106 lines
3.0 KiB
YAML
106 lines
3.0 KiB
YAML
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ability_mods:
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cha_mod: 1
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con_mod: 8
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dex_mod: 2
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int_mod: -3
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str_mod: 10
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wis_mod: 6
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ac: 48
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ac_special: null
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automatic_abilities: null
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description: Few sea monsters are as dreaded and feared as the two-headed baomal.
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These massive predatory beasts typically dwell in the deepest waters and compete
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with krakens and other monsters for food. They feed on whales and other large sea
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creatures, sometimes following them to the water's surface. Near the surface, baomals
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that encounter ships quickly learn that they contain a variety of tasty morsels.
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The creatures use their devastating spikes to rip open the ships' hulls, then leisurely
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feed on the helpless sailors.
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divine_spells: null
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hp: 315
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immunities: null
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innate_spells: null
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items: null
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languages:
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- Aklo
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level: 20
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melee:
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- action_cost: One Action
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damage:
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formula: 4d12+18 plus Improved Grab
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type: piercing
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name: jaws
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to_hit: 38
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traits:
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- reach 20 feet
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name: Baomel
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perception: 34
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proactive_abilities:
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- action_cost: One Action
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description: A baomal can inhale tremendous amounts of water, drawing everything
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in the sea nearby closer. All creatures and objects in the water within 60 feet
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of the baomal (including ships) are pulled toward it. Creatures must succeed at
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a DC 42 Athletics check or be pulled up to 20 feet toward the baomal (40 feet
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on a critical failure). For ships, use the captain's Sailing Lore in place of
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Athletics. Unattended objects are automatically pulled.
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name: Breath of the Sea
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traits:
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- attack
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- action_cost: One Action
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description: The baomal Swims or Strides alongside a creature or the hull of a vessel,
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dealing damage with the strong spikes on its shell. Each creature or ship the
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baomal is adjacent to at any point during its movement takes 6d6+10 slashing and
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piercing damage (DC 42 basic Reflex save). Against vessels, Shell Rake ignores
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the first 5 Hardness and creates an explosion of splinters that deals 3d6+5 damage
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to every creature within 10 feet of the deck's edge (DC 42 basic Reflex save).
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name: Shell Rake
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traits:
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- move
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- action_cost: Two Actions
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description: The baomal makes a Strike with each set of jaws, each against a different
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creature. These Strikes count as one attack for the baomal's multiple attack penalty,
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and the penalty doesn't increase until after both attacks.
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name: Two-Headed Strike
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traits: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 4d10+18 plus Push 40 feet
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type: bludgeoning
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name: tsunami jet
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to_hit: 38
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traits:
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- brutal
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- range 500 feet
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resistances:
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- amount: 10
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type: physical
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saves:
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fort: 36
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ref: 30
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will: 34
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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- scent (imprecise) 80 feet
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skills:
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Athletics: 41
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Stealth: 31
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Survival: 37
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skills_special: null
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speed:
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- amount: 50
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type: Land
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- amount: 80
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type: Swim
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- CN
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- Gargantuan
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- Aberration
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- Aquatic
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type: Creature
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