76 lines
1.5 KiB
YAML
76 lines
1.5 KiB
YAML
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ability_mods:
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cha_mod: -2
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con_mod: 2
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dex_mod: 3
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int_mod: -2
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str_mod: 4
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wis_mod: 2
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ac: 19
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ac_special: null
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automatic_abilities: null
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description: A hell hound's appearance dismisses any doubts as to its infernal origins—flesh
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the color of burning pitch, teeth as sharp as any fiend's pitchfork, and a shroud
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of ever-burning hell re are all trademark features.
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divine_spells: null
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hp: 40
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immunities:
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- fire
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innate_spells: null
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items: null
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languages:
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- Infernal
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+4 plus 1d6 evil and 1d6 fire
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type: piercing
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name: jaws
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to_hit: 13
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traits:
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- magical
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name: Hell Hound
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perception: 9
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proactive_abilities:
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- action_cost: One Action
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description: The hell hound breathes flames that deal 4d6 fire damage to all creatures
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in a 15-foot cone (DC 19 basic Reflex save). The hell hound can't use Breath Weapon
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again for 1d4 rounds. If the hell hound would take fire damage or be targeted
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by a fire effect, its Breath Weapon recharges.
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name: Breath Weapon
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traits:
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- divine
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- evocation
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- fire
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ranged: null
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resistances: null
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saves:
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fort: 9
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ref: 10
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will: 7
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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- scent (imprecise) 60 feet
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skills:
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Acrobatics: 8
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Athletics: 9
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Stealth: 8
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Survival: 9
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skills_special: null
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speed:
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- amount: 40
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- LE
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- Medium
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- Beast
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- Fiend
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- Fire
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type: Creature
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