86 lines
1.7 KiB
YAML
86 lines
1.7 KiB
YAML
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ability_mods:
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cha_mod: -2
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con_mod: 5
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dex_mod: 1
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int_mod: -4
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str_mod: 8
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wis_mod: 1
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ac: 29
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ac_special: null
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automatic_abilities: null
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description: Found mostly in colder climates, mammoths are accustomed to dealing with
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desperate and dangerous predators, trampling and crushing their enemies while using
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their larger tusks to greater effect. Humanoids dwelling in harsh, frost-bound lands
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rely on the mammoth's strength to help them survive.
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divine_spells: null
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hp: 190
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immunities: null
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innate_spells: null
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items: null
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languages: null
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level: 10
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melee:
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- action_cost: One Action
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damage:
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formula: 3d8+12
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type: piercing
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name: tusk
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to_hit: 22
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traits:
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- reach 15 feet
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- action_cost: One Action
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name: trunk
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to_hit: 22
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traits:
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- reach 15 feet
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- action_cost: One Action
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damage:
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formula: 2d10+12
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type: bludgeoning
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name: foot
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to_hit: 22
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traits:
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- reach 10 feet
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name: Mammoth
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perception: 18
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proactive_abilities:
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- action_cost: One Action
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description: The mammoth makes two tusk Strikes, each against a different creature.
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This counts as one attack for the mammoth's multiple attack penalty, and the penalty
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doesn't increase until after both attacks.
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name: Dual Tusks
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traits: null
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- description: creature along with it.
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name: Grabbing Trunk
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traits: null
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- description: Large or smaller, foot, DC 28
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name: Trample
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traits: null
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ranged: null
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resistances: null
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saves:
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fort: 21
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ref: 15
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will: 18
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saves_special:
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fort: null
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ref: null
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will: +2 status to all saves vs. cold
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senses:
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- low-light vision
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- scent (imprecise) 30 feet
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skills:
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Athletics: 22
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Survival: 19
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skills_special: null
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speed:
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- amount: 45
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Huge
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- Animal
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type: Creature
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