95 lines
2.0 KiB
YAML
95 lines
2.0 KiB
YAML
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ability_mods:
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cha_mod: 0
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con_mod: 2
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dex_mod: 4
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int_mod: -1
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str_mod: 2
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wis_mod: 2
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ac: 19
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ac_special: null
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automatic_abilities: null
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description: Fungus leshys guard caves, bogs, and damp, dark places. Their fungus
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gardens are bizarre by most standards, but fungus leshys are extremely proud of
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their works.
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divine_spells: null
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hp: 30
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immunities: null
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innate_spells: []
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items: null
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languages:
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- Common
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- Druidic
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- Sylvan
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level: 2
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+2
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type: bludgeoning
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name: fist
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to_hit: 10
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traits:
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- agile
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- finesse
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name: Fungus Leshy
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perception: 6
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proactive_abilities:
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- action_cost: One Action
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description: The fungus leshy transforms into a Small giant mushroom or patch of
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fungi. This ability otherwise uses the effects of *tree shape*.
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name: Change Shape
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traits:
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- concentrate
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- polymorph
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- primal
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- transmutation
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- action_cost: Two Actions
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description: A fungus leshy can unleash a cloud of spores that irritates the eyes
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and throats of non-fungi creatures in a 15-foot emanation. Each creature must
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succeed at a DC 16 Fortitude save or take 1 persistent poison damage. A creature
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has its vision reduced as long as the persistent damage continues and can see
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only within 20 feet (or 10 feet, on a critical failure).
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name: Spore Cloud
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traits:
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- poison
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- description: A creature that takes damage from a fungus leshy's spore pod Strike
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must attempt a saving throw with the same DC and effect as its Spore Cloud ability
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name: Spores
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traits: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d6+2 plus spores
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type: bludgeoning
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name: spore pod
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to_hit: 10
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traits:
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- range increment 30 feet
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resistances: null
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saves:
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fort: 8
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ref: 10
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will: 6
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Athletics: 6
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Nature: 6
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Stealth: 8
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skills_special: null
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speed:
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- amount: 25
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Small
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- Fungus
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- Leshy
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type: Creature
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