerabilities. \n\n * **Burial Site Bound** A vrykolakas is bound to the\
\ place of its death or interment. It must return to this location once per week\
\ and bury itself in the earth for 24 hours, during which time it is __paralyzed__\
\ and can be beheaded. If it is unable to return to this site, it is reduced to\
\ 0 Hit Points and attempts to use Feral Corruption; if this host animal can't\
\ return to the burial site before the possession effect ends, the vrykolakas\
\ is destroyed and the animal host returns to normal.\n\n * **Vulnerable to Decapitation**\
\ A vrykolakas that is beheaded can't use its Feral Possession, and a beheaded\
\ corpse cannot rise as a vrykolakas."
requirements: null
success: null
traits: null
trigger: null
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: 'Unlike most other undead, a vrykolakas isn''t destroyed when it reaches
0 HP. Instead, it attempts to cast its spirit into an animal within 100 feet,
which must attempt a Will save (DC 24). On a failure, the animal is possessed.
This has the effects of the __possession__ spell, but it lasts a number of days
equal to the vrykolakas''s level. This possession can''t be counteracted with
magic (though __remove curse__ works against it normally).
If the animal succeeds at its save, the vrykolakas can attempt to possess a different
animal within 100 feet. If at any point an animal critically succeeds at its save
or no animal is within 100 feet, the vrykolakas fails to possess anything and
is destroyed.
A vrykolakas possessing an animal seeks out its burial site (see Burial Site Bound)
immediately, burying itself there. While the vrykolakas is in this state of recovery,
its animal host is __paralyzed__, and beheading it destroys the vrykolakas and
kills its host. Removing the curse destroys the vrykolakas and returns the animal
to normal. After 1d4 days, if the vrykolakas hasn''t been destroyed, the animal
dies and the vrykolakas rises in a new body that''s identical to its previous
one, formed from the animal''s remains.'
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Feral Possession
range: null
raw_description: '**Feral Possession [Free Action]** (divine, incapacitation, mental,
necromancy, possession) **Trigger** The vrykolakas is reduced to 0 Hit Points,
and an __animal__ is within 100 feet; **Effect** Unlike most other undead, a vrykolakas
isn''t destroyed when it reaches 0 HP. Instead, it attempts to cast its spirit
into an animal within 100 feet, which must attempt a Will save (DC 24). On a failure,
the animal is possessed. This has the effects of the __possession__ spell, but
it lasts a number of days equal to the vrykolakas''s level. This possession can''t
be counteracted with magic (though __remove curse__ works against it normally).
If the animal succeeds at its save, the vrykolakas can attempt to possess a different
animal within 100 feet. If at any point an animal critically succeeds at its save
or no animal is within 100 feet, the vrykolakas fails to possess anything and
is destroyed.
A vrykolakas possessing an animal seeks out its burial site (see Burial Site Bound)
immediately, burying itself there. While the vrykolakas is in this state of recovery,
its animal host is __paralyzed__, and beheading it destroys the vrykolakas and
kills its host. Removing the curse destroys the vrykolakas and returns the animal
to normal. After 1d4 days, if the vrykolakas hasn''t been destroyed, the animal
dies and the vrykolakas rises in a new body that''s identical to its previous
one, formed from the animal''s remains.'
requirements: null
success: null
traits:
- divine
- incapacitation
- mental
- necromancy
- possession
trigger: The vrykolakas is reduced to 0 Hit Points, and an __animal__ is within
100 feet
description: 'Vrykolakas unleash their spawn upon the world to spread terror, plague,
and suffering and to draw attention away from their masters.
**__Recall Knowledge - Undead__ (__Religion__)**: DC 22'
hp: 99
hp_misc: negative healing
immunities:
- death effects
- disease
- paralyze
- poison
- sleep
items: null
2020-07-29 12:06:31 -04:00
knowledge_checks:
dc: 22
skills:
- Religion
languages:
- Common
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d8+8
type: piercing
name: fangs
plus_damage:
- formula: null
type: Drink Blood
to_hit: 17
traits: null
- action_cost: One Action
damage:
formula: 2d6+8
type: slashing
name: claw
plus_damage: null
to_hit: 17
traits:
- agile
name: Vrykolakas Spawn
perception: 14
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The vrykolakas' last action was a successful fangs Strike
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Drink Blood
range: null
raw_description: '**Drink Blood** (__divine__, __necromancy__) **Requirements**
The vrykolakas'' last action was a successful fangs Strike; **Effect** The vrykolakas
sinks its fangs into that creature to drink its blood. This requires an __Athletics__
check against the creature''s Fortitude DC. On a success, the creature becomes
__drained 1__, and the vrykolakas regains 10 HP, gaining any excess HP as temporary
Hit Points. Drinking Blood from a creature that''s already drained doesn''t restore
any HP to the vampire, but it increases the creature''s drained condition value
by 1. A vrykolakas can also consume blood that''s been emptied into a vessel for
sustenance, but it gains no HP from doing so.
The target creature''s drained condition value decreases by 1 per week. A blood
transfusion, which requires a successful DC 20 Medicine check and sufficient blood
or a blood donor, reduces the drained value by 1 after 10 minutes.'
requirements: null
success: null
traits:
- divine
- necromancy
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: claw
effect: The monster automatically deals that Strike's damage again to the enemy.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Rend
range: null
raw_description: A Rend entry lists a Strike the monster has. **Requirements** The
monster hit the same enemy with two consecutive Strikes of the listed type in
the same round. **Effect** The monster automatically deals that Strike's damage
again to the enemy.
requirements: The monster hit the same enemy with two consecutive Strikes of the
listed type in the same round.
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances: null
ritual_lists: null
saves:
fort: 14
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 12
will_misc: null
sense_abilities: null
senses:
- Perception +14
- darkvision
size: Medium
skills:
- bonus: 14
misc: null
name: 'Acrobatics '
- bonus: 15
misc: null
name: 'Athletics '
- bonus: 14
misc: null
name: 'Stealth '
- bonus: 11
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 276
page_stop: null
speed:
- amount: 40
type: Land
- amount: 20
type: climb
spell_lists: null
traits:
- NE
- Medium
- Undead
- Vampire
type: Creature
weaknesses: null