pathfinder-2-sqlite-MIRROR/data/monsters/crag linnorm.yaml

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ability_mods:
cha_mod: 5
con_mod: 6
dex_mod: 4
int_mod: -3
str_mod: 8
wis_mod: 4
ac: 37
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a creature slays a crag linnorm, it must succeed at a DC 35 Will
save or permanently gain weakness to fire 15.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Curse of Fire
range: null
raw_description: '**Curse of Fire** (__curse__, __fire__, __primal__) When a creature
slays a crag linnorm, it must succeed at a DC 35 Will save or permanently gain
weakness to fire 15.'
requirements: null
success: null
traits:
- curse
- fire
- primal
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: Tail only.
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Despite being among the weakest linnorms, the crag linnorm is a devastating
predator, capable of quickly cooking its foes with its magma breath.
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 34'
hp: 270
hp_misc: regeneration 10 (deactivated by cold iron)
immunities:
- curse
- fire
- paralyzed
- sleep
items: null
languages:
- Aklo
- Draconic
- Sylvan
level: 14
melee:
- action_cost: One Action
damage:
formula: 3d12+14
type: piercing
name: jaws
plus_damage:
- formula: null
type: crag linnorm venom
to_hit: 30
traits:
- reach 20 feet
- magical
- action_cost: One Action
damage:
formula: 3d8+14
type: slashing
name: claw
plus_damage: null
to_hit: 30
traits:
- reach 20 feet
- magical
- action_cost: One Action
damage:
formula: 3d6+14
type: bludgeoning
name: tail
plus_damage:
- formula: null
type: Improved Grab
to_hit: 30
traits:
- reach 20 feet
- magical
name: Crag Linnorm
perception: 26
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The crag linnorm breathes out a stream of magma in a 120-foot line
that deals 12d6 fire damage to creatures within the area (DC 34 basic Reflex save).
Any creature that fails its save also takes 4d6 persistent fire damage. The crag
linnorm can't use Breath Weapon again for 1d4 rounds. The magma remains until
the start of the linnorm's next turn. If the linnorm was on the ground, the magma
remains as a burning line on the ground directly under the line of the Breath
Weapon, and if the linnorm was airborne, the magma rains downward in a sheet 60
feet high. Any creature that moves across or through the magma takes 6d6 fire
damage (DC 34 basic Reflex save). At the start of the linnorm's next turn, the
magma cools to a thin layer of brittle stone on the ground, or the magma rain
finishes falling and turns to harmless pebbles. The cooled magma quickly degrades
to powder and sand over the course of several hours.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__)
The crag linnorm breathes out a stream of magma in a 120-foot line that deals
12d6 fire damage to creatures within the area (DC 34 basic Reflex save). Any creature
that fails its save also takes 4d6 persistent fire damage. The crag linnorm can''t
use Breath Weapon again for 1d4 rounds. The magma remains until the start of the
linnorm''s next turn. If the linnorm was on the ground, the magma remains as a
burning line on the ground directly under the line of the Breath Weapon, and if
the linnorm was airborne, the magma rains downward in a sheet 60 feet high. Any
creature that moves across or through the magma takes 6d6 fire damage (DC 34 basic
Reflex save). At the start of the linnorm''s next turn, the magma cools to a thin
layer of brittle stone on the ground, or the magma rain finishes falling and turns
to harmless pebbles. The cooled magma quickly degrades to powder and sand over
the course of several hours.'
requirements: null
success: null
traits:
- evocation
- fire
- primal
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 2d6+14 bludgeoning, DC 34
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Constrict
range: null
raw_description: '**__Constrict__** 2d6+14 bludgeoning, DC 34'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 34 Fortitude; **Maximum Duration** 10 rounds;
**Stage 1** 4d6 fire damage and __drained 1__; **Stage 2** 6d6 fire damage and
__drained 2__.'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Craig Linnorm Venom
range: null
raw_description: '**Craig Linnorm Venom** (__fire__, __injury__, __poison__) **Saving
Throw** DC 34 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 4d6 fire
damage and __drained 1__; **Stage 2** 6d6 fire damage and __drained 2__.'
requirements: null
success: null
traits:
- fire
- injury
- poison
trigger: null
ranged: null
rarity: Uncommon
resistances:
- amount: 10
type: cold iron
ritual_lists: null
saves:
fort: 28
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 24
ref_misc: null
will: 22
will_misc: null
sense_abilities: null
senses:
- Perception +26
- darkvision
- scent (imprecise) 60 feet
- true seeing
size: Gargantuan
skills:
- bonus: 22
misc: null
name: 'Acrobatics '
- bonus: 28
misc: null
name: 'Athletics '
source:
- abbr: Bestiary
page_start: 224
page_stop: null
speed:
- amount: 35
type: Land
- amount: 100
type: fly
- amount: 60
type: swim
- amount: 128
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>freedom of
movement</i></a>
spell_lists:
- dc: 33
misc: null
name: Primal Innate Spells
spell_groups:
- heightened_level: 6
level: -1
spells:
- frequency: null
name: freedom of movement
requirement: null
- heightened_level: 5
level: -1
spells:
- frequency: null
name: true seeing
requirement: null
to_hit: null
traits:
- Uncommon
- CE
- Gargantuan
- Dragon
- Fire
type: Creature
weaknesses: null