129 lines
2.6 KiB
YAML
129 lines
2.6 KiB
YAML
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ability_mods:
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cha_mod: 6
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con_mod: 7
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dex_mod: 6
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int_mod: 2
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str_mod: 8
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wis_mod: 6
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ac: 38
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ac_special: null
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automatic_abilities: null
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description: The cornugon, or horned devil, is a hulking red fiend with a crown of
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deadly horns and a body bristling with spines. Cornugons serve as the commanders
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of Hell's infernal armies.
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divine_spells: null
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hp: 300
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immunities:
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- fire
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innate_spells:
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- frequency: x2
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level: 7
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name: dispel magic
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- frequency: x2
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level: 7
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name: fireball
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- frequency: x2
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level: 7
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name: lightning bolt
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- level: 5
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name: dimension door
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items: null
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languages:
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- Celestial
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- Common
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- Draconic
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- Infernal
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level: 16
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melee:
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- action_cost: One Action
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damage:
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formula: 3d8+14 plus 1d6 evil and stunning chain
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type: slashing
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name: unholy spiked chain
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to_hit: 34
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traits:
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- disarm
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- evil
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- finesse
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- magical
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- reach 10 feet
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- trip
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- action_cost: One Action
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damage:
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formula: 3d10+14
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type: slashing
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name: claw
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to_hit: 32
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traits:
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- agile
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 2d10+14 plus infernal wound
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type: slashing
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name: tail
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to_hit: 32
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traits:
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- magical
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- reach 10 feet
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name: Cornugon (Horned Devil)
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perception: 28
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proactive_abilities:
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- action_cost: One Action
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description: . The creature is automatically freed if the devil makes another spiked
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chain attack or moves away.
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name: Chain of Malebolge
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traits:
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- Escape attempts use the cornugon's Athletics DC
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- description: A cornugon's tail Strike deals 4d6 persistent bleed damage. The flat
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check DC to stop the bleeding starts at 20, and is reduced to 15 only if someone
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successfully assists with the recovery. The DC to Administer First Aid to a creature
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with an infernal wound is increased by 10. A spellcaster or item using healing
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magic on an infernally wounded creature must succeed at a DC 34 counteract check
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or the magic fails to heal the creature.
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name: Infernal Wound
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traits:
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- divine
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- necromancy
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- description: .
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name: Stunning Chain
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traits:
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- 1d4 rounds on a critical failure
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ranged: null
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resistances:
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- amount: 15
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type: physical (except silver)
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- amount: 15
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type: 'poison '
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saves:
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fort: 31
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ref: 26
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will: 26
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saves_special:
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fort: null
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ref: null
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will: +1 status to all saves vs. magic
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senses:
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- greater darkvision
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skills:
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Acrobatics: 28
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Athletics: 32
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Intimidation: 30
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Religion: 28
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Stealth: 26
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skills_special: null
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speed:
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- amount: 25
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type: Land
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- amount: 50
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type: Fly
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- LE
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- Large
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- Devil
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- Fiend
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type: Creature
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