113 lines
2.9 KiB
YAML
113 lines
2.9 KiB
YAML
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ability_mods:
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cha_mod: 5
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con_mod: 5
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dex_mod: 3
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int_mod: 2
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str_mod: 7
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wis_mod: 6
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ac: 33
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ac_special: null
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automatic_abilities:
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- description: n interlocutor automatically knows whether a creature it sees has any
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of the doomed, dying, and wounded conditions, as well as the value of those conditions.
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name: Painsight
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traits:
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- divination
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- divine
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description: Interlocutors are the most talented surgeon-sculptors of the velstracs,
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carving away flesh and replacing it with new body parts of muscle, sinew, and metal.
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Few interlocutors resemble one another, but all are towering, multi-limbed amalgamations
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of the strongest limbs, densest bone, and sharpest metal they can find. They continually
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search for new material to graft to their forms, and their slain foes are rarely
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found intact, as little is more valuable to interlocutors than a powerful opponent's
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legs, eyes, or even brain.
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divine_spells: null
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hp: 215
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immunities:
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- cold
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innate_spells:
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- frequency: self only, to the Material or Shadow Plane only
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level: 7
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name: plane shift
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- level: 5
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name: breath of life
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- frequency: x2
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level: 4
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name: heal
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- frequency: x2
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level: 4
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name: restoration
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items: null
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languages:
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- Common
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- Infernal
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- Shadowtongue
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level: 12
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melee:
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- action_cost: One Action
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damage:
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formula: 3d10+13 plus 2d6 persistent bleed
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type: slashing
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name: claw
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to_hit: 25
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traits:
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- deadly 2d10
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- reach 10 feet
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name: Interlocutor
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perception: 24
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proactive_abilities:
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- action_cost: One Action
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description: The interlocutor stares at a creature it can see within 30 feet. The
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target must immediately attempt a Will save against the interlocutor's unnerving
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gaze. In addition, if the creature was already stunned, on a failed save, it feels
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its muscles and organs twitch and writhe, causing it to be clumsy 2 for 1 minute.
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After attempting this save, the creature is then temporarily immune until the
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start of the interlocutor's next turn.
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name: Focus Gaze
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traits:
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- concentrate
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- divine
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- enchantment
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- mental
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- visual
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- action_cost: One Action
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description: This functions as the Rend ability, dealing claw damage. In addition,
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if the target is a living creature with organs and muscle, the interlocutor opens
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a precise wound. Until the creature is restored to its maximum Hit Points, closing
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the wound, Strikes against the creature deal 1d6 extra precision damage.
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name: Surgical Rend
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traits: null
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ranged: null
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resistances: null
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saves:
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fort: 23
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ref: 21
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will: 26
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saves_special:
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fort: null
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ref: null
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will: +1 status to all saves vs. magic
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senses:
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- darkvision
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- painsight
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skills:
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Athletics: 25
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Crafting: 22
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Intimidation: 25
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Medicine: 26
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Religion: 22
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Stealth: 19
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skills_special: null
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speed:
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- amount: 40
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- Uncommon
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- LE
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- Large
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- Fiend
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- Velstrac
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type: Creature
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