184 lines
4.0 KiB
YAML
184 lines
4.0 KiB
YAML
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ability_mods:
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cha_mod: 0
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con_mod: 4
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dex_mod: 2
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int_mod: 0
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str_mod: 6
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wis_mod: 1
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ac: 27
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Catch Rock
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range: null
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raw_description: '**Catch Rock** [Reaction]'
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requirements: null
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success: null
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traits: null
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trigger: null
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description: 'Stone giants are stoic, reclusive herders and artists who have a rich
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history and collection of traditions. They dwell in caves in tall mountains and
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craggy ranges, where their grayish skin allows them to blend in with their surroundings
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and go unnoticed by imperceptive adventurers. Those benign travelers who come across
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a tribe of stone giants need not worry much, however, for stone giants do not actively
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invite confrontation or strife. They are, by and large, a peaceful people who seek
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wisdom through exploration of nature and long meditations on the elements of the
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natural world. Their elders are the wisest of stone giants, and use their charisma
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and druidic magic to lead their tribes to prosperity and harmony with nature.
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A typical stone giant stands 12 feet in height and weighs about 1,500 pounds.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 24'
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hp: 150
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hp_misc: null
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immunities: null
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items:
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- +1 striking greatclub
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- sack with 5 rocks
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languages:
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- Common
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- Jotun
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level: 8
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+12
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type: bludgeoning
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name: greatclub
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plus_damage: null
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to_hit: 21
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traits:
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- backswing
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- magical
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- reach 10 feet
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- shove
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- action_cost: One Action
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damage:
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formula: 2d6+14
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type: bludgeoning
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name: fist
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plus_damage: null
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to_hit: 20
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traits:
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- agile
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- reach 10 feet
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name: Stone Giant
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perception: 16
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The stone giant makes a greatclub Strike. The target is Pushed up to
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10 feet on a hit or up to 20 feet on a critical hit. If the target collides with
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a solid object or lands on the ground, it takes bludgeoning damage as though it
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had fallen the distance it moved.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Big Swing
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range: null
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raw_description: '**Big Swing** [Two Actions] The stone giant makes a greatclub
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Strike. The target is Pushed up to 10 feet on a hit or up to 20 feet on a critical
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hit. If the target collides with a solid object or lands on the ground, it takes
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bludgeoning damage as though it had fallen the distance it moved.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: ''
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Throw Rock
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range: null
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raw_description: '**Throw Rock** '
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 2d6+12
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type: bludgeoning
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name: rock
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plus_damage: null
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to_hit: 18
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traits:
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- brutal
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- range increment 120 feet
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rarity: Common
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 18
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fort_misc: null
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misc: null
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ref: 14
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ref_misc: null
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will: 14
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +16
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- darkvision
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size: Large
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skills:
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- bonus: 14
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misc: null
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name: 'Acrobatics '
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- bonus: 20
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misc: null
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name: 'Athletics '
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- bonus: 14
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misc: null
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name: 'Intimidation '
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- bonus: 14
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misc: +18 in rocky terrain
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 170
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page_stop: null
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speed:
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- amount: 35
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type: Land
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spell_lists: null
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traits:
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- N
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- Large
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- Earth
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- Giant
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- Humanoid
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type: Creature
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weaknesses: null
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