pathfinder-2-sqlite-MIRROR/data/monsters/Goblin Commando.yaml

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ability_mods:
cha_mod: 2
con_mod: 2
dex_mod: 3
int_mod: -1
str_mod: 3
wis_mod: 0
ac: 17
ac_special: null
automatic_abilities: null
description: The theoretical leaders of goblin raids are called goblin commandos.
In practice, goblin commandos rarely continue to lead their comrades once a battle
has begun. Most shirk their responsibilities in favor of wading into the fray and
claiming more glory from their tribe-mates.
divine_spells: null
hp: 18
immunities: null
innate_spells: null
items: null
languages:
- Common
- Goblin
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d8+3
type: slashing
name: horsechopper
to_hit: 8
traits:
- reach 10 feet
- trip
- versatile P
name: Goblin Commando
perception: 5
proactive_abilities: []
ranged:
- action_cost: One Action
damage:
formula: 1d6
type: piercing
name: shortbow
to_hit: 8
traits:
- deadly 1d10
- range increment 60 feet
- reload 0
resistances: null
saves:
fort: 7
ref: 8
will: 5
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
skills:
Acrobatics: 6
Athletics: 6
Intimidation: 5
Nature: 5
Stealth: 6
skills_special: null
speed:
- amount: 25
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- CE
- Small
- Goblin
- Humanoid
type: Creature