112 lines
2.8 KiB
YAML
112 lines
2.8 KiB
YAML
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ability_mods:
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cha_mod: 1
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con_mod: 4
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dex_mod: 0
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int_mod: 1
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str_mod: 6
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wis_mod: 3
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ac: 29
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ac_special: null
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automatic_abilities: null
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description: When sailors warn others of the terrible threats of the open sea, they
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seldom forget to mention dragon turtles—immense aquatic dragons with rocky shells
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similar to those of tortoises and flippers powerful enough to overturn hardy vessels.
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These fearsome creatures enjoy being considered as dangerous as storms or natural
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disasters by seafaring folk. Dragon turtles delight in amassing treasure, although
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most prefer to receive tribute from passing sailors and often store their hoards
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in the shipwrecks of vessels once crewed by those unwilling to surrender their valuables.
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Dragon turtles are solitary creatures and hunt in regions encompassing a hundred
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square miles or more. Although they normally eat large fish, they are omnivorous
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and also eat seaweed or even foolhardy dragon hunters. Experienced sailors keep
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a keen eye out for dragon turtles, preparing to flee should one approach or offer
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it treasure in exchange for safe passage.
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divine_spells: null
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hp: 140
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immunities:
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- fire
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- paralyzed
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- sleep
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innate_spells: null
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items: null
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languages:
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- Aquan
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- Common
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- Draconic
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level: 9
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+9
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type: piercing
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name: Jaws
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to_hit: 21
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traits:
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 2d8+9
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type: slashing
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name: Claw
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to_hit: 21
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traits:
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- agile
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name: Dragon Turtle
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perception: 18
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proactive_abilities:
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- action_cost: Two Actions
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description: The dragon turtle breathes a massive blast of steam that deals 10d6
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fire damage to creatures within a 50-foot *cone* (DC 27 basic Reflex save). This
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steam blast affects creatures within the water, as well as outside. The dragon
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turtle can't use its Breath Weapon again for 1d4 rounds or until it takes a critical
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hit (whichever comes first).
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name: Breath Weapon
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traits:
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- air
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- fire
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- primal
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- action_cost: One Action
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description: The dragon turtle tries to capsize an adjacent aquatic vessel of its
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size or smaller. The dragon turtle must succeed at an *Athletics* check with a
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DC of 30 or the pilot's *Sailing Lore* DC, whichever is higher.
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name: Capsize
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traits:
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- attack
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- move
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- action_cost: Two Actions
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description: The dragon turtle makes two Claw Strikes and one Jaws Strike in any
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order.
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name: Draconic Frenzy
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traits: null
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ranged: null
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resistances: null
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saves:
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fort: 19
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ref: 15
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will: 16
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Athletics: 21
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Diplomacy: 16
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Intimidation: 18
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Stealth: 13
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Survival: 17
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skills_special: null
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speed:
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- amount: 20
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type: Land
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- amount: 30
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type: Swim
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Huge
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- Amphibious
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- Dragon
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type: Creature
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