106 lines
2.5 KiB
YAML
106 lines
2.5 KiB
YAML
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ability_mods:
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cha_mod: -1
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con_mod: 4
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dex_mod: 3
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int_mod: -4
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str_mod: 4
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wis_mod: 1
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ac: 19
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ac_special: null
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automatic_abilities:
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- description: The bunyip can smell blood in the water from up to 1 mile away.
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name: Blood Scent
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traits: null
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description: Bunyips are dangerous aquatic predators that resemble a cross between
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a shark and a seal. Found in freshwater inlets or saltwater coves worldwide, bunyips
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hunt where prey is plentiful, often to the consternation of coastal residents and
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fisherfolk.
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divine_spells: null
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hp: 45
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immunities: null
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innate_spells: null
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items: null
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languages: null
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 1d10+4 plus 1d6 persistent bleed damage
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type: piercing
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name: Jaws
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to_hit: 11
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traits: null
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- action_cost: One Action
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damage:
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formula: 1d8+4
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type: bludgeoning
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name: Tail
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to_hit: 11
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traits:
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- agile
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name: Bunyip
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perception: 10
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proactive_abilities:
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- description: that go away at the end of the frenzy, and takes a –2 penalty to AC.
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name: Blood Frenzy
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traits: null
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- action_cost: One Action
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description: The bunyip lets out a loud and horrifying roar. Other creatures within
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100 feet must succeed at a DC 21 Will save or become *frightened 2* (*frightened
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3* on a critical failure, *frightened 1* on a success, or unaffected on a critical
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success). No matter the result, the creature is temporarily immune to the effect
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for 1 minute.
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name: Roar
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traits:
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- auditory
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- concentrate
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- emotion
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- enchantment
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- fear
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- mental
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- primal
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- action_cost: One Action
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description: A bunyip can alter its form slightly to gain an advantage and make
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it harder to recognize. When it does, its teeth shrink and its Jaws Strike doesn't
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deal the 1d6 *persistent* *bleed damage*. It can choose to gain either a long
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snake tail, granting its tail Strike reach 10 feet and Grab, or squat crocodile
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legs, increasing its land Speed to 20 feet. If it uses Shift Form again, the bunyip
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can return to normal or switch between a long tail or crocodile legs.
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name: Shift Form
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traits:
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- morph
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- primal
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- transmutation
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ranged: null
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resistances: null
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saves:
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fort: 9
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ref: 12
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will: 6
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- blood scent
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- darkvision
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- scent (imprecise) 100 feet
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skills:
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Athletics: 11
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Stealth: 10
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Survival: 8
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skills_special: null
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speed:
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- amount: 10
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type: Land
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- amount: 40
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type: Swim
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Medium
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- Animal
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- Aquatic
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type: Creature
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