2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 6
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con_mod: 9
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dex_mod: 5
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int_mod: 3
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str_mod: 9
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wis_mod: 6
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ac: 39
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ac_special: null
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alignment: N
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automatic_abilities: null
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description: 'Mighty plant-dragons, zomoks prowl the woodlands, defending their homes
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from destructive forces while healing and restoring the woods following natural
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disasters and ravaging intruders. Zomoks vary in appearance with the seasons, growing
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verdant green in the spring and summer, changing to autumnal colors in the fall,
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and decaying to brown in winter. While zomoks can and often do swallow their foes,
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they have no real need to eat. Any creature they gulp down is typically left behind
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as a mangled corpse the next time the zomok travels via their Forest Step ability.
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Zomoks reach 35 to 40 feet in length and weigh 30 tons.
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**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 35
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**__Recall Knowledge - Plant__ (__Nature__)**: DC 35'
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hp: 310
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hp_misc: null
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immunities:
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- paralyzed
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- poison
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- sleep
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- stunned
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 35
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skills:
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- Arcana
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- Nature
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2020-05-30 01:59:14 -04:00
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languages:
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- Arboreal
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- Common
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- Sylvan
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- Terran
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- speak with plants
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level: 16
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melee:
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- action_cost: One Action
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damage:
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formula: 3d12+17
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type: piercing
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name: jaws
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plus_damage:
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- formula: null
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type: Improved Grab
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to_hit: 33
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traits:
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- magical
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- reach 15 feet
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- action_cost: One Action
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damage:
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formula: 3d8+17
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 33
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traits:
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- agile
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- magical
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- reach 15 feet
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- action_cost: One Action
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damage:
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formula: 3d10+17
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type: bludgeoning
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name: tail
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plus_damage: null
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to_hit: 33
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traits:
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- magical
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- reach 20 feet
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name: Zomok
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perception: 28
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: 'The zomok blasts forth a 60-foot cone of earth and gravel, dealing
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17d6 bludgeoning damage (DC 34 basic Reflex save); __prone__ creatures take a
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-2 circumstance penalty to this saving throw. Creatures touching the ground that
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fail their saves take a 10-foot circumstance penalty to their Speeds and are __restrained__
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(__Escape__ DC 34) on a critical failure. The zomok can''t use Entombing Breath
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again for 1d4 rounds.
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The bodies of creatures slain by Entombing Breath instantly decompose and are
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destroyed—they can be restored to life only by a 7th-level or higher spell or
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ritual that restores life. The creature''s equipment is unharmed but buried under
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5 feet of earth.'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Entombing Breath
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range: null
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raw_description: '**Entombing Breath** [Two Actions] (__conjuration__, __earth__,
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__primal__) The zomok blasts forth a 60-foot cone of earth and gravel, dealing
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17d6 bludgeoning damage (DC 34 basic Reflex save); __prone__ creatures take a
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-2 circumstance penalty to this saving throw. Creatures touching the ground that
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fail their saves take a 10-foot circumstance penalty to their Speeds and are __restrained__
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(__Escape__ DC 34) on a critical failure. The zomok can''t use Entombing Breath
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again for 1d4 rounds.
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The bodies of creatures slain by Entombing Breath instantly decompose and are
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destroyed—they can be restored to life only by a 7th-level or higher spell or
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ritual that restores life. The creature''s equipment is unharmed but buried under
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5 feet of earth.'
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requirements: null
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success: null
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traits:
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- conjuration
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- earth
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- primal
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The zomok teleports itself with the effects of a 5th-level __dimension door__
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spell, but the zomok must begin and end the teleportation effect in forest terrain.
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The zomok regains 10d10 Hit Points during this teleportation. Creatures swallowed
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by the zomok are left behind. The zomok can't use Forest Step again for 1d6+1
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rounds.
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effects: null
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failure: null
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frequency: three times per day
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full_description: null
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generic_description: null
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name: Forest Step
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range: null
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raw_description: '**Forest Step** (__conjuration__, __healing__, __necromancy__,
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__primal__, __teleportation__) **Frequency** three times per day; **Effect** The
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zomok teleports itself with the effects of a 5th-level __dimension door__ spell,
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but the zomok must begin and end the teleportation effect in forest terrain. The
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zomok regains 10d10 Hit Points during this teleportation. Creatures swallowed
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by the zomok are left behind. The zomok can''t use Forest Step again for 1d6+1
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rounds.'
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requirements: null
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success: null
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traits:
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- conjuration
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- healing
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- necromancy
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- primal
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- teleportation
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: Huge, 3d12+9 bludgeoning, Rupture 35
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Swallow Whole
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range: null
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raw_description: '**Swallow Whole** (__attack__) Huge, 3d12+9 bludgeoning, Rupture
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35'
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requirements: null
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success: null
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traits:
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- attack
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trigger: null
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- action_cost: Three Actions
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critical_failure: null
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critical_success: null
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description: Huge or smaller, tail, DC 32
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Trample
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range: null
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raw_description: '**Trample** [Three Actions] Huge or smaller, tail, DC 32'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 15
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type: fire
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ritual_lists:
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- dc: 34
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misc: null
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name: Rituals
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spell_groups:
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- heightened_level: null
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level: 6
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spells:
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- frequency: doesn't require secondary casters
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name: primal call
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requirement: null
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- heightened_level: null
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level: 4
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spells:
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- frequency: null
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name: blight
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requirement: null
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- frequency: null
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name: plant growth
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requirement: null
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to_hit: null
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saves:
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fort: 31
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fort_misc: null
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misc: null
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ref: 25
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ref_misc: null
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will: 28
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +28
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- darkvision
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- tremorsense (imprecise) 60 feet
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size: Gargantuan
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skills:
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- bonus: 27
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misc: null
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name: 'Acrobatics '
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- bonus: 33
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misc: null
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name: 'Athletics '
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- bonus: 29
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misc: null
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name: 'Nature '
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- bonus: 29
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misc: null
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name: 'Stealth '
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- bonus: 30
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misc: null
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name: 'Survival '
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source:
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- abbr: Bestiary 2
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page_start: 303
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page_stop: null
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speed:
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- amount: 30
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type: Land
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- amount: 80
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type: fly
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- amount: 215
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type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>pass without
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trace</i></a>
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spell_lists:
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- dc: 34
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misc: ''
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name: Primal Innate Spells
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spell_groups:
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- heightened_level: null
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level: 8
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spells:
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- frequency: plant creatures only
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name: charm
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requirement: null
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- heightened_level: null
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level: 7
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spells:
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- frequency: null
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name: wall of thorns
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requirement: null
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- heightened_level: null
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level: 6
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spells:
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- frequency: null
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name: tangling creepers
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requirement: null
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: pass without trace
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requirement: null
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- heightened_level: 4
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level: -1
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spells:
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- frequency: null
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name: speak with plants
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requirement: null
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to_hit: 26
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traits:
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- N
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- Gargantuan
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- Dragon
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- Plant
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type: Creature
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weaknesses: null
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