pathfinder-2-sqlite-MIRROR/data/monsters/quasit.yaml

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ability_mods:
cha_mod: 2
con_mod: 0
dex_mod: 4
int_mod: 1
str_mod: -1
wis_mod: 2
ac: 17
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The quasit's link to a mortal soul gave it birth, but it presents a
vulnerability. Once per round, a creature can present an object related to something
virtuous or good in the life of the quasit's creator (such as a beloved daughter's
doll) as an Interact action to automatically deal the quasit 2d6 mental damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Virtue Aversion
range: null
raw_description: '**Virtue Aversion** The quasit''s link to a mortal soul gave it
birth, but it presents a vulnerability. Once per round, a creature can present
an object related to something virtuous or good in the life of the quasit''s creator
(such as a beloved daughter''s doll) as an Interact action to automatically deal
the quasit 2d6 mental damage.'
requirements: null
success: null
traits: null
trigger: null
description: 'Unlike other demons, quasits are formed when a mortal spellcaster sheds
a portion of their own sinful soul to create a familiar or companion. When these
quasits outlive their creators, they become free willed and seek methods of returning
to the Abyss, a task that requires pledging servitude to more powerful demons, so
many quasits instead opt to remain on the Material Plane to promote evil and hope
for chance and luck to someday provide them with a method of reaching the Abyss
on their own.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 15'
hp: 25
hp_misc: null
immunities: null
items: null
languages:
- Abyssal
- Common
- telepathy (touch)
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d6-1
type: slashing
name: claw
plus_damage:
- formula: 1d4
type: evil and quasit venom
to_hit: 9
traits:
- agile
- evil
- finesse
- magical
- poison
name: Quasit
perception: 7
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The quasit restores 1d6 HP to itself.
effects: null
failure: null
frequency: once per round
full_description: null
generic_description: null
name: Abyssal Healing
range: null
raw_description: '**Abyssal Healing** (__concentrate__, __divine__, __healing__,
__necromancy__) **Frequency** once per round; **Effect** The quasit restores 1d6
HP to itself.'
requirements: null
success: null
traits:
- concentrate
- divine
- healing
- necromancy
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: ''
effect: null
effects:
- action_cost: None
critical_failure: null
critical_success: null
description: echolocation 40 feet; Speed 15 feet, fly Speed 30 feet; **Melee **fangs
+7, **Damage **1d4-1 piercing; **Melee **wing +7 (agile), **Damage **1d4-1 bludgeoning
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Bat
range: null
raw_description: '**Bat **echolocation 40 feet; Speed 15 feet, fly Speed 30 feet;
**Melee **fangs +7, **Damage **1d4-1 piercing; **Melee **wing +7 (agile), **Damage
**1d4-1 bludgeoning'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Speed 10 feet, climb 10 feet; **Melee **mandibles +7 (poison), **Damage
**1 piercing plus 1d4 poison
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Centipede
range: null
raw_description: '**Centipede **Speed 10 feet, climb 10 feet; **Melee **mandibles
+7 (poison), **Damage **1 piercing plus 1d4 poison'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: scent (imprecise) 30 feet; Speed 5 feet; **Melee **jaws +7, **Damage
**1 bludgeoning
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Toad
range: null
raw_description: '**Toad **scent (imprecise) 30 feet; Speed 5 feet; **Melee **jaws
+7, **Damage **1 bludgeoning'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: size Medium; scent (imprecise) 30 feet; Speed 40 feet, climb 10 feet;
**Melee **jaws +7, **Damage **1d10-1 piercing plus Knockdown
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Wolf
range: null
raw_description: '**Wolf **size Medium; scent (imprecise) 30 feet; Speed 40 feet,
climb 10 feet; **Melee **jaws +7, **Damage **1d10-1 piercing plus Knockdown'
requirements: null
success: null
traits: null
trigger: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Change Shape
range: null
raw_description: "**Change Shape** (__concentrate__, __divine__, __polymorph__,\
\ __transmutation__) \n\n * **Bat **echolocation 40 feet; Speed 15 feet, fly\
\ Speed 30 feet; **Melee **fangs +7, **Damage **1d4-1 piercing; **Melee **wing\
\ +7 (agile), **Damage **1d4-1 bludgeoning\n\n * **Centipede **Speed 10 feet,\
\ climb 10 feet; **Melee **mandibles +7 (poison), **Damage **1 piercing plus 1d4\
\ poison\n\n * **Toad **scent (imprecise) 30 feet; Speed 5 feet; **Melee **jaws\
\ +7, **Damage **1 bludgeoning\n\n * **Wolf **size Medium; scent (imprecise)\
\ 30 feet; Speed 40 feet, climb 10 feet; **Melee **jaws +7, **Damage **1d10-1\
\ piercing plus Knockdown"
requirements: null
success: null
traits:
- concentrate
- divine
- polymorph
- transmutation
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 17 Fortitude; **Maximum Duration** 6 rounds; **Stage
1** 1d6 poison (1 round); **Stage 2** As stage 1; **Stage 3** 1d6 poison and __slowed
1__ (1 round)'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Quasit Venom
range: null
raw_description: '**Quasit Venom** (__poison__) **Saving Throw** DC 17 Fortitude;
**Maximum Duration** 6 rounds; **Stage 1** 1d6 poison (1 round); **Stage 2** As
stage 1; **Stage 3** 1d6 poison and __slowed 1__ (1 round)'
requirements: null
success: null
traits:
- poison
trigger: null
ranged: null
rarity: Common
resistances: null
ritual_lists: null
saves:
fort: 4
fort_misc: null
misc: null
ref: 10
ref_misc: null
will: 7
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a quasit offers Aid for an Arcana or Religion check, it gets the
critical success result on any success and gets the critical failure result on
any failure.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Abyssal Knowledge
range: null
raw_description: '**Abyssal Knowledge** When a quasit offers Aid for an Arcana or
Religion check, it gets the critical success result on any success and gets the
critical failure result on any failure.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +7
- darkvision
size: Tiny
skills:
- bonus: 7
misc: null
name: 'Acrobatics '
- bonus: 4
misc: null
name: 'Arcana '
- bonus: 7
misc: null
name: 'Deception '
- bonus: 5
misc: null
name: 'Intimidation '
- bonus: 5
misc: null
name: 'Religion '
- bonus: 7
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 76
page_stop: null
speed:
- amount: 15
type: Land
- amount: 35
type: fly
spell_lists:
- dc: 17
misc: null
name: Divine Innate Spells
spell_groups:
- heightened_level: null
level: 4
spells:
- frequency: null
name: read omens
requirement: null
- heightened_level: null
level: 2
spells:
- frequency: at will, good only
name: detect alignment
requirement: null
- frequency: at will, self only
name: invisibility
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: null
name: fear
requirement: null
- heightened_level: 1
level: 0
spells:
- frequency: null
name: detect magic
requirement: null
to_hit: null
traits:
- CE
- Tiny
- Demon
- Fiend
type: Creature
weaknesses:
- amount: 3
type: cold iron
- amount: 3
type: good