pathfinder-2-sqlite-MIRROR/data/monsters/xulgath bilebearer.yaml

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ability_mods:
cha_mod: -1
con_mod: 2
dex_mod: 4
int_mod: 1
str_mod: 2
wis_mod: 0
ac: 18
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 30 feet. A creature that enters the area must attempt a DC 16 Fortitude
save. On a failure, the creature is __sickened 1__, and on a critical failure,
the creature also takes a -5-foot status penalty to its Speeds for 1 round. While
within the aura, the creature takes a -2 circumstance penalty to saves to recover
from the sickened condition. A creature that succeeds at its save is temporarily
immune to all xulgaths' stenches for 1 minute. A xulgath bilebearer can activate
or deactivate its stench aura as a free action.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Stench
range: null
raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that
enters the area must attempt a DC 16 Fortitude save. On a failure, the creature
is __sickened 1__, and on a critical failure, the creature also takes a -5-foot
status penalty to its Speeds for 1 round. While within the aura, the creature
takes a -2 circumstance penalty to saves to recover from the sickened condition.
A creature that succeeds at its save is temporarily immune to all xulgaths'' stenches
for 1 minute. A xulgath bilebearer can activate or deactivate its stench aura
as a free action.'
requirements: null
success: null
traits:
- aura
- olfactory
trigger: null
description: 'While many xulgaths impose their will by strength or sheer numbers,
some resort to more nefarious—and grotesque—means to take care of matters. The bilebearer
takes its name from its eponymous bile, a putrid substance that oozes from gill-like
folds in its colorful, bulging neck. Bilebearers coat their weapons with the viscous
substance or secrete a concentrated dose that suffuses the air around them and disables
foes.
A bilebearer''s neck bulges with folds of scaled flesh that extend almost to the
creature''s shoulders, containing its namesake bile productions glands inside. These
folds expand and contract with each breath, and each fold has a vertical line of
muscled pores that gradually exudes the thick substance, providing a perpetual supply
for coating weapons. Bilebearers'' necks also contain inflatable bladders, which
they can quickly pressurize to expel a blast of vaporized bile in a noxious, overwhelming
cloud.
Bilebearers serve their clutches by kidnapping or slaying specific enemies. They
frequently accompany their kin, particularly xulgath skulkers, to raid rival clutches
or intercept foes. A bilebearer''s mode of attack typically involves sneaking in,
overwhelming any guards with a noxious blast of bile, and then turning their attention
to the primary target. The xulgath either shreds the rapidly weakening victim on
the spot or drags them away for future violence.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 16'
hp: 30
hp_misc: null
immunities: null
items:
- dagger (2)
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knowledge_checks:
dc: 16
skills:
- Society
languages:
- Draconic
- Undercommon
level: 2
melee:
- action_cost: One Action
damage:
formula: 1d4+4
type: piercing
name: dagger
plus_damage:
- formula: null
type: xulgath bile
to_hit: 12
traits:
- agile
- finesse
- versatile S
- action_cost: One Action
damage:
formula: 2d4+4
type: piercing
name: jaws
plus_damage:
- formula: null
type: xulgath bile
to_hit: 10
traits: null
- action_cost: One Action
damage:
formula: 1d6+4
type: slashing
name: claw
plus_damage:
- formula: null
type: Grab
to_hit: 10
traits:
- agile
name: Xulgath Bilebearer
perception: 6
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: All adjacent creatures must attempt a DC 18 Fortitude save. On a failure,
the creature is __slowed 1__ (slowed 2 on a critical failure) until the end of
its next turn and takes a -2 circumstance penalty to Fortitude saves against xulgath
bile for 1 minute.
effects: null
failure: null
frequency: once per minute
full_description: null
generic_description: null
name: Putrid Blast
range: null
raw_description: '**Putrid Blast** [Two Actions] (__olfactory__, __poison__) **Frequency**
once per minute; **Effect** All adjacent creatures must attempt a DC 18 Fortitude
save. On a failure, the creature is __slowed 1__ (slowed 2 on a critical failure)
until the end of its next turn and takes a -2 circumstance penalty to Fortitude
saves against xulgath bile for 1 minute.'
requirements: null
success: null
traits:
- olfactory
- poison
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** Fortitude DC 16; **Maximum Duration** 1 hour; **Stage
1** __fatigued__ (1 minute); **Stage 2** fatigued and __unconscious__ (1 minute).'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Xulgath Bile
range: null
raw_description: '**Xulgath Bile** (__poison__) **Saving Throw** Fortitude DC 16;
**Maximum Duration** 1 hour; **Stage 1** __fatigued__ (1 minute); **Stage 2**
fatigued and __unconscious__ (1 minute).'
requirements: null
success: null
traits:
- poison
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 1d4+4
type: piercing
name: dagger
plus_damage:
- formula: null
type: xulgath bile
to_hit: 12
traits:
- agile
- finesse
- thrown 10 feet
- versatile s
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 8
fort_misc: null
misc: null
ref: 10
ref_misc: null
will: 4
will_misc: null
sense_abilities: null
senses:
- Perception +6
- darkvision
size: Medium
skills:
- bonus: 8
misc: null
name: 'Acrobatics '
- bonus: 6
misc: null
name: 'Athletics '
- bonus: 5
misc: null
name: 'Deception '
- bonus: 8
misc: null
name: 'Stealth '
- bonus: 8
misc: null
name: 'Thievery '
source:
- abbr: 'Pathfinder #151: The Show Must Go On'
page_start: 87
page_stop: null
speed:
- amount: 25
type: Land
spell_lists: null
traits:
- CE
- Medium
- Humanoid
- Xulgath
type: Creature
weaknesses: null