pathfinder-2-sqlite-MIRROR/data/monsters/Elephant.yaml

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ability_mods:
cha_mod: -2
con_mod: 4
dex_mod: 0
int_mod: -4
str_mod: 7
wis_mod: 2
ac: 23
ac_special: null
automatic_abilities: null
description: Those who live near elephants have learned to be wary of angering the
beasts, but even with precautions in place, elephants sometimes still rampage. There
is little an individual person can do when even a single elephant becomes enraged.
Furthermore, a herd of angry or frightened elephants can easily destroy an entire
village.
divine_spells: null
hp: 130
immunities: null
innate_spells: null
items: null
languages: null
level: 7
melee:
- action_cost: One Action
damage:
formula: 3d8+9
type: piercing
name: tusk
to_hit: 16
traits:
- reach 10 feet
- action_cost: One Action
name: trunk
to_hit: 18
traits:
- reach 15 feet
- action_cost: One Action
damage:
formula: 2d10+9
type: bludgeoning
name: foot
to_hit: 16
traits:
- reach 10 feet
name: Elephant
perception: 13
proactive_abilities:
- description: creature along with it.
name: Grabbing Trunk
traits: null
- description: Large or smaller, foot, DC 24
name: Trample
traits: null
ranged: null
resistances: null
saves:
fort: 18
ref: 11
will: 13
saves_special:
fort: null
ref: null
will: null
senses:
- low-light vision
- scent (imprecise) 30 feet
skills:
Athletics: 17
Survival: 15
skills_special: null
speed:
- amount: 40
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- N
- Huge
- Animal
type: Creature