222 lines
6.1 KiB
YAML
222 lines
6.1 KiB
YAML
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ability_mods:
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cha_mod: 5
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con_mod: 1
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dex_mod: 4
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int_mod: 1
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str_mod: 6
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wis_mod: 2
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ac: 25
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ac_special: null
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alignment: NE
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automatic_abilities: null
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description: 'Kishi are duplicitous and murderous fey who dwell on the edges of Golarion''s
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darkest jungles. At first glance, kishi appear to be attractive humans, usually
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of a local ethnicity, but their full heads of thick hair conceal a second face,
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that of a snarling hyena. When a kishi lures their prey into a vulnerable situation,
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their head swivels around, revealing this fearsome visage. In this form, a kishi''s
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powerful jaws are almost impossible to pry loose and can crush a victim''s bones
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in a matter of moments. Kishi are highly varied in their physical features, and
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their height and weight are as variable as the people whose communities they infiltrate.
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Like most fey, a kishi''s motives are inscrutable, though to its victims, the kishi''s
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goal seems simple—to revel in the expression of shock, betrayal, and terror on a
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victim''s face. Although kishi can cast charm to make unwitting companions complacent,
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most of these sinister creatures prefer to trick their prey using guile, gifts,
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and their dashing good looks. Kishi are the ultimate sociopaths, deriving pleasure
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from the thrill of the hunt as well as the delicious reward at the end. The more
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uptight, prudish, or haughty a target, the better, for nothing satisfies kishi as
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much as earning (and destroying) the trust of someone who rarely grants it.
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When kishi get their new friends or lovers alone, they choose the most dramatic
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moments to reveal their true, monstrous forms and clamp their jaws down on their
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victim. Kishi have no desire to share their true nature with the entire village,
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so they typically aim for the throats of their victims, who, cut off from air, are
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unable to cry out for help. Kishi consume every part of their victims'' bodies,
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leaving no trace of the crime—even lapping up any spilled blood and cleaning the
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murder scene as much as they are able.
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**__Recall Knowledge - Fey__ (__Nature__)**: DC 24'
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hp: 138
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hp_misc: null
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immunities: null
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items: null
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languages:
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- Common
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- Sylvan
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level: 8
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+9
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type: piercing
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name: jaws
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 20
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traits: null
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- action_cost: One Action
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damage:
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formula: 2d8+9
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 20
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traits:
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- agile
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name: Kishi
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perception: 14
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 1d10+9 piercing, DC 26 (grabbed by jaws only)
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Constrict
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range: null
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raw_description: '**Constrict** 1d10+9 piercing, DC 26 (grabbed by jaws only)'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: The kishi switches between showing its attractive human face and its
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snarling hyena face. A kishi can use its innate spell and its __Deception__ and
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__Diplomacy__ skills only when its human face is showing, and it can use its jaws
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Strike only when its hyena face is showing.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Head Spin
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range: null
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raw_description: '**Head Spin** [Free Action] The kishi switches between showing
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its attractive human face and its snarling hyena face. A kishi can use its innate
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spell and its __Deception__ and __Diplomacy__ skills only when its human face
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is showing, and it can use its jaws Strike only when its hyena face is showing.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The kishi Strides twice. If it ends its movement within melee reach
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of at least one enemy, it can make a melee Strike against that enemy.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sudden Charge
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range: null
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raw_description: '**Sudden Charge** [Two Actions] The kishi Strides twice. If it
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ends its movement within melee reach of at least one enemy, it can make a melee
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Strike against that enemy.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A creature grabbed in the kishi's jaws can't speak, including providing
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verbal components for spells. In addition, the creature takes a -2 circumstance
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penalty to Escape.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Vice-Like Jaws
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range: null
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raw_description: '**Vice-Like Jaws** A creature grabbed in the kishi''s jaws can''t
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speak, including providing verbal components for spells. In addition, the creature
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takes a -2 circumstance penalty to Escape.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 10
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type: piercing
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ritual_lists: null
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saves:
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fort: 13
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fort_misc: null
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misc: null
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ref: 18
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ref_misc: null
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will: 17
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +14
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- low-light vision
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size: Medium
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skills:
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- bonus: 20
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misc: null
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name: 'Athletics '
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- bonus: 20
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misc: null
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name: 'Deception '
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- bonus: 19
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misc: null
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name: 'Diplomacy '
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- bonus: 15
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misc: null
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name: 'Society '
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- bonus: 18
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misc: null
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name: 'Stealth '
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source:
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- abbr: 'Pathfinder #146: Cult of Cinders'
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page_start: 88
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page_stop: null
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speed:
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- amount: 25
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type: Land
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spell_lists:
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- dc: 27
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misc: null
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name: Arcane Innate Spells
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spell_groups:
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- heightened_level: null
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level: 1
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spells:
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- frequency: at will
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name: charm
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requirement: null
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to_hit: null
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traits:
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- NE
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- Medium
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- Fey
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type: Creature
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weaknesses:
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- amount: 10
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type: cold iron
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